Player Matchup

Cerberus
Cerberus
MrUnfähig
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,504 Elo+
Party 2
Neith
Neith
ProZeur
Neith
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,285 Elo+
Solo
Baron Samedi
Baron Samedi
SpaceManKlem
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,340 Elo+
Party 2
Team Averages
Level 57
1,500 SR
1,376 Elo+

VS

Team Averages
Level 143
1,654 SR
1,730 Elo+
Apollo
Apollo
Crunzbatsu
Apollo
Level 156
God Stats
1W - 0L
1,666 SR
Queue Stats
59W - 37L
1,743 Elo+
Party 1
Hel
Hel
Toadore
Hel
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,699 Elo+
Party 1
Fenrir
Fenrir
VirgoLiz
Fenrir
Level 148
God Stats
2W - 0L
1,797 SR
Queue Stats
29W - 14L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MrUnfähig
Cerberus
12
1 / 5 / 3
8,428
702
6,130
22,404
25,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
ProZeur
Neith
12
1 / 6 / 2
7,838
653
11,252
13,541
6,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
SpaceManKlem
Baron Samedi
13
2 / 6 / 1
7,840
653
9,802
11,386
6,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Crunzbatsu
Apollo
17
13 / 0 / 4
11,034
920
20,990
16,584
8,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
14
2 / 3 / 9
8,758
730
8,663
12,025
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
VirgoLiz
Fenrir
14
2 / 2 / 13
9,032
753
10,764
12,088
10,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
17
17
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
Crunzbatsu
Apollo
13
0
4
15
L
Cerberus
MrUnfähig
Cerberus
1
5
3
0.5
L
Neith
ProZeur
Neith
1
6
2
0.33
L
Baron Samedi
SpaceManKlem
Baron Samedi
2
6
1
0.42
W
Hel
2
3
9
2.17
W
Fenrir
VirgoLiz
Fenrir
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,184
Damage
40,417
47,331
Taken
40,697
38,933
Mitigated
24,466
12,230
Healing
20,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Crunzbatsu
Apollo
20,990
15,156
0
8,242
16,584
8,157
1,916
6,717
9,867
0
66,856
L
Cerberus
MrUnfähig
Cerberus
6,130
1,078
0
4,526
22,404
25,909
155
4,537
17,867
12,385
0
L
Neith
ProZeur
Neith
11,252
2,867
0
3,275
13,541
6,603
620
3,035
10,506
0
33,802
L
Baron Samedi
SpaceManKlem
Baron Samedi
9,802
487
1,761
2,668
11,386
6,421
0
1,105
10,281
30,735
0
W
Hel
8,663
1,628
5,235
5,752
12,025
5,509
677
4,306
7,719
31,977
0
W
Fenrir
VirgoLiz
Fenrir
10,764
2,145
0
997
12,088
10,800
367
4,963
7,125
0
22,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,106
Gold Earned
28,824
110
Minions Killed
154
0
Camps Cleared
0
590,898
Distance Traveled
639,432
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,034
920
86
7
0
217,672
4
L
Cerberus
8,428
702
16
1
0
207,951
1
L
Neith
7,838
653
57
5
0
191,135
1
L
Baron Samedi
7,840
653
37
3
0
191,812
2
W
Hel
8,758
730
55
5
0
196,015
3
W
Fenrir
9,032
753
13
1
0
225,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role