Player Matchup

Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AOCTI Ragnar
Cerberus
Level 115
God Stats
3W - 3L
1,516 SR
Queue Stats
276W - 277L
1,481 Elo+
Solo
Da Ji
Da Ji
Hunterleo333
Da Ji
Level 29
God Stats
0W - 4L
1,153 SR
Queue Stats
74W - 74L
1,493 Elo+
Solo
Medusa
Medusa
Joecripple69
Medusa
Level 29
God Stats
0W - 1L
1,676 SR
Queue Stats
79W - 86L
1,451 Elo+
Solo
He Bo
He Bo
SpacePanda09365
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,412 Elo+
Solo
Team Averages
Level 64
1,469 SR
1,467 Elo+

VS

Team Averages
Level 107
1,576 SR
1,502 Elo+
Baba Yaga
Baba Yaga
NotKateNash
Baba Yaga
Level 102
God Stats
4W - 4L
1,445 SR
Queue Stats
108W - 103L
1,530 Elo+
Party 1
Ganesha
Ganesha
OhQuiet
Ganesha
Level 157
God Stats
5W - 4L
1,730 SR
Queue Stats
190W - 196L
1,531 Elo+
Party 1
Ullr
Ullr
grandpa_scrub
Ullr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 49L
1,507 Elo+
Solo
Pele
Pele
iAbysss--
Pele
Level 145
God Stats
3W - 1L
1,707 SR
Queue Stats
152W - 152L
1,506 Elo+
Party 1
Bellona
Bellona
xThatGuyLee
Bellona
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
5 / 2 / 5
12,105
712
19,679
38,874
25,717
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
AOCTI Ragnar
Cerberus
19
1 / 6 / 5
10,884
640
18,110
29,660
34,730
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 11 / 3
9,493
558
13,194
21,723
11,200
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
7
0 / 4 / 2
7,835
461
940
5,667
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 12 / 2
10,445
614
10,893
20,732
7,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
NotKateNash
Baba Yaga
20
4 / 2 / 26
12,276
722
28,585
13,588
8,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
OhQuiet
Ganesha
18
0 / 3 / 28
12,001
706
12,286
25,922
43,077
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 1 / 14
13,466
792
17,543
15,036
9,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
20
16 / 3 / 16
13,435
790
31,282
20,171
10,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
xThatGuyLee
Bellona
19
6 / 3 / 22
12,099
712
15,610
21,078
26,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
141
10
Kills
35
35
Deaths
12
17
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
5
2
5
3.75
L
Cerberus
AOCTI Ragnar
Cerberus
1
6
5
0.58
L
2
11
3
0.32
L
Medusa
0
4
2
0.25
W
Baba Yaga
NotKateNash
Baba Yaga
4
2
26
8.5
W
Ganesha
OhQuiet
Ganesha
0
3
28
4.67
L
2
12
2
0.25
W
9
1
14
16
W
Pele
16
3
16
8
W
Bellona
xThatGuyLee
Bellona
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,816
Damage
105,306
116,656
Taken
95,795
80,922
Mitigated
98,215
41,585
Healing
35,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
19,679
3,269
4,278
21,184
38,874
25,717
0
15,464
23,410
1,511
40,815
L
Cerberus
AOCTI Ragnar
Cerberus
18,110
510
1,720
10,268
29,660
34,730
0
8,739
20,921
47,766
0
L
13,194
2,675
599
1,200
21,723
11,200
0
7,081
14,642
0
15,909
L
Medusa
940
248
0
423
5,667
1,513
0
1,772
3,895
0
3,124
W
Baba Yaga
NotKateNash
Baba Yaga
28,585
2,339
3,078
5,065
13,588
8,291
1,272
4,090
9,498
54,430
0
W
Ganesha
OhQuiet
Ganesha
12,286
531
2,149
6,692
25,922
43,077
308
5,567
20,355
17,453
0
L
10,893
43
424
1,489
20,732
7,762
0
7,815
12,917
32,485
0
W
17,543
7,992
0
1,915
15,036
9,494
5,533
7,317
7,719
0
45,059
W
Pele
31,282
5,404
4,242
5,322
20,171
10,591
812
5,723
11,435
0
50,514
W
Bellona
xThatGuyLee
Bellona
15,610
3,134
4,935
2,523
21,078
26,762
390
6,881
14,197
0
25,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,762
Gold Earned
63,277
160
Minions Killed
177
0
Camps Cleared
0
1,076,599
Distance Traveled
1,640,187
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,105
712
24
1
0
320,350
2
L
Cerberus
10,884
640
75
4
0
279,898
1
L
Da Ji
9,493
558
5
0
0
218,206
0
L
Medusa
7,835
461
4
0
0
39,101
0
W
Baba Yaga
12,276
722
65
4
0
317,678
1
W
Ganesha
12,001
706
0
0
0
336,667
1
L
He Bo
10,445
614
52
3
0
219,044
1
W
Ullr
13,466
792
56
3
0
321,855
0
W
Pele
13,435
790
42
2
0
330,652
0
W
Bellona
12,099
712
14
1
0
333,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role