Player Matchup

Ishtar
Ishtar
ELLOBLAZERS
Ishtar
Level 157
God Stats
1W - 0L
1,522 SR
Queue Stats
14W - 6L
1,680 Elo+
Party 1
Xbalanque
Xbalanque
Savarow
Xbalanque
Level 127
God Stats
4W - 4L
1,435 SR
Queue Stats
288W - 307L
1,501 Elo+
Solo
Sobek
Sobek
goKlodrueckhard
Sobek
Level 144
God Stats
2W - 0L
1,279 SR
Queue Stats
88W - 94L
1,544 Elo+
Solo
Thoth
Thoth
khefafa
Thoth
Level 68
God Stats
2W - 0L
1,722 SR
Queue Stats
15W - 10L
1,567 Elo+
Solo
Nu Wa
Nu Wa
weyrdket
Nu Wa
Level 147
God Stats
2W - 1L
1,637 SR
Queue Stats
34W - 35L
1,533 Elo+
Party 1
Team Averages
Level 129
1,519 SR
1,565 Elo+

VS

Team Averages
Level 142
1,509 SR
1,533 Elo+
Persephone
Persephone
Crohna
Persephone
Level 125
God Stats
3W - 2L
1,667 SR
Queue Stats
164W - 152L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
Liberast
Zhong Kui
Level 151
God Stats
1W - 3L
1,472 SR
Queue Stats
46W - 56L
1,485 Elo+
Solo
Kukulkan
Kukulkan
Robbidobbii
Kukulkan
Level 124
God Stats
2W - 5L
1,262 SR
Queue Stats
190W - 203L
1,589 Elo+
Solo
Thor
Thor
StarFafouLaH
Thor
Level 152
God Stats
0W - 3L
1,635 SR
Queue Stats
84W - 58L
1,535 Elo+
Solo
Hades
Hades
jumox77
Hades
Level 158
God Stats
8W - 10L
1,509 SR
Queue Stats
882W - 867L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
19
4 / 8 / 19
13,031
686
18,708
23,992
14,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xbalanque
Savarow
Xbalanque
20
9 / 9 / 11
15,069
793
22,468
19,804
13,012
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 5 / 18
13,624
717
8,588
28,512
47,167
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
khefafa
Thoth
20
11 / 7 / 10
13,870
730
20,986
19,913
12,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
weyrdket
Nu Wa
20
4 / 4 / 15
13,765
724
18,538
16,494
12,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Crohna
Persephone
20
4 / 7 / 17
12,797
674
25,776
15,848
7,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Liberast
Zhong Kui
9
0 / 4 / 5
8,835
465
3,806
7,298
3,566
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Robbidobbii
Kukulkan
20
9 / 6 / 13
15,710
827
22,498
22,993
12,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
13 / 8 / 13
13,696
721
22,095
28,494
38,844
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Hades
jumox77
Hades
20
6 / 8 / 12
12,325
649
15,806
23,630
17,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
92
33
Kills
32
33
Deaths
33
73
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Persephone
Crohna
Persephone
4
7
17
1.79
W
Ishtar
4
8
19
1.69
L
Zhong Kui
Liberast
Zhong Kui
0
4
5
0.63
L
Kukulkan
Robbidobbii
Kukulkan
9
6
13
2.58
W
Xbalanque
Savarow
Xbalanque
9
9
11
1.61
L
13
8
13
2.44
W
5
5
18
2.8
L
Hades
jumox77
Hades
6
8
12
1.5
W
Thoth
khefafa
Thoth
11
7
10
2.29
W
Nu Wa
weyrdket
Nu Wa
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,288
Damage
89,981
108,715
Taken
98,263
100,055
Mitigated
79,898
31,617
Healing
28,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Crohna
Persephone
25,776
385
1,101
2,001
15,848
7,733
215
8,276
7,565
49,733
0
W
Ishtar
18,708
10,577
1,797
5,243
23,992
14,044
844
14,359
8,673
0
38,038
L
Zhong Kui
Liberast
Zhong Kui
3,806
157
110
740
7,298
3,566
0
5,107
2,191
5,228
0
L
Kukulkan
Robbidobbii
Kukulkan
22,498
2,299
681
8,632
22,993
12,238
1,669
13,832
9,161
77,966
0
W
Xbalanque
Savarow
Xbalanque
22,468
8,197
1,761
2,941
19,804
13,012
4,888
13,843
5,961
0
45,609
L
22,095
2,941
248
4,677
28,494
38,844
221
12,208
16,286
89
37,434
W
8,588
254
2,030
7,210
28,512
47,167
515
15,820
12,692
22,443
0
L
Hades
jumox77
Hades
15,806
311
3,404
7,364
23,630
17,517
1,027
8,685
14,945
38,976
0
W
Thoth
khefafa
Thoth
20,986
1,127
1,934
5,110
19,913
12,858
377
12,250
7,663
41,203
0
W
Nu Wa
weyrdket
Nu Wa
18,538
4,540
556
3,035
16,494
12,974
2,468
11,703
4,791
44,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,359
Gold Earned
63,363
207
Minions Killed
221
0
Camps Cleared
0
1,553,178
Distance Traveled
1,272,418
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,797
674
28
1
0
317,569
1
W
Ishtar
13,031
686
40
2
0
294,219
1
L
Zhong Kui
8,835
465
3
0
0
78,126
0
L
Kukulkan
15,710
827
109
6
0
293,492
0
W
Xbalanque
15,069
793
48
3
0
294,974
5
L
Thor
13,696
721
27
1
0
279,871
3
W
Sobek
13,624
717
35
2
0
344,444
2
L
Hades
12,325
649
54
3
0
303,360
3
W
Thoth
13,870
730
42
2
0
304,069
2
W
Nu Wa
13,765
724
42
2
0
315,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role