Player Matchup

King Arthur
King Arthur
Dihzii
King Arthur
Level 148
God Stats
4W - 3L
1,657 SR
Queue Stats
258W - 296L
1,524 Elo+
Solo
Discordia
Discordia
MonsterAgustiin
Discordia
Level 63
God Stats
16W - 18L
1,557 SR
Queue Stats
128W - 151L
1,481 Elo+
Solo
Xbalanque
Xbalanque
unjazavanje
Xbalanque
Level 156
God Stats
1W - 1L
1,520 SR
Queue Stats
155W - 185L
1,438 Elo+
Solo
Team Averages
Level 122
1,578 SR
1,481 Elo+

VS

Team Averages
Level 118
1,555 SR
1,490 Elo+
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
A SL0PPY P00
Ra
Level 148
God Stats
10W - 6L
1,654 SR
Queue Stats
972W - 753L
1,603 Elo+
Party 1
Chang'e
Chang'e
Knip5130
Chang'e
Level 48
God Stats
21W - 18L
1,510 SR
Queue Stats
121W - 156L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dihzii
King Arthur
18
3 / 4 / 4
11,865
624
16,763
28,675
42,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
MonsterAgustiin
Discordia
17
4 / 7 / 4
12,344
650
17,544
13,872
6,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
unjazavanje
Xbalanque
17
1 / 4 / 4
11,297
595
12,842
19,608
10,154
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
8 / 2 / 5
13,581
715
19,637
28,173
34,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 4 / 7
13,086
689
15,550
15,265
10,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Knip5130
Chang'e
18
4 / 2 / 5
12,724
670
15,052
22,162
20,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
8
Kills
15
15
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
2
5
5.25
W
3
4
7
1.63
L
King Arthur
Dihzii
King Arthur
3
4
4
1.25
W
Chang'e
Knip5130
Chang'e
4
2
5
3.25
L
Discordia
MonsterAgustiin
Discordia
4
7
4
0.86
L
Xbalanque
unjazavanje
Xbalanque
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,149
Damage
50,239
62,155
Taken
65,600
59,771
Mitigated
66,128
11,785
Healing
23,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
19,637
3,702
0
4,204
28,173
34,437
154
5,127
23,046
0
35,418
W
15,550
322
4,310
2,927
15,265
10,934
357
5,453
9,812
77,764
0
L
King Arthur
Dihzii
King Arthur
16,763
1,804
841
5,675
28,675
42,788
126
15,747
12,243
0
41,490
W
Chang'e
Knip5130
Chang'e
15,052
756
4,458
7,532
22,162
20,757
436
7,019
15,143
41,120
0
L
Discordia
MonsterAgustiin
Discordia
17,544
389
0
250
13,872
6,829
30
5,910
7,250
64,339
0
L
Xbalanque
unjazavanje
Xbalanque
12,842
5,639
373
4,646
19,608
10,154
815
8,994
9,907
0
53,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,506
Gold Earned
39,391
205
Minions Killed
206
0
Camps Cleared
0
990,267
Distance Traveled
1,078,551
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,581
715
29
2
0
378,745
2
W
Ra
13,086
689
129
7
0
351,429
3
L
King Arthur
11,865
624
34
2
0
353,492
3
W
Chang'e
12,724
670
48
3
0
348,377
3
L
Discordia
12,344
650
96
5
0
302,306
3
L
Xbalanque
11,297
595
75
4
0
334,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role