Player Matchup

Nu Wa
Nu Wa
Azathenia1
Nu Wa
Level 134
God Stats
10W - 13L
1,521 SR
Queue Stats
233W - 290L
1,494 Elo+
Solo
Hercules
Hercules
JIMSAVE
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,060 Elo+
Party 1
Ne Zha
Ne Zha
KalenisX
Ne Zha
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 37L
1,290 Elo+
Party 1
Team Averages
Level 64
1,507 SR
1,281 Elo+

VS

Team Averages
Level 65
1,506 SR
1,499 Elo+
Nu Wa
Nu Wa
MisfitMisfit
Nu Wa
Level 108
God Stats
25W - 14L
1,753 SR
Queue Stats
134W - 70L
1,874 Elo+
Solo
Gilgamesh
Gilgamesh
MystixCa1ix
Gilgamesh
Level 49
God Stats
1W - 3L
1,267 SR
Queue Stats
97W - 151L
1,244 Elo+
Solo
Loki
Loki
skullking1030
Loki
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
2 / 4 / 0
6,886
689
5,681
8,136
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
JIMSAVE
Hercules
12
0 / 4 / 0
6,320
632
1,581
11,796
10,061
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ne Zha
KalenisX
Ne Zha
9
0 / 7 / 2
6,239
624
6,220
12,367
6,357
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 4
9,922
992
14,160
3,458
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
MystixCa1ix
Gilgamesh
11
1 / 2 / 11
7,561
756
6,651
9,141
5,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

14
3 / 0 / 11
8,369
837
7,464
7,341
3,092
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
15
15
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
4
0
0.5
L
Hercules
JIMSAVE
Hercules
0
4
0
0
L
Ne Zha
KalenisX
Ne Zha
0
7
2
0.14
W
11
0
4
13
W
Gilgamesh
MystixCa1ix
Gilgamesh
1
2
11
3.25
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,482
Damage
28,275
32,299
Taken
19,940
18,981
Mitigated
9,811
2,757
Healing
2,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
5,681
1,502
0
750
8,136
2,563
36
4,855
3,281
37,671
0
L
Hercules
JIMSAVE
Hercules
1,581
481
72
1,129
11,796
10,061
0
4,853
6,943
0
10,001
L
Ne Zha
KalenisX
Ne Zha
6,220
1,002
0
806
12,367
6,357
0
4,490
7,877
0
15,163
W
14,160
3,070
0
523
3,458
1,516
1,430
1,001
2,457
57,610
0
W
Gilgamesh
MystixCa1ix
Gilgamesh
6,651
1,980
132
1,019
9,141
5,203
249
2,654
6,487
0
15,370
W
7,464
1,328
0
372
7,341
3,092
496
2,043
5,298
0
27,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,445
Gold Earned
25,852
99
Minions Killed
160
0
Camps Cleared
0
540,243
Distance Traveled
594,406
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,886
689
61
6
0
168,827
8
L
Hercules
6,320
632
18
2
0
202,283
1
L
Ne Zha
6,239
624
20
2
0
169,133
0
W
Nu Wa
9,922
992
106
11
0
195,793
4
W
Gilgamesh
7,561
756
13
1
0
171,179
2
W
Loki
8,369
837
41
4
0
227,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role