Player Matchup

Neith
Neith
IizWARRIOR
Neith
Level 100
God Stats
1W - 7L
1,182 SR
Queue Stats
401W - 413L
1,488 Elo+
Solo
Cernunnos
Cernunnos
Johan_senpaii
Cernunnos
Level 143
God Stats
3W - 3L
1,428 SR
Queue Stats
57W - 48L
1,551 Elo+
Solo
Da Ji
Da Ji
lemerveilleux-78
Da Ji
Level 156
God Stats
3W - 4L
1,563 SR
Queue Stats
148W - 153L
1,463 Elo+
Solo
Artio
Artio
victoriacrew
Artio
Level 117
God Stats
4W - 7L
1,481 SR
Queue Stats
427W - 459L
1,467 Elo+
Solo
Janus
Janus
xXB-u-R-n-ZXx
Janus
Level 157
God Stats
15W - 28L
1,519 SR
Queue Stats
187W - 208L
1,478 Elo+
Solo
Team Averages
Level 135
1,435 SR
1,489 Elo+

VS

Team Averages
Level 124
1,583 SR
1,562 Elo+
Ishtar
Ishtar
 
Ishtar
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
RHX_Steen
Olorun
Level 155
God Stats
3W - 0L
1,688 SR
Queue Stats
174W - 94L
1,667 Elo+
Party 1
Discordia
Discordia
bowser57__
Discordia
Level 159
God Stats
6W - 2L
1,637 SR
Queue Stats
309W - 337L
1,535 Elo+
Party 1
Ne Zha
Ne Zha
iTz_Qwop
Ne Zha
Level 147
God Stats
7W - 5L
1,589 SR
Queue Stats
115W - 129L
1,545 Elo+
Party 1
Bastet
Bastet
marbenaattori
Bastet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
2 / 2 / 0
5,240
524
4,202
5,667
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Johan_senpaii
Cernunnos
7
0 / 3 / 1
4,241
424
1,732
6,073
1,619
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 2 / 2
4,835
484
3,203
7,569
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 2 / 1
5,612
561
4,525
9,971
6,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
4,934
493
1,955
4,717
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
2 / 0 / 2
5,678
568
4,556
5,427
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
RHX_Steen
Olorun
10
4 / 1 / 3
6,144
614
3,051
4,468
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
bowser57__
Discordia
10
2 / 2 / 0
6,019
602
5,538
6,096
2,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
iTz_Qwop
Ne Zha
9
0 / 1 / 6
5,388
539
3,570
6,142
2,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

10
4 / 0 / 4
5,775
578
3,691
5,254
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
12
12
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
2
3
L
Neith
2
2
0
1
L
Cernunnos
Johan_senpaii
Cernunnos
0
3
1
0.17
W
Olorun
RHX_Steen
Olorun
4
1
3
5.5
W
Discordia
bowser57__
Discordia
2
2
0
1
W
Ne Zha
iTz_Qwop
Ne Zha
0
1
6
3
L
0
2
2
0.5
W
4
0
4
6
L
2
2
1
1.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,617
Damage
20,406
33,997
Taken
27,387
14,144
Mitigated
9,829
10,647
Healing
13,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,556
2,305
0
3,946
5,427
1,694
0
248
5,125
0
40,000
L
Neith
4,202
1,544
0
2,551
5,667
1,799
0
338
5,329
0
30,036
L
Cernunnos
Johan_senpaii
Cernunnos
1,732
649
0
1,413
6,073
1,619
0
296
5,777
0
17,328
W
Olorun
RHX_Steen
Olorun
3,051
914
246
1,338
4,468
1,765
0
1,593
2,715
41,602
0
W
Discordia
bowser57__
Discordia
5,538
1,610
0
2,439
6,096
2,063
0
3,673
2,003
43,592
0
W
Ne Zha
iTz_Qwop
Ne Zha
3,570
861
0
1,783
6,142
2,705
0
165
5,961
0
18,798
L
3,203
1,093
0
2,194
7,569
2,643
0
1,566
6,003
0
24,116
W
3,691
1,244
0
3,673
5,254
1,602
0
141
5,103
0
30,919
L
4,525
334
0
3,866
9,971
6,507
0
5,323
4,648
26,186
0
L
1,955
199
0
623
4,717
1,576
0
1,066
3,651
33,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,862
Gold Earned
29,004
272
Minions Killed
330
0
Camps Cleared
0
899,125
Distance Traveled
1,003,725
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,678
568
84
8
0
187,406
5
L
Neith
5,240
524
49
5
0
169,050
1
L
Cernunnos
4,241
424
34
3
0
157,860
6
W
Olorun
6,144
614
83
8
0
192,001
4
W
Discordia
6,019
602
76
8
0
160,052
1
W
Ne Zha
5,388
539
25
3
0
207,917
1
L
Da Ji
4,835
484
57
6
0
210,318
0
W
Bastet
5,775
578
62
6
0
256,349
3
L
Artio
5,612
561
63
6
0
176,337
4
L
Janus
4,934
493
69
7
0
185,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role