Player Matchup

Bakasura
Bakasura
D30XS_
Bakasura
Level 63
God Stats
16W - 31L
1,344 SR
Queue Stats
124W - 150L
1,420 Elo+
Party 1
Horus
Horus
EL_GX_7
Horus
Level 18
God Stats
0W - 2L
1,277 SR
Queue Stats
12W - 29L
1,184 Elo+
Party 1
Nox
Nox
MIKIELCRACK301
Nox
Level 105
God Stats
2W - 5L
1,355 SR
Queue Stats
111W - 146L
1,345 Elo+
Party 1
Loki
Loki
ShockTtv
Loki
Level 34
God Stats
20W - 13L
1,633 SR
Queue Stats
25W - 32L
1,383 Elo+
Party 1
Aphrodite
Aphrodite
Xaxar32
Aphrodite
Level 28
God Stats
3W - 3L
1,401 SR
Queue Stats
49W - 106L
1,252 Elo+
Party 1
Team Averages
Level 50
1,402 SR
1,317 Elo+

VS

Team Averages
Level 86
1,561 SR
1,429 Elo+
Anubis
Anubis
Prime_Virgo
Anubis
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 89L
1,560 Elo+
Party 3
Da Ji
Da Ji
TTV_Opt1c_zombie
Da Ji
Level 87
God Stats
5W - 1L
1,492 SR
Queue Stats
447W - 527L
1,403 Elo+
Party 2
Shiva
Shiva
Wattsonsboo
Shiva
Level 35
God Stats
4W - 3L
1,478 SR
Queue Stats
97W - 108L
1,353 Elo+
Party 2
Medusa
Medusa
shadow_scope_010
Medusa
Level 44
God Stats
17W - 7L
1,634 SR
Queue Stats
54W - 45L
1,381 Elo+
Party 3
Sun Wukong
Sun Wukong
trigerfinger2217
Sun Wukong
Level 126
God Stats
27W - 7L
1,700 SR
Queue Stats
158W - 113L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
D30XS_
Bakasura
12
2 / 6 / 0
7,886
438
11,356
20,988
8,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
EL_GX_7
Horus
10
0 / 11 / 0
6,960
387
4,146
17,125
11,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 7 / 2
7,786
433
5,860
11,534
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
12
2 / 11 / 1
7,609
423
7,945
17,638
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Xaxar32
Aphrodite
13
2 / 3 / 3
8,599
478
6,609
14,289
11,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
10 / 1 / 7
11,162
620
19,168
17,273
9,780
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 3 / 9
10,258
570
12,086
17,683
8,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 1 / 13
9,462
526
12,557
16,928
16,824
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 2 / 5
9,860
548
6,635
10,839
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
trigerfinger2217
Sun Wukong
17
13 / 0 / 3
11,376
632
14,130
16,608
12,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
7
Kills
37
38
Deaths
7
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bakasura
D30XS_
Bakasura
2
6
0
0.33
L
Horus
EL_GX_7
Horus
0
11
0
0
L
1
7
2
0.29
W
Anubis
10
1
7
13.5
L
Loki
2
11
1
0.23
W
4
3
9
2.83
W
2
1
13
8.5
L
Aphrodite
Xaxar32
Aphrodite
2
3
3
1.17
W
8
2
5
5.25
W
Sun Wukong
trigerfinger2217
Sun Wukong
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,916
Damage
64,576
81,574
Taken
79,331
39,723
Mitigated
52,725
14,131
Healing
37,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
D30XS_
Bakasura
11,356
7,416
0
2,451
20,988
8,403
0
5,161
15,827
0
52,397
L
Horus
EL_GX_7
Horus
4,146
1,618
744
1,529
17,125
11,083
21
1,055
16,070
0
32,942
L
5,860
377
0
290
11,534
4,270
0
6,027
5,507
44,670
0
W
Anubis
19,168
1,371
0
13,234
17,273
9,780
1,172
4,243
12,750
83,720
0
L
Loki
7,945
2,509
0
1,124
17,638
4,639
417
4,365
13,273
0
42,525
W
12,086
3,405
0
6,137
17,683
8,339
0
1,882
15,453
0
86,259
W
12,557
2,314
671
3,842
16,928
16,824
41
4,188
12,457
0
66,076
L
Aphrodite
Xaxar32
Aphrodite
6,609
732
2,860
5,133
14,289
11,328
0
2,560
11,729
28,533
881
W
6,635
3,024
0
5,629
10,839
4,863
2,657
2,152
8,323
0
55,614
W
Sun Wukong
trigerfinger2217
Sun Wukong
14,130
3,967
0
7,934
16,608
12,919
622
0
15,465
0
92,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,840
Gold Earned
52,118
335
Minions Killed
549
0
Camps Cleared
0
1,620,119
Distance Traveled
1,775,800
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,886
438
99
6
0
378,639
0
L
Horus
6,960
387
55
3
0
322,725
0
L
Nox
7,786
433
69
4
0
276,798
0
W
Anubis
11,162
620
133
7
0
298,398
8
L
Loki
7,609
423
62
3
0
315,105
2
W
Da Ji
10,258
570
120
7
0
399,702
1
W
Shiva
9,462
526
87
5
0
372,718
1
L
Aphrodite
8,599
478
50
3
0
326,852
1
W
Medusa
9,860
548
77
4
0
334,151
0
W
Sun Wukong
11,376
632
132
7
0
370,831
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role