Player Matchup

Izanami
Izanami
AYAYAncer
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,453 Elo+
Solo
Ares
Ares
DibzForKillz
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,547 Elo+
Party 2
Discordia
Discordia
Hjungal
Discordia
Level 13
God Stats
1W - 1L
1,788 SR
Queue Stats
15W - 20L
1,423 Elo+
Solo
Loki
Loki
acydius
Loki
Level 128
God Stats
4W - 5L
1,605 SR
Queue Stats
55W - 56L
1,515 Elo+
Solo
Chaac
Chaac
seviper123
Chaac
Level 6
God Stats
0W - 3L
1,206 SR
Queue Stats
0W - 4L
1,203 Elo+
Party 2
Team Averages
Level 38
1,520 SR
1,428 Elo+

VS

Team Averages
Level 144
1,697 SR
1,555 Elo+
Khepri
Khepri
Evcenn
Khepri
Level 152
God Stats
1W - 0L
1,896 SR
Queue Stats
119W - 104L
1,590 Elo+
Party 1
Danzaburou
Danzaburou
Heredott
Danzaburou
Level 160
God Stats
3W - 1L
1,793 SR
Queue Stats
173W - 141L
1,584 Elo+
Party 1
Anubis
Anubis
JrBellatrix
Anubis
Level 160
God Stats
11W - 3L
1,575 SR
Queue Stats
213W - 187L
1,510 Elo+
Party 1
Agni
Agni
Larkorel
Agni
Level 160
God Stats
2W - 0L
1,917 SR
Queue Stats
137W - 115L
1,569 Elo+
Party 1
Hun Batz
Hun Batz
Ňorth
Hun Batz
Level 86
God Stats
1W - 1L
1,305 SR
Queue Stats
55W - 62L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AYAYAncer
Izanami
13
0 / 7 / 4
7,407
673
6,588
14,132
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 6 / 4
7,242
658
2,582
16,405
11,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Hjungal
Discordia
14
1 / 3 / 2
7,659
696
11,127
8,858
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
acydius
Loki
15
3 / 2 / 1
8,342
758
3,327
6,911
2,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
12
0 / 10 / 1
6,872
625
4,899
16,790
9,447
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Evcenn
Khepri
14
1 / 1 / 21
9,506
864
4,315
12,468
17,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Heredott
Danzaburou
16
6 / 0 / 13
9,881
898
12,010
7,871
4,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
16
1 / 1 / 11
9,231
839
5,412
6,975
4,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
16
6 / 2 / 13
9,712
883
16,880
9,824
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Ňorth
Hun Batz
18
14 / 0 / 10
11,164
1,015
18,165
11,231
7,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
96
4
Kills
28
28
Deaths
4
12
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Izanami
AYAYAncer
Izanami
0
7
4
0.29
L
0
6
4
0.33
W
Khepri
Evcenn
Khepri
1
1
21
11.5
W
Danzaburou
Heredott
Danzaburou
6
0
13
12.5
L
Discordia
Hjungal
Discordia
1
3
2
0.67
W
Anubis
1
1
11
6.5
W
Agni
6
2
13
6.25
L
Loki
acydius
Loki
3
2
1
1.75
L
Chaac
0
10
1
0.05
W
Hun Batz
Ňorth
Hun Batz
14
0
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,523
Damage
56,782
63,096
Taken
48,369
32,912
Mitigated
38,184
5,326
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AYAYAncer
Izanami
6,588
4,147
0
1,705
14,132
5,681
0
6,350
7,287
0
26,226
L
2,582
225
579
779
16,405
11,805
0
7,675
7,946
8,066
0
W
Khepri
Evcenn
Khepri
4,315
645
0
2,584
12,468
17,413
881
4,838
7,630
11,936
0
W
Danzaburou
Heredott
Danzaburou
12,010
5,797
0
3,955
7,871
4,508
6,253
2,281
5,590
0
47,129
L
Discordia
Hjungal
Discordia
11,127
647
0
573
8,858
3,369
0
2,373
6,141
37,649
0
W
Anubis
5,412
221
0
3,121
6,975
4,150
1,335
1,265
5,710
42,058
0
W
Agni
16,880
1,054
0
2,117
9,824
4,643
1,650
2,134
7,690
39,533
0
L
Loki
acydius
Loki
3,327
374
0
200
6,911
2,610
0
3,720
3,013
0
12,017
L
Chaac
4,899
1,859
0
1,490
16,790
9,447
0
5,332
10,864
0
12,365
W
Hun Batz
Ňorth
Hun Batz
18,165
4,574
0
1,900
11,231
7,470
4,152
3,191
8,040
0
44,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,522
Gold Earned
49,494
157
Minions Killed
260
0
Camps Cleared
0
979,843
Distance Traveled
1,244,681
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,407
673
40
4
0
194,592
4
L
Ares
7,242
658
12
1
0
205,058
2
W
Khepri
9,506
864
9
1
0
259,940
5
W
Danzaburou
9,881
898
66
6
0
266,894
1
L
Discordia
7,659
696
64
6
0
229,905
3
W
Anubis
9,231
839
61
6
0
221,547
6
W
Agni
9,712
883
59
5
0
224,642
3
L
Loki
8,342
758
24
2
0
176,876
2
L
Chaac
6,872
625
17
2
0
173,412
0
W
Hun Batz
11,164
1,015
65
6
0
271,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role