Player Matchup

Hachiman
Hachiman
ArsLonga VB
Hachiman
Level 159
God Stats
20W - 23L
1,527 SR
Queue Stats
524W - 504L
1,535 Elo+
Solo
Ne Zha
Ne Zha
EverSoDarkly
Ne Zha
Level 157
God Stats
6W - 8L
1,413 SR
Queue Stats
602W - 612L
1,539 Elo+
Solo
Izanami
Izanami
KenTran
Izanami
Level 159
God Stats
15W - 9L
1,649 SR
Queue Stats
365W - 382L
1,582 Elo+
Solo
Susano
Susano
天气很好你也好么
Susano
Level 157
God Stats
1W - 0L
1,425 SR
Queue Stats
110W - 101L
1,599 Elo+
Party 2
Zhong Kui
Zhong Kui
渐渐的楚门
Zhong Kui
Level 160
God Stats
72W - 54L
1,634 SR
Queue Stats
435W - 384L
1,591 Elo+
Party 2
Team Averages
Level 158
1,530 SR
1,569 Elo+

VS

Team Averages
Level 89
1,444 SR
1,350 Elo+
Chaac
Chaac
DisGrowth
Chaac
Level 107
God Stats
2W - 6L
1,283 SR
Queue Stats
71W - 132L
1,385 Elo+
Party 1
Skadi
Skadi
Into__the__Light
Skadi
Level 125
God Stats
4W - 9L
1,385 SR
Queue Stats
67W - 138L
1,378 Elo+
Party 1
Raijin
Raijin
Shirayume8192
Raijin
Level 88
God Stats
0W - 1L
1,729 SR
Queue Stats
50W - 93L
1,357 Elo+
Party 1
Ymir
Ymir
aisitemasu_JPN
Ymir
Level 64
God Stats
4W - 7L
1,321 SR
Queue Stats
31W - 71L
1,312 Elo+
Party 1
Arachne
Arachne
cafe_teria
Arachne
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArsLonga VB
Hachiman
10
2 / 1 / 5
5,862
586
7,332
6,945
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
9
1 / 1 / 6
5,664
566
2,985
6,040
2,879
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
KenTran
Izanami
12
11 / 0 / 0
7,332
733
10,742
5,650
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 0 / 1
5,200
520
1,221
7,423
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
渐渐的楚门
Zhong Kui
12
4 / 0 / 0
6,913
691
4,904
5,492
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DisGrowth
Chaac
9
0 / 2 / 0
4,859
486
2,214
7,597
3,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 2 / 0
4,936
494
5,031
6,858
1,988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 7 / 0
4,189
419
2,016
7,078
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 3 / 1
4,479
448
2,425
8,176
4,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
cafe_teria
Arachne
7
0 / 4 / 2
4,443
444
1,317
8,572
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
18
Kills
2
2
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ArsLonga VB
Hachiman
2
1
5
4.5
L
Chaac
DisGrowth
Chaac
0
2
0
0
W
Ne Zha
1
1
6
4
L
2
2
0
1
W
Izanami
KenTran
Izanami
11
0
0
11
L
0
7
0
0
L
0
3
1
0.17
L
Arachne
cafe_teria
Arachne
0
4
2
0.25
W
0
0
1
0.5
W
Zhong Kui
渐渐的楚门
Zhong Kui
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,184
Damage
13,003
31,550
Taken
38,281
13,714
Mitigated
15,167
14,657
Healing
6,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ArsLonga VB
Hachiman
7,332
2,993
0
3,855
6,945
2,153
47
1,432
5,513
0
43,414
L
Chaac
DisGrowth
Chaac
2,214
214
0
2,058
7,597
3,914
0
1,756
5,841
0
29,602
W
Ne Zha
2,985
1,312
0
2,343
6,040
2,879
0
849
5,191
0
12,973
L
5,031
2,071
0
856
6,858
1,988
0
0
6,858
0
30,384
W
Izanami
KenTran
Izanami
10,742
7,975
0
2,856
5,650
2,250
0
1,459
4,191
0
58,070
L
2,016
253
0
252
7,078
2,385
0
3,148
3,930
16,813
0
L
2,425
976
440
1,411
8,176
4,360
0
0
8,176
11,512
0
L
Arachne
cafe_teria
Arachne
1,317
1,077
0
1,346
8,572
2,520
0
0
8,572
0
17,966
W
1,221
327
0
971
7,423
2,560
0
0
7,423
0
41,183
W
Zhong Kui
渐渐的楚门
Zhong Kui
4,904
995
0
4,632
5,492
3,872
64
701
4,791
45,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,971
Gold Earned
22,906
390
Minions Killed
178
0
Camps Cleared
0
945,861
Distance Traveled
924,616
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,862
586
79
8
0
173,722
2
L
Chaac
4,859
486
52
5
0
206,808
2
W
Ne Zha
5,664
566
19
2
0
202,765
2
L
Skadi
4,936
494
45
5
0
177,240
3
W
Izanami
7,332
733
111
11
0
190,606
3
L
Raijin
4,189
419
28
3
0
166,360
2
L
Ymir
4,479
448
15
2
0
179,554
2
L
Arachne
4,443
444
38
4
0
194,654
3
W
Susano
5,200
520
68
7
0
209,424
3
W
Zhong Kui
6,913
691
113
11
0
169,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role