Player Matchup

Neith
Neith
Big_Bunda_Babe
Neith
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,380 Elo+
Party 1
Scylla
Scylla
Naastad
Scylla
Level 81
God Stats
1W - 1L
1,812 SR
Queue Stats
6W - 10L
1,523 Elo+
Solo
Janus
Janus
UnlinkinStraw
Janus
Level 121
God Stats
27W - 30L
1,587 SR
Queue Stats
149W - 165L
1,534 Elo+
Solo
Kukulkan
Kukulkan
nēģeriIrvergi
Kukulkan
Level 7
God Stats
1W - 1L
1,725 SR
Queue Stats
4W - 3L
1,711 Elo+
Solo
Cu Chulainn
Cu Chulainn
suizzles
Cu Chulainn
Level 66
God Stats
0W - 3L
1,425 SR
Queue Stats
73W - 96L
1,363 Elo+
Party 1
Team Averages
Level 58
1,610 SR
1,502 Elo+

VS

Team Averages
Level 131
1,472 SR
1,495 Elo+
Scylla
Scylla
BCman93
Scylla
Level 160
God Stats
1W - 2L
1,169 SR
Queue Stats
190W - 215L
1,501 Elo+
Solo
Hachiman
Hachiman
Destoroyer
Hachiman
Level 121
God Stats
1W - 0L
1,192 SR
Queue Stats
23W - 21L
1,491 Elo+
Solo
Horus
Horus
Hardy4win
Horus
Level 68
God Stats
1W - 0L
1,764 SR
Queue Stats
10W - 12L
1,367 Elo+
Solo
Vulcan
Vulcan
Maloaise
Vulcan
Level 156
God Stats
3W - 1L
1,744 SR
Queue Stats
31W - 18L
1,672 Elo+
Solo
Thor
Thor
SGNestor
Thor
Level 148
God Stats
43W - 47L
1,492 SR
Queue Stats
542W - 558L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,329
633
3,115
8,974
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Naastad
Scylla
12
0 / 6 / 0
6,388
639
3,493
8,759
2,610
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 4 / 2
7,483
748
12,346
8,557
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
13
0 / 2 / 2
6,831
683
4,061
5,214
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
suizzles
Cu Chulainn
12
0 / 5 / 2
6,701
670
2,490
15,676
11,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BCman93
Scylla
16
5 / 0 / 9
8,568
857
8,469
5,172
2,444
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Destoroyer
Hachiman
14
3 / 0 / 10
7,835
784
8,512
7,599
3,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
Hardy4win
Horus
13
2 / 1 / 12
7,543
754
6,022
12,042
10,725
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Maloaise
Vulcan
16
3 / 1 / 8
8,459
846
9,249
5,099
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
15
9 / 1 / 9
8,588
859
9,712
7,247
3,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
2
Kills
22
22
Deaths
3
7
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Scylla
BCman93
Scylla
5
0
9
9.5
L
1
5
1
0.3
W
Hachiman
Destoroyer
Hachiman
3
0
10
8
W
Horus
Hardy4win
Horus
2
1
12
8
W
Vulcan
Maloaise
Vulcan
3
1
8
7
L
Scylla
Naastad
Scylla
0
6
0
0
W
Thor
9
1
9
13.5
L
1
4
2
0.5
L
Kukulkan
0
2
2
0.5
L
Cu Chulainn
suizzles
Cu Chulainn
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,505
Damage
41,964
47,180
Taken
37,159
23,278
Mitigated
22,229
4,659
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BCman93
Scylla
8,469
1,013
160
1,900
5,172
2,444
1,003
2,480
2,604
41,502
0
L
3,115
997
0
270
8,974
3,805
0
2,467
6,507
0
7,303
W
Hachiman
Destoroyer
Hachiman
8,512
3,295
0
29
7,599
3,333
1,189
4,244
3,193
0
24,180
W
Horus
Hardy4win
Horus
6,022
1,784
2,482
5,540
12,042
10,725
58
6,515
5,291
0
7,351
W
Vulcan
Maloaise
Vulcan
9,249
2,860
94
713
5,099
2,428
564
2,528
2,423
41,672
0
L
Scylla
Naastad
Scylla
3,493
80
0
250
8,759
2,610
0
2,626
6,133
14,977
0
W
Thor
9,712
836
0
250
7,247
3,299
767
3,363
3,748
0
23,567
L
12,346
209
181
1,078
8,557
3,570
0
3,170
5,387
40,410
0
L
Kukulkan
4,061
517
0
250
5,214
2,239
0
3,639
1,575
23,730
0
L
Cu Chulainn
suizzles
Cu Chulainn
2,490
326
0
2,630
15,676
11,054
0
5,816
9,860
0
13,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,732
Gold Earned
40,993
185
Minions Killed
239
0
Camps Cleared
0
932,515
Distance Traveled
1,058,980
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,568
857
90
9
0
191,416
2
L
Neith
6,329
633
6
1
0
162,157
0
W
Hachiman
7,835
784
33
3
0
205,505
1
W
Horus
7,543
754
1
0
0
219,954
1
W
Vulcan
8,459
846
85
9
0
222,142
1
L
Scylla
6,388
639
25
3
0
177,250
0
W
Thor
8,588
859
30
3
0
219,963
2
L
Janus
7,483
748
82
8
0
207,752
1
L
Kukulkan
6,831
683
55
6
0
187,971
0
L
Cu Chulainn
6,701
670
17
2
0
197,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role