Player Matchup

Fenrir
Fenrir
WINDOW BREAD
Fenrir
Level 142
God Stats
2W - 0L
1,652 SR
Queue Stats
78W - 63L
1,541 Elo+
Solo
Bacchus
Bacchus
deathlyj
Bacchus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 55L
1,401 Elo+
Solo
Izanami
Izanami
meanguns35
Izanami
Level 143
God Stats
5W - 6L
1,451 SR
Queue Stats
342W - 377L
1,405 Elo+
Solo
Discordia
Discordia
meth0d1us
Discordia
Level 117
God Stats
2W - 4L
1,203 SR
Queue Stats
328W - 345L
1,392 Elo+
Solo
Awilix
Awilix
ypet5
Awilix
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 114
1,461 SR
1,448 Elo+

VS

Team Averages
Level 100
1,497 SR
1,413 Elo+
Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Birritem420
He Bo
Level 141
God Stats
2W - 7L
1,332 SR
Queue Stats
333W - 337L
1,453 Elo+
Solo
Chiron
Chiron
DevilishBarbie
Chiron
Level 68
God Stats
8W - 8L
1,542 SR
Queue Stats
337W - 384L
1,391 Elo+
Solo
Odin
Odin
Himanto
Odin
Level 83
God Stats
6W - 6L
1,565 SR
Queue Stats
334W - 337L
1,379 Elo+
Solo
Kumbhakarna
Kumbhakarna
sweets4Christ
Kumbhakarna
Level 62
God Stats
2W - 2L
1,545 SR
Queue Stats
166W - 224L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 2 / 8
9,608
873
6,083
12,295
7,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
deathlyj
Bacchus
16
1 / 2 / 16
9,724
884
6,382
13,043
17,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
meanguns35
Izanami
17
7 / 4 / 9
10,260
933
17,999
9,204
4,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
meth0d1us
Discordia
16
3 / 2 / 11
9,390
854
23,033
8,050
4,023
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
ypet5
Awilix
12
0 / 5 / 10
7,735
703
5,013
9,530
5,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 2 / 11
8,546
777
8,818
10,107
6,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
8 / 4 / 5
9,405
855
12,052
13,089
5,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 6
8,400
764
9,527
5,078
2,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Himanto
Odin
15
0 / 4 / 10
8,059
733
6,752
15,787
16,039
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
sweets4Christ
Kumbhakarna
14
2 / 6 / 11
8,362
760
3,782
24,126
12,822
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
58
17
Kills
15
15
Deaths
17
54
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
11
3.75
L
8
4
5
2.63
L
3
1
6
6
L
Odin
Himanto
Odin
0
4
10
1.25
W
Fenrir
6
2
8
5
W
Bacchus
deathlyj
Bacchus
1
2
16
4.5
W
Izanami
meanguns35
Izanami
7
4
9
2.88
W
Discordia
meth0d1us
Discordia
3
2
11
4.25
L
Kumbhakarna
sweets4Christ
Kumbhakarna
2
6
11
1.25
W
Awilix
ypet5
Awilix
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,510
Damage
40,931
52,122
Taken
68,187
38,630
Mitigated
43,424
19,885
Healing
23,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,818
767
852
3,505
10,107
6,679
1,086
4,693
5,414
23,086
0
L
12,052
401
847
4,293
13,089
5,695
363
5,325
7,764
19,597
0
L
9,527
2,750
1,381
1,125
5,078
2,189
644
3,724
1,354
0
22,489
L
Odin
Himanto
Odin
6,752
1,747
867
3,039
15,787
16,039
0
6,843
8,944
0
13,921
W
Fenrir
6,083
1,636
1,399
4,151
12,295
7,171
486
6,902
5,393
0
12,764
W
Bacchus
deathlyj
Bacchus
6,382
327
260
4,409
13,043
17,080
0
6,081
6,962
8,290
0
W
Izanami
meanguns35
Izanami
17,999
10,628
1,129
1,570
9,204
4,784
2,175
3,918
5,286
0
37,086
W
Discordia
meth0d1us
Discordia
23,033
1,519
1,706
2,978
8,050
4,023
1,117
3,571
4,479
42,246
0
L
Kumbhakarna
sweets4Christ
Kumbhakarna
3,782
599
789
6,547
24,126
12,822
211
8,830
15,296
8,403
0
W
Awilix
ypet5
Awilix
5,013
1,552
1,169
1,114
9,530
5,572
851
4,180
5,350
0
9,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,717
Gold Earned
42,772
151
Minions Killed
114
0
Camps Cleared
0
1,000,319
Distance Traveled
955,049
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,546
777
27
2
0
201,861
0
L
He Bo
9,405
855
27
2
0
178,279
0
L
Chiron
8,400
764
36
3
0
178,426
0
L
Odin
8,059
733
19
2
0
210,819
0
W
Fenrir
9,608
873
20
2
0
246,800
3
W
Bacchus
9,724
884
11
1
0
221,843
0
W
Izanami
10,260
933
59
5
0
159,007
2
W
Discordia
9,390
854
50
5
0
192,147
1
L
Kumbhakarna
8,362
760
5
0
0
185,664
0
W
Awilix
7,735
703
11
1
0
180,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role