Player Matchup

Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
A1_GaMeR234
Ao Kuang
Level 61
God Stats
0W - 2L
1,197 SR
Queue Stats
13W - 24L
1,329 Elo+
Party 1
Scylla
Scylla
TheZPresent
Scylla
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,536 Elo+
Solo
Charybdis
Charybdis
stepbro_ShamSham
Charybdis
Level 69
God Stats
0W - 2L
1,194 SR
Queue Stats
72W - 109L
1,325 Elo+
Party 1
Team Averages
Level 81
1,378 SR
1,438 Elo+

VS

Team Averages
Level 91
1,541 SR
1,414 Elo+
Osiris
Osiris
 
Osiris
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bellatrix7611
Ares
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,413 Elo+
Party 2
Achilles
Achilles
NoSkill99
Achilles
Level 87
God Stats
1W - 0L
1,299 SR
Queue Stats
39W - 42L
1,402 Elo+
Party 2
Horus
Horus
SPODOBABA
Horus
Level 47
God Stats
5W - 1L
1,906 SR
Queue Stats
179W - 234L
1,353 Elo+
Solo
Janus
Janus
UrbanSmoke
Janus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 110L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 2 / 5
7,304
812
9,920
6,896
3,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
 
Ra
13
1 / 2 / 6
7,125
792
8,924
5,045
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
A1_GaMeR234
Ao Kuang
15
6 / 2 / 5
8,031
892
10,188
11,518
5,660
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
9
1 / 0 / 2
6,312
701
3,439
2,302
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
15
2 / 2 / 4
7,969
885
9,311
8,882
4,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 3 / 6
7,587
843
5,825
10,513
11,765
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 4
7,666
852
4,615
13,030
11,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
NoSkill99
Achilles
14
2 / 2 / 5
8,209
912
6,115
13,501
16,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
SPODOBABA
Horus
13
0 / 3 / 7
7,367
819
3,902
14,399
16,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
14
4 / 2 / 4
8,120
902
11,619
8,685
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
11
Kills
8
8
Deaths
12
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
2
5
1.75
L
Ra
 
Ra
1
2
6
2
W
Osiris
 
Osiris
0
3
6
1
L
Ao Kuang
A1_GaMeR234
Ao Kuang
6
2
5
4.25
W
2
2
4
2
W
Achilles
NoSkill99
Achilles
2
2
5
2.25
W
Horus
SPODOBABA
Horus
0
3
7
1.17
L
Scylla
1
0
2
2
W
Janus
4
2
4
3
L
Charybdis
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,782
Damage
32,076
34,643
Taken
60,128
15,981
Mitigated
61,085
17,009
Healing
22,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,920
3,009
1,778
1,559
6,896
3,199
273
1,834
5,062
0
20,218
L
Ra
 
Ra
8,924
828
3,099
1,031
5,045
2,136
42
3,082
1,963
14,982
0
W
Osiris
 
Osiris
5,825
658
769
1,402
10,513
11,765
522
5,633
4,880
300
12,707
L
Ao Kuang
A1_GaMeR234
Ao Kuang
10,188
1,842
487
5,275
11,518
5,660
378
6,558
4,960
11,754
0
W
4,615
28
1,121
3,940
13,030
11,988
358
4,582
8,448
7,297
0
W
Achilles
NoSkill99
Achilles
6,115
473
989
2,969
13,501
16,468
48
3,454
10,047
3,953
7,948
W
Horus
SPODOBABA
Horus
3,902
2,015
4,227
3,795
14,399
16,197
999
5,629
8,770
0
6,991
L
Scylla
3,439
92
138
392
2,302
885
252
1,256
1,046
5,853
0
W
Janus
11,619
842
1,511
1,806
8,685
4,667
1,250
3,253
5,432
32,053
0
L
Charybdis
9,311
4,508
1,240
2,010
8,882
4,101
1,701
4,541
4,341
0
23,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,741
Gold Earned
38,949
81
Minions Killed
80
0
Camps Cleared
0
772,405
Distance Traveled
905,923
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,304
812
17
2
0
169,662
1
L
Ra
7,125
792
20
2
0
173,202
0
W
Osiris
7,587
843
12
1
0
153,277
0
L
Ao Kuang
8,031
892
2
0
0
160,668
0
W
Ares
7,666
852
6
1
0
182,615
3
W
Achilles
8,209
912
14
2
0
201,306
1
W
Horus
7,367
819
3
0
0
186,815
0
L
Scylla
6,312
701
9
1
0
99,765
0
W
Janus
8,120
902
45
5
0
181,910
0
L
Charybdis
7,969
885
33
4
0
169,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role