Player Matchup

Shiva
Shiva
BrockJones
Shiva
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,537 Elo+
Solo
Cerberus
Cerberus
SwT-CronikzZ
Cerberus
Level 66
God Stats
2W - 5L
1,593 SR
Queue Stats
119W - 125L
1,499 Elo+
Solo
Ymir
Ymir
gangsta0596
Ymir
Level 138
God Stats
1W - 3L
1,621 SR
Queue Stats
51W - 59L
1,473 Elo+
Party 1
Nemesis
Nemesis
marchi1104
Nemesis
Level 66
God Stats
0W - 1L
1,738 SR
Queue Stats
5W - 17L
1,257 Elo+
Party 1
Ne Zha
Ne Zha
weedydota
Ne Zha
Level 114
God Stats
1W - 1L
1,687 SR
Queue Stats
53W - 48L
1,455 Elo+
Solo
Team Averages
Level 101
1,628 SR
1,444 Elo+

VS

Team Averages
Level 95
1,481 SR
1,469 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Kaliim
Ravana
Level 153
God Stats
4W - 4L
1,404 SR
Queue Stats
536W - 540L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
ModernViking
Cu Chulainn
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,434 Elo+
Solo
Eset
Eset
YouBunnyWhrote
Eset
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
19
5 / 9 / 8
12,452
692
15,147
28,682
32,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cerberus
SwT-CronikzZ
Cerberus
18
0 / 6 / 11
11,573
643
13,622
32,897
43,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 7 / 6
11,773
654
22,198
24,754
38,667
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
marchi1104
Nemesis
16
1 / 7 / 4
10,145
564
7,861
19,372
13,305
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
weedydota
Ne Zha
18
2 / 9 / 11
11,085
616
21,552
24,860
16,814
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
9 / 3 / 27
13,137
730
27,118
12,832
12,436
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
 
Cabrakan
18
1 / 5 / 32
12,824
712
15,432
32,943
58,470
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Kaliim
Ravana
20
11 / 4 / 20
13,262
737
20,228
20,754
15,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
ModernViking
Cu Chulainn
20
8 / 2 / 29
13,324
740
25,650
28,391
40,260
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
9 / 2 / 25
13,387
744
29,836
15,446
9,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
171
14
Kills
38
38
Deaths
16
40
Assists
133
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
3
27
7.5
W
Cabrakan
 
Cabrakan
1
5
32
3.4
L
Shiva
5
9
8
1
W
Ravana
Kaliim
Ravana
11
4
20
5.25
W
Cu Chulainn
ModernViking
Cu Chulainn
8
2
29
11.25
L
Cerberus
SwT-CronikzZ
Cerberus
0
6
11
0.92
W
9
2
25
10.75
L
6
7
6
1.29
L
Nemesis
marchi1104
Nemesis
1
7
4
0.43
L
Ne Zha
weedydota
Ne Zha
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,380
Damage
118,264
130,565
Taken
110,366
144,777
Mitigated
135,852
31,257
Healing
43,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
27,118
1,528
14,043
3,239
12,832
12,436
1,733
3,087
9,745
46,900
0
W
Cabrakan
 
Cabrakan
15,432
1,553
1,416
6,086
32,943
58,470
264
10,211
22,732
27,436
0
L
Shiva
15,147
1,659
2,597
1,937
28,682
32,506
433
16,822
11,860
58
34,067
W
Ravana
Kaliim
Ravana
20,228
4,672
943
3,641
20,754
15,219
2,431
6,496
14,258
47
31,218
W
Cu Chulainn
ModernViking
Cu Chulainn
25,650
4,254
3,536
4,000
28,391
40,260
1,183
10,655
17,736
84
49,483
L
Cerberus
SwT-CronikzZ
Cerberus
13,622
598
0
10,872
32,897
43,485
189
15,167
17,730
34,067
0
W
29,836
4,253
4,682
2,309
15,446
9,467
730
5,450
9,996
57,981
0
L
22,198
1,701
3,560
2,013
24,754
38,667
300
14,749
10,005
36,873
0
L
Nemesis
marchi1104
Nemesis
7,861
2,415
2,328
1,836
19,372
13,305
0
11,083
8,289
0
18,557
L
Ne Zha
weedydota
Ne Zha
21,552
4,720
2,014
4,100
24,860
16,814
829
14,696
10,164
21
45,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,028
Gold Earned
65,934
198
Minions Killed
189
0
Camps Cleared
0
1,331,764
Distance Traveled
1,507,435
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,137
730
43
2
0
305,730
0
W
Cabrakan
12,824
712
26
1
0
233,112
3
L
Shiva
12,452
692
33
2
0
295,622
2
W
Ravana
13,262
737
14
1
0
345,203
1
W
Cu Chulainn
13,324
740
54
3
0
326,550
0
L
Cerberus
11,573
643
70
4
0
264,948
0
W
Eset
13,387
744
52
3
0
296,840
3
L
Ymir
11,773
654
25
1
0
266,682
0
L
Nemesis
10,145
564
36
2
0
278,533
0
L
Ne Zha
11,085
616
34
2
0
225,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role