Player Matchup

Baba Yaga
Baba Yaga
CherryPie14
Baba Yaga
Level 109
God Stats
1W - 0L
1,498 SR
Queue Stats
45W - 67L
1,400 Elo+
Solo
Geb
Geb
Ramajacksonrey97
Geb
Level 116
God Stats
3W - 2L
1,595 SR
Queue Stats
19W - 24L
1,466 Elo+
Solo
Charybdis
Charybdis
madszx3
Charybdis
Level 69
God Stats
1W - 0L
1,627 SR
Queue Stats
4W - 14L
1,237 Elo+
Party 1
Bellona
Bellona
thevoicergamer
Bellona
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,324 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vladJRGP
Tsukuyomi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,508 Elo+
Solo
Team Averages
Level 97
1,544 SR
1,387 Elo+

VS

Team Averages
Level 59
1,539 SR
1,451 Elo+
Danzaburou
Danzaburou
Ansamen
Danzaburou
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,293 Elo+
Party 2
Discordia
Discordia
JemlyMo
Discordia
Level 68
God Stats
4W - 2L
1,641 SR
Queue Stats
11W - 14L
1,461 Elo+
Party 2
Osiris
Osiris
aimrox
Osiris
Level 66
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Freya
Freya
byRuub
Freya
Level 49
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
sT1xx
Jing Wei
Level 28
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CherryPie14
Baba Yaga
18
4 / 1 / 15
10,402
800
11,632
7,216
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 2 / 13
10,107
777
10,243
17,326
19,958
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
madszx3
Charybdis
18
5 / 2 / 11
10,553
812
12,290
10,695
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 1 / 8
10,697
823
14,551
16,485
22,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
vladJRGP
Tsukuyomi
18
8 / 2 / 8
10,814
832
14,073
10,744
6,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ansamen
Danzaburou
14
2 / 7 / 4
8,403
646
8,980
16,057
7,686
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
JemlyMo
Discordia
14
0 / 3 / 2
8,313
639
5,273
8,628
3,674
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Osiris
aimrox
Osiris
15
2 / 6 / 4
8,835
680
8,537
18,276
12,603
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Freya
byRuub
Freya
15
1 / 7 / 1
8,324
640
6,943
13,281
6,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
sT1xx
Jing Wei
15
3 / 5 / 2
9,386
722
9,149
14,684
6,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
28
Kills
8
8
Deaths
28
55
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ansamen
Danzaburou
2
7
4
0.57
W
Baba Yaga
CherryPie14
Baba Yaga
4
1
15
11.5
L
Discordia
JemlyMo
Discordia
0
3
2
0.33
W
3
2
13
4.75
L
Osiris
aimrox
Osiris
2
6
4
0.67
L
Freya
byRuub
Freya
1
7
1
0.21
W
Charybdis
madszx3
Charybdis
5
2
11
5.25
L
Jing Wei
sT1xx
Jing Wei
3
5
2
0.8
W
8
1
8
12
W
Tsukuyomi
vladJRGP
Tsukuyomi
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,789
Damage
38,882
62,466
Taken
70,926
58,109
Mitigated
37,426
19,825
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ansamen
Danzaburou
8,980
4,139
516
3,161
16,057
7,686
0
4,547
11,339
0
23,296
W
Baba Yaga
CherryPie14
Baba Yaga
11,632
1,059
0
2,465
7,216
3,849
3,180
2,609
4,416
41,843
0
L
Discordia
JemlyMo
Discordia
5,273
169
479
1,261
8,628
3,674
54
2,357
6,175
18,313
0
W
10,243
522
544
5,017
17,326
19,958
32
3,054
14,106
17,683
0
L
Osiris
aimrox
Osiris
8,537
4,496
0
936
18,276
12,603
78
5,125
12,851
0
20,407
L
Freya
byRuub
Freya
6,943
2,085
0
2,141
13,281
6,468
0
4,081
8,988
24,680
0
W
Charybdis
madszx3
Charybdis
12,290
5,624
0
5,124
10,695
4,996
2,883
1,467
9,114
0
51,865
L
Jing Wei
sT1xx
Jing Wei
9,149
7,382
0
1,305
14,684
6,995
0
5,342
9,037
0
23,333
W
14,551
4,923
0
3,750
16,485
22,720
1,054
3,335
12,775
0
35,840
W
Tsukuyomi
vladJRGP
Tsukuyomi
14,073
3,122
0
2,925
10,744
6,586
0
858
9,839
0
36,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,573
Gold Earned
43,261
262
Minions Killed
166
0
Camps Cleared
0
1,407,290
Distance Traveled
1,209,086
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,403
646
21
2
0
228,320
0
W
Baba Yaga
10,402
800
79
6
0
284,770
1
L
Discordia
8,313
639
41
3
0
247,941
3
W
Geb
10,107
777
14
1
0
297,283
1
L
Osiris
8,835
680
23
2
0
270,654
2
L
Freya
8,324
640
46
4
0
224,380
0
W
Charybdis
10,553
812
74
6
0
237,681
1
L
Jing Wei
9,386
722
35
3
0
237,791
0
W
Bellona
10,697
823
52
4
0
297,415
1
W
Tsukuyomi
10,814
832
43
3
0
290,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role