Player Matchup

Ymir
Ymir
FlowMarok1ry
Ymir
Level 102
God Stats
20W - 12L
1,618 SR
Queue Stats
315W - 325L
1,455 Elo+
Solo
Danzaburou
Danzaburou
LSDManserii
Danzaburou
Level 83
God Stats
7W - 5L
1,589 SR
Queue Stats
65W - 70L
1,433 Elo+
Solo
Aphrodite
Aphrodite
YoYo_LuNaTiK_Oo
Aphrodite
Level 115
God Stats
11W - 5L
1,666 SR
Queue Stats
107W - 126L
1,421 Elo+
Party 2
Zhong Kui
Zhong Kui
amariguanado
Zhong Kui
Level 123
God Stats
0W - 1L
1,618 SR
Queue Stats
125W - 96L
1,484 Elo+
Solo
Pele
Pele
vVSpartane117Vv
Pele
Level 62
God Stats
10W - 6L
1,562 SR
Queue Stats
134W - 159L
1,442 Elo+
Party 2
Team Averages
Level 97
1,611 SR
1,447 Elo+

VS

Team Averages
Level 114
1,456 SR
1,435 Elo+
Poseidon
Poseidon
GE-N-ZO_SE-N-SEI
Poseidon
Level 116
God Stats
68W - 94L
1,512 SR
Queue Stats
440W - 482L
1,465 Elo+
Solo
Bastet
Bastet
charly_30_3
Bastet
Level 124
God Stats
4W - 6L
1,334 SR
Queue Stats
299W - 297L
1,446 Elo+
Solo
Cu Chulainn
Cu Chulainn
fxxz1
Cu Chulainn
Level 107
God Stats
6W - 3L
1,929 SR
Queue Stats
94W - 72L
1,470 Elo+
Solo
Sylvanus
Sylvanus
maxiking821
Sylvanus
Level 121
God Stats
1W - 0L
1,302 SR
Queue Stats
6W - 6L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
superjoe71
Danzaburou
Level 101
God Stats
1W - 1L
1,205 SR
Queue Stats
6W - 6L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
8,622
431
6,287
18,905
21,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
LSDManserii
Danzaburou
16
6 / 2 / 3
10,831
542
14,827
18,542
8,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
YoYo_LuNaTiK_Oo
Aphrodite
16
4 / 0 / 4
9,787
489
14,761
14,877
8,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
amariguanado
Zhong Kui
14
0 / 4 / 3
9,273
464
14,023
18,542
16,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 5 / 3
9,502
475
9,025
21,544
9,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 4
10,114
506
10,183
11,222
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
14
1 / 3 / 6
8,496
425
16,888
19,125
8,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
fxxz1
Cu Chulainn
16
4 / 1 / 2
10,386
519
17,390
22,962
23,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
maxiking821
Sylvanus
13
1 / 2 / 4
8,512
426
9,866
17,427
18,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
superjoe71
Danzaburou
15
3 / 2 / 3
9,135
457
10,025
13,356
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
13
Kills
13
13
Deaths
13
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
4
5
4
1.2
L
Danzaburou
LSDManserii
Danzaburou
6
2
3
3.75
L
Aphrodite
YoYo_LuNaTiK_Oo
Aphrodite
4
0
4
6
L
Zhong Kui
amariguanado
Zhong Kui
0
4
3
0.38
W
Bastet
1
3
6
1.33
W
Cu Chulainn
fxxz1
Cu Chulainn
4
1
2
5
W
Sylvanus
maxiking821
Sylvanus
1
2
4
1.5
W
Danzaburou
superjoe71
Danzaburou
3
2
3
2.25
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,923
Damage
64,352
92,410
Taken
84,092
65,217
Mitigated
60,462
45,886
Healing
40,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,287
687
0
3,395
18,905
21,932
0
6,817
12,088
22,884
0
W
10,183
1,193
0
1,737
11,222
5,171
563
6,262
4,908
66,990
0
L
Danzaburou
LSDManserii
Danzaburou
14,827
6,057
0
9,567
18,542
8,703
2,400
3,309
15,233
0
77,255
L
Aphrodite
YoYo_LuNaTiK_Oo
Aphrodite
14,761
986
6,828
13,152
14,877
8,450
335
3,133
11,744
79,625
2,772
L
Zhong Kui
amariguanado
Zhong Kui
14,023
930
0
8,428
18,542
16,475
312
1,939
16,603
66,351
0
W
Bastet
16,888
3,459
0
8,317
19,125
8,385
84
7,415
11,526
0
71,704
W
Cu Chulainn
fxxz1
Cu Chulainn
17,390
3,097
0
10,842
22,962
23,349
0
11,280
11,108
0
78,539
W
Sylvanus
maxiking821
Sylvanus
9,866
2,606
6,435
8,612
17,427
18,126
0
6,760
10,536
30,773
0
W
Danzaburou
superjoe71
Danzaburou
10,025
2,901
0
4,125
13,356
5,431
78
2,237
11,115
0
62,593
L
9,025
1,204
0
4,516
21,544
9,657
0
4,851
16,693
0
80,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,015
Gold Earned
46,643
586
Minions Killed
498
0
Camps Cleared
0
1,823,513
Distance Traveled
1,887,611
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,622
431
35
2
0
372,411
8
W
Poseidon
10,114
506
129
6
0
370,856
9
L
Danzaburou
10,831
542
150
8
0
340,014
3
L
Aphrodite
9,787
489
148
7
0
376,657
1
L
Zhong Kui
9,273
464
135
7
0
325,779
3
W
Bastet
8,496
425
102
5
0
417,789
1
W
Cu Chulainn
10,386
519
134
7
0
372,894
5
W
Sylvanus
8,512
426
39
2
0
345,545
6
W
Danzaburou
9,135
457
94
5
0
380,527
4
L
Pele
9,502
475
118
6
0
408,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role