Player Matchup

Nemesis
Nemesis
Devariax
Nemesis
Level 159
God Stats
4W - 1L
1,973 SR
Queue Stats
380W - 378L
1,527 Elo+
Solo
Izanami
Izanami
MisoHoniii
Izanami
Level 160
God Stats
6W - 9L
1,619 SR
Queue Stats
386W - 354L
1,538 Elo+
Party 1
Cerberus
Cerberus
Pepiopi5
Cerberus
Level 109
God Stats
17W - 30L
1,485 SR
Queue Stats
197W - 211L
1,532 Elo+
Party 1
Nike
Nike
cyber_tech2019
Nike
Level 128
God Stats
2W - 4L
1,431 SR
Queue Stats
251W - 257L
1,476 Elo+
Solo
Agni
Agni
trashXbandicoot_
Agni
Level 160
God Stats
9W - 7L
1,533 SR
Queue Stats
443W - 432L
1,512 Elo+
Solo
Team Averages
Level 143
1,608 SR
1,517 Elo+

VS

Team Averages
Level 125
1,563 SR
1,519 Elo+
Hun Batz
Hun Batz
Bloodbunny31114
Hun Batz
Level 129
God Stats
3W - 0L
1,815 SR
Queue Stats
227W - 238L
1,555 Elo+
Solo
Anubis
Anubis
CastawayFilly46
Anubis
Level 128
God Stats
1W - 0L
1,495 SR
Queue Stats
22W - 22L
1,568 Elo+
Solo
Skadi
Skadi
Lek Doido
Skadi
Level 157
God Stats
241W - 210L
1,544 SR
Queue Stats
565W - 592L
1,540 Elo+
Solo
Hou Yi
Hou Yi
TTVFrezny
Hou Yi
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 74L
1,487 Elo+
Solo
Yemoja
Yemoja
TentedGosling63
Yemoja
Level 80
God Stats
15W - 11L
1,462 SR
Queue Stats
329W - 389L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Devariax
Nemesis
16
2 / 3 / 1
9,226
486
10,342
17,220
7,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
MisoHoniii
Izanami
16
0 / 2 / 1
9,397
495
9,139
15,267
6,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Pepiopi5
Cerberus
14
1 / 1 / 1
8,420
443
9,552
15,620
9,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 6 / 0
9,581
504
11,120
19,964
17,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 3 / 1
8,384
441
6,900
13,046
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
3 / 0 / 4
10,229
538
9,514
15,097
6,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 1 / 0
11,532
607
17,703
15,111
7,834
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Lek Doido
Skadi
17
3 / 1 / 1
9,876
520
10,419
13,661
4,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
TTVFrezny
Hou Yi
17
2 / 2 / 0
10,310
543
9,070
15,815
6,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 0 / 5
9,622
506
8,422
13,664
11,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
15
15
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
3
0
4
5
W
6
1
0
6
L
Nemesis
Devariax
Nemesis
2
3
1
0.83
W
Skadi
Lek Doido
Skadi
3
1
1
3.5
L
Izanami
MisoHoniii
Izanami
0
2
1
0.25
L
Cerberus
Pepiopi5
Cerberus
1
1
1
1.5
W
Hou Yi
TTVFrezny
Hou Yi
2
2
0
1
W
1
0
5
3.5
L
1
6
0
0.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,053
Damage
55,128
81,117
Taken
73,348
46,046
Mitigated
37,048
21,724
Healing
36,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
9,514
2,454
0
7,090
15,097
6,317
0
1,444
13,653
0
96,970
W
17,703
2,462
0
9,642
15,111
7,834
612
0
14,127
93,539
0
L
Nemesis
Devariax
Nemesis
10,342
5,650
0
4,630
17,220
7,317
0
3,078
14,142
0
86,907
W
Skadi
Lek Doido
Skadi
10,419
2,926
0
2,415
13,661
4,640
0
2,715
10,946
0
87,826
L
Izanami
MisoHoniii
Izanami
9,139
4,905
0
7,581
15,267
6,046
0
2,032
13,235
0
110,162
L
Cerberus
Pepiopi5
Cerberus
9,552
209
0
5,473
15,620
9,861
0
2,837
12,783
44,419
6,488
W
Hou Yi
TTVFrezny
Hou Yi
9,070
6,133
0
8,987
15,815
6,951
1,234
6,152
9,663
0
103,941
W
8,422
793
4,086
4,169
13,664
11,306
165
5,012
8,652
43,706
2,255
L
11,120
2,203
0
1,736
19,964
17,871
0
15,099
4,865
0
74,554
L
6,900
444
0
2,304
13,046
4,951
399
2,958
10,088
72,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,008
Gold Earned
51,569
654
Minions Killed
666
0
Camps Cleared
0
1,857,393
Distance Traveled
1,836,598
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,229
538
126
7
0
431,671
6
W
Anubis
11,532
607
156
8
0
308,303
3
L
Nemesis
9,226
486
142
7
0
420,007
5
W
Skadi
9,876
520
150
8
0
374,779
3
L
Izanami
9,397
495
190
10
0
345,251
3
L
Cerberus
8,420
443
69
4
0
408,655
8
W
Hou Yi
10,310
543
153
8
0
326,111
1
W
Yemoja
9,622
506
81
4
0
395,734
9
L
Nike
9,581
504
134
7
0
313,556
1
L
Agni
8,384
441
119
6
0
369,924
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role