Player Matchup

Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
LOLOXJOX
Thanatos
Level 125
God Stats
5W - 17L
1,391 SR
Queue Stats
597W - 600L
1,677 Elo+
Solo
Loki
Loki
Sandwichchan
Loki
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 92L
1,581 Elo+
Solo
Anubis
Anubis
TecateSenpai
Anubis
Level 119
God Stats
2W - 2L
1,464 SR
Queue Stats
32W - 27L
1,446 Elo+
Solo
Team Averages
Level 135
1,471 SR
1,541 Elo+

VS

Team Averages
Level 131
1,687 SR
1,591 Elo+
Cernunnos
Cernunnos
Kramiel
Cernunnos
Level 142
God Stats
2W - 0L
1,752 SR
Queue Stats
6W - 0L
1,926 Elo+
Solo
Horus
Horus
NACIONALEXDURAN
Horus
Level 148
God Stats
7W - 7L
1,467 SR
Queue Stats
167W - 178L
1,442 Elo+
Solo
Heimdallr
Heimdallr
Raizin2
Heimdallr
Level 128
God Stats
3W - 0L
1,917 SR
Queue Stats
149W - 154L
1,619 Elo+
Solo
Cliodhna
Cliodhna
ShadyShady15
Cliodhna
Level 153
God Stats
2W - 0L
1,800 SR
Queue Stats
61W - 54L
1,565 Elo+
Solo
Ymir
Ymir
smackinpancakes
Ymir
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 55L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 3 / 2
6,597
471
10,401
9,859
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
 
Horus
8
0 / 6 / 4
6,096
435
4,290
14,032
8,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
LOLOXJOX
Thanatos
13
1 / 2 / 0
7,714
551
8,324
13,154
6,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 3 / 0
7,288
521
4,082
13,529
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
8
2 / 9 / 1
6,062
433
5,298
12,460
4,493
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kramiel
Cernunnos
16
12 / 0 / 2
9,676
691
17,200
10,016
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 2
7,654
547
3,126
10,291
6,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
Raizin2
Heimdallr
13
4 / 2 / 8
7,954
568
10,849
10,573
4,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
ShadyShady15
Cliodhna
14
6 / 2 / 3
8,427
602
9,603
14,365
5,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 1 / 8
7,149
511
4,905
11,198
8,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
23
23
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
2
1
L
Horus
 
Horus
0
6
4
0.33
W
Cernunnos
Kramiel
Cernunnos
12
0
2
13
L
Thanatos
LOLOXJOX
Thanatos
1
2
0
0.5
W
0
2
2
0.5
W
Heimdallr
Raizin2
Heimdallr
4
2
8
4
L
2
3
0
0.67
W
Cliodhna
ShadyShady15
Cliodhna
6
2
3
3.75
L
Anubis
2
9
1
0.28
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,395
Damage
45,683
63,034
Taken
56,443
28,656
Mitigated
29,618
27,955
Healing
25,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,401
3,520
0
4,008
9,859
3,700
806
599
9,260
44,924
4,593
L
Horus
 
Horus
4,290
2,313
646
4,066
14,032
8,943
64
2,218
11,803
0
11,229
W
Cernunnos
Kramiel
Cernunnos
17,200
9,043
0
7,146
10,016
4,028
96
3,431
6,459
0
80,329
L
Thanatos
LOLOXJOX
Thanatos
8,324
2,910
0
12,392
13,154
6,848
0
0
12,668
0
56,419
W
3,126
1,332
127
3,300
10,291
6,686
920
0
9,850
0
48,648
W
Heimdallr
Raizin2
Heimdallr
10,849
6,176
0
3,776
10,573
4,592
53
4,896
5,677
0
66,419
L
4,082
1,401
0
4,155
13,529
4,672
0
0
13,438
0
58,105
W
Cliodhna
ShadyShady15
Cliodhna
9,603
2,258
0
7,637
14,365
5,779
157
1,622
12,561
0
65,228
L
Anubis
5,298
450
0
2,688
12,460
4,493
0
1,100
11,360
25,164
0
W
4,905
962
708
2,929
11,198
8,533
0
5,232
5,966
19,003
5,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,757
Gold Earned
40,860
325
Minions Killed
443
0
Camps Cleared
0
1,473,911
Distance Traveled
1,430,060
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,597
471
75
5
0
293,861
1
L
Horus
6,096
435
7
1
0
301,973
3
W
Cernunnos
9,676
691
117
8
0
308,765
3
L
Thanatos
7,714
551
95
7
0
296,258
1
W
Horus
7,654
547
95
7
0
252,729
0
W
Heimdallr
7,954
568
89
6
0
256,372
3
L
Loki
7,288
521
112
8
0
332,122
2
W
Cliodhna
8,427
602
104
7
0
345,167
1
L
Anubis
6,062
433
36
3
0
249,697
0
W
Ymir
7,149
511
38
3
0
267,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role