Player Matchup

Thanatos
Thanatos
Faydе
Thanatos
Level 106
God Stats
4W - 3L
1,659 SR
Queue Stats
60W - 45L
1,620 Elo+
Solo
Maui
Maui
LehJojo
Maui
Level 157
God Stats
7W - 1L
1,894 SR
Queue Stats
197W - 173L
1,654 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MasterNemesis
Morgan Le Fay
Level 149
God Stats
7W - 10L
1,476 SR
Queue Stats
181W - 159L
1,635 Elo+
Party 1
Bellona
Bellona
SanderBe
Bellona
Level 156
God Stats
4W - 2L
1,383 SR
Queue Stats
20W - 14L
1,637 Elo+
Party 2
Neith
Neith
Tilofus
Neith
Level 158
God Stats
4W - 5L
1,446 SR
Queue Stats
64W - 58L
1,573 Elo+
Party 2
Team Averages
Level 145
1,572 SR
1,624 Elo+

VS

Team Averages
Level 153
1,464 SR
1,462 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
KanaKitzune
Medusa
Level 153
God Stats
3W - 6L
1,376 SR
Queue Stats
86W - 79L
1,578 Elo+
Solo
Janus
Janus
M1nks
Janus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,194 Elo+
Solo
Tyr
Tyr
PapaNoodle
Tyr
Level 145
God Stats
2W - 1L
1,446 SR
Queue Stats
42W - 38L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Faydе
Thanatos
15
6 / 2 / 6
8,699
791
12,484
13,508
7,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
LehJojo
Maui
14
1 / 2 / 11
8,439
767
6,341
14,074
16,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
MasterNemesis
Morgan Le Fay
16
2 / 1 / 5
8,388
763
8,271
8,600
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
SanderBe
Bellona
16
6 / 0 / 6
9,083
826
12,543
13,998
15,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Tilofus
Neith
15
2 / 0 / 6
8,441
767
7,303
6,981
3,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 4 / 2
7,385
671
8,871
12,474
4,669
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
 
Scylla
14
1 / 3 / 2
7,292
663
7,232
9,042
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
13
1 / 5 / 1
7,175
652
5,597
10,122
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
M1nks
Janus
15
0 / 1 / 3
7,823
711
8,475
6,131
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 2
7,099
645
8,095
15,504
10,110
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
17
Kills
5
5
Deaths
17
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
4
2
0.75
L
Scylla
 
Scylla
1
3
2
0.67
W
Thanatos
Faydе
Thanatos
6
2
6
4.5
L
Medusa
1
5
1
0.3
W
Maui
LehJojo
Maui
1
2
11
3.25
L
Janus
M1nks
Janus
0
1
3
1.5
W
Morgan Le Fay
MasterNemesis
Morgan Le Fay
2
1
5
4.5
L
1
4
2
0.5
W
Bellona
SanderBe
Bellona
6
0
6
9
W
Neith
Tilofus
Neith
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,942
Damage
38,270
57,161
Taken
53,273
48,028
Mitigated
24,536
22,839
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,871
2,636
0
316
12,474
4,669
0
3,234
9,021
0
17,747
L
Scylla
 
Scylla
7,232
914
0
401
9,042
3,150
0
2,805
6,143
23,752
0
W
Thanatos
Faydе
Thanatos
12,484
2,571
0
11,331
13,508
7,615
350
2,747
10,761
0
26,716
L
Medusa
5,597
1,836
0
1,632
10,122
4,380
0
1,431
8,566
0
23,930
W
Maui
LehJojo
Maui
6,341
1,833
0
1,508
14,074
16,853
373
4,173
9,901
13,530
0
L
Janus
M1nks
Janus
8,475
553
0
340
6,131
2,227
0
1,386
4,660
37,307
0
W
Morgan Le Fay
MasterNemesis
Morgan Le Fay
8,271
469
340
1,998
8,600
4,989
1,551
3,782
4,818
33,321
0
L
8,095
798
0
2,852
15,504
10,110
0
5,756
9,432
0
14,608
W
Bellona
SanderBe
Bellona
12,543
5,819
0
5,689
13,998
15,405
243
2,250
11,748
0
40,041
W
Neith
Tilofus
Neith
7,303
1,062
0
1,973
6,981
3,166
2,270
2,755
4,226
0
38,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,050
Gold Earned
36,774
246
Minions Killed
199
0
Camps Cleared
0
1,167,226
Distance Traveled
1,083,024
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,385
671
24
2
0
230,198
3
L
Scylla
7,292
663
43
4
0
205,215
2
W
Thanatos
8,699
791
33
3
0
248,376
4
L
Medusa
7,175
652
36
3
0
185,815
6
W
Maui
8,439
767
15
1
0
223,172
1
L
Janus
7,823
711
77
7
0
219,092
0
W
Morgan Le Fay
8,388
763
67
6
0
243,628
0
L
Tyr
7,099
645
19
2
0
242,704
1
W
Bellona
9,083
826
48
4
0
246,327
3
W
Neith
8,441
767
83
8
0
205,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role