Player Matchup

Ganesha
Ganesha
MonstersRebirth
Ganesha
Level 114
God Stats
2W - 1L
1,635 SR
Queue Stats
69W - 26L
1,730 Elo+
Party 2
Chang'e
Chang'e
TwistedDust
Chang'e
Level 152
God Stats
2W - 1L
1,518 SR
Queue Stats
113W - 66L
1,652 Elo+
Party 2
Ravana
Ravana
XzImmortalzX
Ravana
Level 156
God Stats
4W - 2L
1,695 SR
Queue Stats
663W - 462L
1,614 Elo+
Party 2
Team Averages
Level 141
1,616 SR
1,665 Elo+

VS

Team Averages
Level 80
1,476 SR
1,419 Elo+
Danzaburou
Danzaburou
Faust1251
Danzaburou
Level 63
God Stats
10W - 7L
1,577 SR
Queue Stats
21W - 40L
1,407 Elo+
Party 1
Ra
Ra
TTV_TheDarkManga
Ra
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,472 Elo+
Solo
Ah Puch
Ah Puch
chianoways
Ah Puch
Level 59
God Stats
6W - 10L
1,352 SR
Queue Stats
48W - 86L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 8
8,073
734
4,897
10,143
12,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
TwistedDust
Chang'e
13
2 / 1 / 5
7,679
698
5,808
10,296
4,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
14
6 / 2 / 2
8,635
785
10,278
8,996
6,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Faust1251
Danzaburou
12
1 / 3 / 2
7,489
681
7,332
11,265
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 2 / 3
7,669
697
4,429
6,171
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
chianoways
Ah Puch
13
2 / 3 / 1
7,631
694
10,286
7,574
3,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
8
Kills
3
3
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Faust1251
Danzaburou
1
3
2
0.67
W
0
0
8
4
L
0
2
3
0.75
W
Chang'e
TwistedDust
Chang'e
2
1
5
4.5
W
Ravana
6
2
2
3.5
L
Ah Puch
chianoways
Ah Puch
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,983
Damage
22,047
29,435
Taken
25,010
23,816
Mitigated
9,983
9,539
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Faust1251
Danzaburou
7,332
3,067
0
3,139
11,265
4,255
171
4,469
6,796
0
23,229
W
4,897
246
733
2,084
10,143
12,066
169
5,681
4,462
18,001
0
L
4,429
448
1,057
1,986
6,171
1,806
121
3,209
2,962
46,043
0
W
Chang'e
TwistedDust
Chang'e
5,808
504
1,596
3,575
10,296
4,937
368
4,796
5,500
28,395
0
W
Ravana
10,278
3,424
0
1,551
8,996
6,813
310
4,290
4,706
0
28,886
L
Ah Puch
chianoways
Ah Puch
10,286
333
0
1,764
7,574
3,922
0
3,046
4,528
22,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,387
Gold Earned
22,789
132
Minions Killed
149
0
Camps Cleared
0
638,436
Distance Traveled
561,863
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,489
681
38
3
0
180,792
1
W
Ganesha
8,073
734
8
1
0
214,960
6
L
Ra
7,669
697
82
7
0
189,252
3
W
Chang'e
7,679
698
79
7
0
218,815
0
W
Ravana
8,635
785
45
4
0
204,661
1
L
Ah Puch
7,631
694
29
3
0
191,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role