Player Matchup

Sylvanus
Sylvanus
Blackudder
Sylvanus
Level 129
God Stats
10W - 3L
1,793 SR
Queue Stats
49W - 32L
1,622 Elo+
Solo
Kukulkan
Kukulkan
BlindSoulz
Kukulkan
Level 13
God Stats
2W - 1L
1,660 SR
Queue Stats
6W - 4L
1,577 Elo+
Party 3
Chiron
Chiron
IzGravyttv
Chiron
Level 160
God Stats
0W - 2L
1,533 SR
Queue Stats
131W - 107L
1,565 Elo+
Solo
Susano
Susano
TheAlphaDark
Susano
Level 89
God Stats
3W - 1L
1,832 SR
Queue Stats
8W - 6L
1,514 Elo+
Party 3
Gilgamesh
Gilgamesh
kurtzz7
Gilgamesh
Level 12
God Stats
0W - 1L
1,161 SR
Queue Stats
4W - 3L
1,681 Elo+
Party 3
Team Averages
Level 81
1,596 SR
1,592 Elo+

VS

Team Averages
Level 99
1,535 SR
1,609 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Chillymastadon
Ishtar
Level 155
God Stats
10W - 11L
1,560 SR
Queue Stats
207W - 221L
1,435 Elo+
Party 1
Odin
Odin
ChristinaXLove
Odin
Level 52
God Stats
2W - 0L
1,722 SR
Queue Stats
124W - 35L
1,750 Elo+
Party 2
Ravana
Ravana
Noobplayer43964
Ravana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 17L
1,939 Elo+
Party 2
Ao Kuang
Ao Kuang
censarin
Ao Kuang
Level 116
God Stats
3W - 3L
1,392 SR
Queue Stats
17W - 21L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blackudder
Sylvanus
11
0 / 2 / 2
7,127
419
4,692
15,694
14,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
BlindSoulz
Kukulkan
12
2 / 3 / 0
7,637
449
5,260
10,061
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
IzGravyttv
Chiron
15
0 / 3 / 0
8,615
507
9,730
14,633
5,598
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
10
0 / 5 / 1
6,699
394
7,574
19,300
7,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
kurtzz7
Gilgamesh
13
0 / 4 / 1
7,285
429
1,670
13,359
9,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 0 / 3
9,637
567
11,521
5,958
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 0 / 1
10,449
615
8,356
12,126
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 2 / 8
8,498
500
13,279
15,847
15,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
9 / 0 / 2
10,743
632
15,868
7,100
6,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
censarin
Ao Kuang
16
1 / 1 / 3
9,443
555
4,582
14,982
5,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
17
17
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
3
2.5
L
Sylvanus
Blackudder
Sylvanus
0
2
2
0.5
L
Kukulkan
BlindSoulz
Kukulkan
2
3
0
0.67
W
3
0
1
3.5
W
3
2
8
3.5
L
Chiron
IzGravyttv
Chiron
0
3
0
0
W
9
0
2
10
L
Susano
0
5
1
0.1
W
Ao Kuang
censarin
Ao Kuang
1
1
3
2.5
L
Gilgamesh
kurtzz7
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,926
Damage
53,606
73,047
Taken
56,013
42,940
Mitigated
34,956
19,558
Healing
24,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,521
324
0
3,771
5,958
2,500
1,272
575
5,383
93,262
0
L
Sylvanus
Blackudder
Sylvanus
4,692
954
1,864
6,105
15,694
14,795
0
5,490
10,108
24,607
1,291
L
Kukulkan
BlindSoulz
Kukulkan
5,260
891
0
191
10,061
4,714
0
3,882
6,026
56,515
0
W
8,356
5,074
0
9,171
12,126
4,338
0
856
11,270
0
88,474
W
13,279
1,850
0
2,600
15,847
15,908
54
5,235
10,612
0
27,755
L
Chiron
IzGravyttv
Chiron
9,730
3,285
78
4,532
14,633
5,598
0
1,512
13,087
0
81,443
W
15,868
3,911
0
2,157
7,100
6,297
174
2,403
4,697
0
82,441
L
Susano
7,574
2,033
0
4,312
19,300
7,855
0
3,602
15,436
0
46,812
W
Ao Kuang
censarin
Ao Kuang
4,582
1,647
0
7,063
14,982
5,913
0
783
14,199
109,284
0
L
Gilgamesh
kurtzz7
Gilgamesh
1,670
543
0
2,476
13,359
9,978
0
1,617
10,922
0
37,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,363
Gold Earned
48,770
439
Minions Killed
656
0
Camps Cleared
0
1,561,548
Distance Traveled
1,730,528
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,637
567
167
10
0
334,258
7
L
Sylvanus
7,127
419
43
3
0
309,555
6
L
Kukulkan
7,637
449
120
7
0
324,310
4
W
Ishtar
10,449
615
166
10
0
288,665
2
W
Odin
8,498
500
23
1
0
357,173
1
L
Chiron
8,615
507
135
8
0
286,559
6
W
Ravana
10,743
632
147
9
0
352,034
7
L
Susano
6,699
394
67
4
0
305,089
0
W
Ao Kuang
9,443
555
153
9
0
398,398
1
L
Gilgamesh
7,285
429
74
4
0
336,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role