Player Matchup

Khepri
Khepri
 
Khepri
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DarkStarSlavi
Bastet
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 92L
1,453 Elo+
Solo
Sylvanus
Sylvanus
YoggSarron
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,576 Elo+
Party 1
Izanami
Izanami
roadss
Izanami
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,627 Elo+
Party 1
Heimdallr
Heimdallr
战场小白
Heimdallr
Level 125
God Stats
6W - 4L
1,552 SR
Queue Stats
258W - 286L
1,510 Elo+
Solo
Team Averages
Level 109
1,510 SR
1,533 Elo+

VS

Team Averages
Level 102
1,435 SR
1,479 Elo+
Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
GREEEENERz
Ullr
Level 126
God Stats
1W - 3L
1,176 SR
Queue Stats
165W - 188L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
L1oP1o
Ah Muzen Cab
Level 26
God Stats
0W - 2L
1,294 SR
Queue Stats
10W - 13L
1,476 Elo+
Solo
Serqet
Serqet
dotfargo
Serqet
Level 107
God Stats
1W - 1L
1,703 SR
Queue Stats
200W - 189L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
1 / 2 / 26
10,961
783
9,876
22,543
30,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
6 / 2 / 24
11,407
815
17,837
11,123
6,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
YoggSarron
Sylvanus
18
4 / 1 / 27
11,777
841
8,956
16,156
29,049
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
roadss
Izanami
20
15 / 3 / 16
12,950
925
29,533
16,019
10,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
战场小白
Heimdallr
19
10 / 4 / 13
11,747
839
19,056
17,320
12,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
3 / 5 / 4
9,687
692
8,721
21,758
31,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
 
Bellona
16
2 / 7 / 5
9,225
659
11,169
19,200
21,049
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 6 / 5
9,338
667
8,833
17,549
8,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Muzen Cab
L1oP1o
Ah Muzen Cab
14
1 / 11 / 3
8,065
576
8,507
17,763
7,742
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
dotfargo
Serqet
16
4 / 7 / 5
9,426
673
9,894
14,408
13,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
34
36
Kills
12
12
Deaths
36
106
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
26
7
L
Horus
 
Horus
3
5
4
1
L
Bellona
 
Bellona
2
7
5
0.64
W
6
2
24
9
L
2
6
5
0.75
L
Ah Muzen Cab
L1oP1o
Ah Muzen Cab
1
11
3
0.23
W
Sylvanus
YoggSarron
Sylvanus
4
1
27
17.5
L
Serqet
dotfargo
Serqet
4
7
5
0.93
W
Izanami
roadss
Izanami
15
3
16
7.67
W
Heimdallr
战场小白
Heimdallr
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,258
Damage
47,124
83,161
Taken
90,678
89,438
Mitigated
82,527
34,144
Healing
21,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
9,876
320
3,401
5,485
22,543
30,834
351
43
22,029
18,954
0
L
Horus
 
Horus
8,721
2,978
4,703
7,279
21,758
31,673
0
4,852
16,906
805
13,405
L
Bellona
 
Bellona
11,169
1,960
1,252
1,425
19,200
21,049
0
4,390
14,803
13
18,643
W
17,837
2,985
1,196
2,254
11,123
6,904
947
0
10,731
0
27,374
L
8,833
5,533
1,082
2,432
17,549
8,777
0
3,424
14,125
0
29,750
L
Ah Muzen Cab
L1oP1o
Ah Muzen Cab
8,507
3,788
0
684
17,763
7,742
0
3,162
14,601
0
20,003
W
Sylvanus
YoggSarron
Sylvanus
8,956
2,158
8,222
6,187
16,156
29,049
53
309
15,546
12,676
0
L
Serqet
dotfargo
Serqet
9,894
2,272
860
2,127
14,408
13,286
0
3,004
11,404
80
11,357
W
Izanami
roadss
Izanami
29,533
16,645
784
2,731
16,019
10,218
4,955
118
15,203
0
62,464
W
Heimdallr
战场小白
Heimdallr
19,056
8,523
1,219
2,665
17,320
12,433
2,320
428
16,768
0
40,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,842
Gold Earned
45,741
182
Minions Killed
129
0
Camps Cleared
0
1,351,686
Distance Traveled
1,130,714
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,961
783
21
2
0
285,037
3
L
Horus
9,687
692
25
2
0
301,825
2
L
Bellona
9,225
659
32
2
0
236,078
0
W
Bastet
11,407
815
22
2
0
320,382
0
L
Ullr
9,338
667
48
3
0
204,051
0
L
Ah Muzen Cab
8,065
576
15
1
0
158,839
0
W
Sylvanus
11,777
841
10
1
0
249,505
0
L
Serqet
9,426
673
9
1
0
229,921
1
W
Izanami
12,950
925
72
5
0
246,858
4
W
Heimdallr
11,747
839
57
4
0
249,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role