Player Matchup

Baron Samedi
Baron Samedi
Agazil
Baron Samedi
Level 85
God Stats
2W - 6L
1,167 SR
Queue Stats
211W - 259L
1,421 Elo+
Party 2
Vamana
Vamana
Akuda
Vamana
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 12L
1,309 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
likse
Ah Muzen Cab
Level 69
God Stats
10W - 11L
1,491 SR
Queue Stats
217W - 271L
1,421 Elo+
Party 2
Team Averages
Level 63
1,386 SR
1,384 Elo+

VS

Team Averages
Level 106
1,500 SR
1,437 Elo+
Odin
Odin
Mettallhead
Odin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,507 Elo+
Party 1
Bacchus
Bacchus
Torrijas23
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,452 Elo+
Solo
Hel
Hel
Zombieopa2410
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Agazil
Baron Samedi
14
0 / 3 / 3
8,601
662
4,467
9,506
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Akuda
Vamana
16
5 / 0 / 2
10,681
822
14,013
16,141
14,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
likse
Ah Muzen Cab
15
2 / 3 / 4
9,538
734
6,833
6,959
3,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
9,373
721
7,600
11,456
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Torrijas23
Bacchus
13
2 / 3 / 4
9,154
704
11,383
13,155
18,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 1 / 1
8,270
636
6,323
6,259
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
7
Kills
6
6
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Agazil
Baron Samedi
0
3
3
0.5
W
Vamana
Akuda
Vamana
5
0
2
6
L
1
3
5
1.17
L
Bacchus
Torrijas23
Bacchus
2
3
4
1.33
L
3
1
1
3.5
W
Ah Muzen Cab
likse
Ah Muzen Cab
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,313
Damage
25,306
32,606
Taken
30,870
21,907
Mitigated
31,974
9,480
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Agazil
Baron Samedi
4,467
115
683
1,533
9,506
4,449
118
5,691
3,815
36,943
0
W
Vamana
Akuda
Vamana
14,013
8,737
1,636
4,685
16,141
14,385
272
8,164
7,977
0
43,272
L
7,600
1,658
0
2,071
11,456
11,014
131
2,801
8,655
0
24,841
L
Bacchus
Torrijas23
Bacchus
11,383
2,218
0
1,275
13,155
18,754
156
1,301
11,854
21,431
0
L
6,323
219
2,181
3,985
6,259
2,206
222
399
5,860
27,883
0
W
Ah Muzen Cab
likse
Ah Muzen Cab
6,833
1,936
0
943
6,959
3,073
2,240
4,137
2,822
0
48,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,820
Gold Earned
26,797
188
Minions Killed
133
0
Camps Cleared
0
757,548
Distance Traveled
640,977
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,601
662
68
5
0
216,460
1
W
Vamana
10,681
822
43
3
0
295,047
0
L
Odin
9,373
721
48
4
0
235,705
0
L
Bacchus
9,154
704
22
2
0
234,249
2
L
Hel
8,270
636
63
5
0
171,023
2
W
Ah Muzen Cab
9,538
734
77
6
0
246,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role