Player Matchup

Baron Samedi
Baron Samedi
BenTheMoistOne
Baron Samedi
Level 160
God Stats
1W - 0L
1,802 SR
Queue Stats
119W - 48L
1,843 Elo+
Party 2
Tyr
Tyr
DMOZER
Tyr
Level 97
God Stats
1W - 0L
1,602 SR
Queue Stats
21W - 19L
1,412 Elo+
Solo
Anhur
Anhur
rorystack
Anhur
Level 117
God Stats
2W - 0L
1,773 SR
Queue Stats
13W - 14L
1,529 Elo+
Party 2
Team Averages
Level 125
1,726 SR
1,595 Elo+

VS

Team Averages
Level 145
1,569 SR
1,554 Elo+
Scylla
Scylla
Anubiset
Scylla
Level 137
God Stats
64W - 82L
1,425 SR
Queue Stats
120W - 169L
1,385 Elo+
Solo
Cthulhu
Cthulhu
OviecVII
Cthulhu
Level 154
God Stats
4W - 5L
1,604 SR
Queue Stats
103W - 86L
1,637 Elo+
Party 1
Shiva
Shiva
Salazarix
Shiva
Level 145
God Stats
4W - 3L
1,677 SR
Queue Stats
124W - 99L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BenTheMoistOne
Baron Samedi
19
5 / 3 / 7
13,289
738
21,356
15,310
8,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
DMOZER
Tyr
19
6 / 4 / 4
13,344
741
21,444
28,403
33,091
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
rorystack
Anhur
18
1 / 3 / 9
12,625
701
11,646
15,962
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Anubiset
Scylla
17
2 / 7 / 4
12,062
670
9,823
11,633
4,730
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
OviecVII
Cthulhu
18
3 / 3 / 4
11,816
656
16,072
22,823
28,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shiva
Salazarix
Shiva
18
5 / 2 / 2
12,729
707
17,207
27,063
34,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
12
Kills
10
10
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
Anubiset
Scylla
2
7
4
0.57
W
Baron Samedi
BenTheMoistOne
Baron Samedi
5
3
7
2.83
W
Tyr
DMOZER
Tyr
6
4
4
2
L
Cthulhu
OviecVII
Cthulhu
3
3
4
1.67
L
Shiva
Salazarix
Shiva
5
2
2
3
W
Anhur
rorystack
Anhur
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,446
Damage
43,102
59,675
Taken
61,519
47,677
Mitigated
67,849
25,178
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Anubiset
Scylla
9,823
732
0
1,041
11,633
4,730
708
2,779
8,854
52,287
0
W
Baron Samedi
BenTheMoistOne
Baron Samedi
21,356
966
4,439
6,541
15,310
8,665
467
5,760
9,550
77,023
0
W
Tyr
DMOZER
Tyr
21,444
2,821
0
8,958
28,403
33,091
943
10,927
17,476
55
55,669
L
Cthulhu
OviecVII
Cthulhu
16,072
484
607
1,417
22,823
28,255
0
9,061
13,762
50,793
0
L
Shiva
Salazarix
Shiva
17,207
2,659
924
4,632
27,063
34,864
752
9,595
17,468
167
39,899
W
Anhur
rorystack
Anhur
11,646
7,245
0
5,240
15,962
5,921
1,886
9,613
6,349
0
60,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,258
Gold Earned
36,607
239
Minions Killed
186
0
Camps Cleared
0
1,009,643
Distance Traveled
1,041,700
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,062
670
93
5
0
322,845
5
W
Baron Samedi
13,289
738
87
5
0
354,988
1
W
Tyr
13,344
741
50
3
0
374,309
4
L
Cthulhu
11,816
656
48
3
0
359,421
8
L
Shiva
12,729
707
45
3
0
359,434
4
W
Anhur
12,625
701
102
6
0
280,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role