Player Matchup

Cernunnos
Cernunnos
ChiefSquirlNuts
Cernunnos
Level 129
God Stats
0W - 1L
1,433 SR
Queue Stats
26W - 27L
1,465 Elo+
Party 1
Baron Samedi
Baron Samedi
I ZuKKii I
Baron Samedi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,389 Elo+
Party 1
Bastet
Bastet
NANA5Hi
Bastet
Level 122
God Stats
0W - 1L
1,818 SR
Queue Stats
39W - 42L
1,446 Elo+
Party 1
Anubis
Anubis
tN Peezy
Anubis
Level 120
God Stats
1W - 3L
1,556 SR
Queue Stats
18W - 24L
1,412 Elo+
Party 1
Discordia
Discordia
uhdore
Discordia
Level 31
God Stats
0W - 2L
1,452 SR
Queue Stats
5W - 7L
1,496 Elo+
Party 1
Team Averages
Level 90
1,552 SR
1,441 Elo+

VS

Team Averages
Level 122
1,442 SR
1,496 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Aagron BR
Cerberus
Level 158
God Stats
3W - 3L
1,256 SR
Queue Stats
330W - 344L
1,433 Elo+
Solo
Chiron
Chiron
BOSS THE HAAS
Chiron
Level 148
God Stats
1W - 1L
1,299 SR
Queue Stats
75W - 78L
1,500 Elo+
Solo
Shiva
Shiva
Jediosuna
Shiva
Level 128
God Stats
2W - 2L
1,444 SR
Queue Stats
95W - 111L
1,451 Elo+
Solo
Ao Kuang
Ao Kuang
juicy juicex
Ao Kuang
Level 148
God Stats
4W - 2L
1,710 SR
Queue Stats
705W - 661L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChiefSquirlNuts
Cernunnos
19
4 / 4 / 11
11,505
677
24,343
18,343
8,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
I ZuKKii I
Baron Samedi
18
3 / 6 / 15
10,765
633
14,198
13,719
6,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
NANA5Hi
Bastet
20
7 / 3 / 15
11,885
699
34,698
20,817
10,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
tN Peezy
Anubis
20
7 / 6 / 10
12,146
714
18,005
19,367
10,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
uhdore
Discordia
17
2 / 7 / 15
10,471
616
17,700
16,261
6,724
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
2 / 3 / 12
11,060
651
9,139
30,246
29,980
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Aagron BR
Cerberus
18
2 / 5 / 15
11,352
668
12,015
26,179
27,618
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 6 / 8
12,946
762
19,576
18,837
9,325
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Jediosuna
Shiva
18
2 / 4 / 17
10,911
642
9,352
27,938
32,992
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
juicy juicex
Ao Kuang
20
12 / 5 / 11
13,723
807
20,822
33,816
39,973
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
89
23
Kills
26
26
Deaths
23
66
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
3
12
2.67
W
Cerberus
Aagron BR
Cerberus
2
5
15
1.9
W
8
6
8
2
L
Cernunnos
ChiefSquirlNuts
Cernunnos
4
4
11
2.38
L
Baron Samedi
I ZuKKii I
Baron Samedi
3
6
15
1.75
W
Shiva
Jediosuna
Shiva
2
4
17
2.63
L
Bastet
NANA5Hi
Bastet
7
3
15
4.83
W
Ao Kuang
juicy juicex
Ao Kuang
12
5
11
3.5
L
Anubis
tN Peezy
Anubis
7
6
10
2
L
Discordia
uhdore
Discordia
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,944
Damage
70,904
88,507
Taken
137,016
43,595
Mitigated
139,888
36,009
Healing
58,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,139
1,064
3,127
12,842
30,246
29,980
916
11,886
18,360
0
29,345
W
Cerberus
Aagron BR
Cerberus
12,015
564
1,923
7,396
26,179
27,618
627
9,459
16,720
24,689
0
W
19,576
2,737
4,580
4,911
18,837
9,325
3,571
6,202
12,635
0
53,401
L
Cernunnos
ChiefSquirlNuts
Cernunnos
24,343
7,386
1,409
4,966
18,343
8,598
2,199
6,070
12,273
0
52,664
L
Baron Samedi
I ZuKKii I
Baron Samedi
14,198
1,520
3,040
1,760
13,719
6,929
645
6,364
7,355
24,123
0
W
Shiva
Jediosuna
Shiva
9,352
968
3,503
4,764
27,938
32,992
1,183
11,188
16,750
0
16,959
L
Bastet
NANA5Hi
Bastet
34,698
5,567
3,066
8,229
20,817
10,482
484
7,883
12,934
0
45,579
W
Ao Kuang
juicy juicex
Ao Kuang
20,822
5,432
3,554
11,589
33,816
39,973
2,572
11,168
22,648
34,529
0
L
Anubis
tN Peezy
Anubis
18,005
274
1,179
7,463
19,367
10,862
368
6,268
13,099
42,086
0
L
Discordia
uhdore
Discordia
17,700
779
2,031
2,866
16,261
6,724
66
6,252
10,009
25,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,772
Gold Earned
59,992
153
Minions Killed
186
0
Camps Cleared
0
1,511,269
Distance Traveled
1,521,838
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,060
651
45
3
0
332,836
3
W
Cerberus
11,352
668
33
2
0
302,580
6
W
Chiron
12,946
762
67
4
0
299,495
1
L
Cernunnos
11,505
677
65
4
0
268,678
1
L
Baron Samedi
10,765
633
21
1
0
291,386
0
W
Shiva
10,911
642
17
1
0
310,889
0
L
Bastet
11,885
699
7
0
0
374,247
0
W
Ao Kuang
13,723
807
24
1
0
276,038
1
L
Anubis
12,146
714
36
2
0
271,324
0
L
Discordia
10,471
616
24
1
0
305,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role