Player Matchup

Artemis
Artemis
ACEMAN3213
Artemis
Level 145
God Stats
2W - 3L
1,606 SR
Queue Stats
225W - 223L
1,523 Elo+
Party 2
Susano
Susano
Bwendo123
Susano
Level 68
God Stats
2W - 0L
1,392 SR
Queue Stats
8W - 4L
1,631 Elo+
Party 1
Lancelot
Lancelot
LanceFarts
Lancelot
Level 116
God Stats
2W - 0L
1,545 SR
Queue Stats
22W - 10L
1,679 Elo+
Party 1
Tiamat
Tiamat
Lithrex
Tiamat
Level 28
God Stats
4W - 3L
1,549 SR
Queue Stats
91W - 94L
1,425 Elo+
Solo
Cerberus
Cerberus
llamaofdarknes
Cerberus
Level 127
God Stats
4W - 2L
1,557 SR
Queue Stats
57W - 57L
1,561 Elo+
Party 2
Team Averages
Level 97
1,530 SR
1,564 Elo+

VS

Team Averages
Level 80
1,506 SR
1,408 Elo+
Ra
Ra
 
Ra
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
LokisBussy
Ravana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,526 Elo+
Solo
Maui
Maui
XxWiltonxX25393
Maui
Level 18
God Stats
5W - 7L
1,445 SR
Queue Stats
42W - 48L
1,469 Elo+
Solo
Mulan
Mulan
iSmokeHellaKush
Mulan
Level 127
God Stats
0W - 1L
1,729 SR
Queue Stats
37W - 44L
1,444 Elo+
Solo
Izanami
Izanami
oMuRDuRZz
Izanami
Level 107
God Stats
0W - 3L
1,356 SR
Queue Stats
1W - 5L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ACEMAN3213
Artemis
11
1 / 0 / 4
5,377
896
5,105
3,501
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Bwendo123
Susano
10
1 / 0 / 5
4,905
818
3,149
4,341
1,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Lancelot
LanceFarts
Lancelot
11
4 / 0 / 4
5,531
922
6,214
5,359
3,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Lithrex
Tiamat
10
1 / 0 / 4
5,096
849
3,028
2,002
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
11
1 / 0 / 2
5,026
838
2,529
4,301
3,001
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 2 / 0
4,762
794
4,081
4,138
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
LokisBussy
Ravana
9
0 / 2 / 0
4,453
742
2,531
5,134
1,949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
4,727
788
541
2,071
1,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 0
4,490
748
2,934
6,704
2,912
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
oMuRDuRZz
Izanami
10
0 / 1 / 0
4,720
787
1,686
5,041
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
8
Kills
0
0
Deaths
8
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
W
Artemis
ACEMAN3213
Artemis
1
0
4
3
W
Susano
Bwendo123
Susano
1
0
5
3.5
W
Lancelot
LanceFarts
Lancelot
4
0
4
6
W
Tiamat
Lithrex
Tiamat
1
0
4
3
L
Ravana
LokisBussy
Ravana
0
2
0
0
L
0
0
0
0
L
0
3
0
0
W
Cerberus
1
0
2
2
L
Izanami
oMuRDuRZz
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,025
Damage
11,773
19,504
Taken
23,088
10,288
Mitigated
9,725
5,535
Healing
5,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,081
587
350
1,027
4,138
1,594
0
791
3,224
19,575
0
W
Artemis
ACEMAN3213
Artemis
5,105
1,871
0
1,345
3,501
1,422
1,408
956
2,545
0
18,578
W
Susano
Bwendo123
Susano
3,149
412
0
850
4,341
1,665
51
582
3,759
0
8,517
W
Lancelot
LanceFarts
Lancelot
6,214
1,427
0
1,516
5,359
3,117
0
1,768
3,591
0
17,090
W
Tiamat
Lithrex
Tiamat
3,028
452
0
622
2,002
1,083
168
814
1,188
10,180
0
L
Ravana
LokisBussy
Ravana
2,531
474
0
96
5,134
1,949
0
942
4,082
0
6,413
L
541
81
80
1,316
2,071
1,195
0
400
1,635
2,779
0
L
2,934
567
0
497
6,704
2,912
0
1,230
5,309
0
11,481
W
Cerberus
2,529
110
18
1,184
4,301
3,001
436
502
3,799
14,244
0
L
Izanami
oMuRDuRZz
Izanami
1,686
1,089
0
1,711
5,041
2,075
0
2,194
2,802
0
15,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,935
Gold Earned
23,152
146
Minions Killed
105
0
Camps Cleared
0
662,922
Distance Traveled
567,682
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,762
794
42
7
0
123,802
1
W
Artemis
5,377
896
37
6
0
120,361
1
W
Susano
4,905
818
11
2
0
138,355
0
W
Lancelot
5,531
922
25
4
0
141,429
0
W
Tiamat
5,096
849
24
4
0
128,292
2
L
Ravana
4,453
742
16
3
0
126,650
3
L
Maui
4,727
788
1
0
0
81,357
1
L
Mulan
4,490
748
19
3
0
129,276
2
W
Cerberus
5,026
838
49
8
0
134,485
8
L
Izanami
4,720
787
27
5
0
106,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role