Player Matchup

Scylla
Scylla
Akachiba
Scylla
Level 160
God Stats
3W - 3L
1,649 SR
Queue Stats
538W - 471L
1,643 Elo+
Party 2
Sobek
Sobek
Aledanté
Sobek
Level 159
God Stats
7W - 3L
1,842 SR
Queue Stats
523W - 472L
1,684 Elo+
Party 2
Gilgamesh
Gilgamesh
Arthados
Gilgamesh
Level 100
God Stats
1W - 1L
1,751 SR
Queue Stats
3W - 8L
1,321 Elo+
Solo
King Arthur
King Arthur
ConnorK3nway
King Arthur
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 109L
1,514 Elo+
Solo
Artemis
Artemis
Ikusututu
Artemis
Level 121
God Stats
0W - 2L
1,586 SR
Queue Stats
15W - 16L
1,533 Elo+
Solo
Team Averages
Level 139
1,666 SR
1,539 Elo+

VS

Team Averages
Level 155
1,671 SR
1,574 Elo+
Janus
Janus
DivineVoice
Janus
Level 160
God Stats
9W - 8L
1,680 SR
Queue Stats
269W - 207L
1,619 Elo+
Party 1
Nu Wa
Nu Wa
MaCac1234
Nu Wa
Level 145
God Stats
18W - 18L
1,540 SR
Queue Stats
452W - 474L
1,463 Elo+
Solo
Mulan
Mulan
Pazzi
Mulan
Level 150
God Stats
2W - 0L
1,732 SR
Queue Stats
34W - 38L
1,546 Elo+
Solo
Thor
Thor
Sapje
Thor
Level 159
God Stats
12W - 6L
1,656 SR
Queue Stats
248W - 212L
1,611 Elo+
Party 1
Chaac
Chaac
TheDutchTomato
Chaac
Level 160
God Stats
4W - 1L
1,749 SR
Queue Stats
277W - 198L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akachiba
Scylla
19
2 / 5 / 5
12,225
719
17,979
14,807
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
Aledanté
Sobek
18
1 / 4 / 2
11,192
658
10,573
26,362
34,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Arthados
Gilgamesh
16
1 / 7 / 4
10,967
645
6,275
20,605
22,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
ConnorK3nway
King Arthur
19
4 / 7 / 2
12,053
709
13,945
23,673
27,511
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
Ikusututu
Artemis
17
1 / 10 / 3
10,840
638
11,900
22,113
10,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 12
14,168
833
19,315
10,081
4,121
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
MaCac1234
Nu Wa
20
6 / 1 / 12
13,329
784
18,023
11,344
5,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Pazzi
Mulan
18
2 / 2 / 18
11,757
692
15,168
20,746
24,009
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
Sapje
Thor
19
6 / 2 / 14
12,271
722
15,051
13,866
6,072
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 2 / 15
13,562
798
23,976
25,332
30,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
104
9
Kills
33
33
Deaths
9
16
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Scylla
Akachiba
Scylla
2
5
5
0.9
L
Sobek
Aledanté
Sobek
1
4
2
0.5
L
Gilgamesh
Arthados
Gilgamesh
1
7
4
0.43
L
King Arthur
ConnorK3nway
King Arthur
4
7
2
0.71
W
9
2
12
7.5
L
Artemis
Ikusututu
Artemis
1
10
3
0.25
W
Nu Wa
MaCac1234
Nu Wa
6
1
12
12
W
Mulan
Pazzi
Mulan
2
2
18
5.5
W
Thor
Sapje
Thor
6
2
14
6.5
W
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,672
Damage
91,533
107,560
Taken
81,369
100,172
Mitigated
70,284
11,377
Healing
18,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Akachiba
Scylla
17,979
1,692
0
369
14,807
5,507
1,134
6,554
7,814
65,047
0
L
Sobek
Aledanté
Sobek
10,573
1,130
0
4,001
26,362
34,645
0
7,455
18,322
34,997
0
L
Gilgamesh
Arthados
Gilgamesh
6,275
1,453
1,850
1,324
20,605
22,424
0
6,578
13,380
48
18,770
L
King Arthur
ConnorK3nway
King Arthur
13,945
1,522
0
145
23,673
27,511
0
9,393
13,659
0
38,064
W
19,315
1,235
0
1,638
10,081
4,121
1,838
3,599
6,298
78,002
0
L
Artemis
Ikusututu
Artemis
11,900
4,507
0
3,688
22,113
10,085
416
6,147
15,433
0
46,338
W
Nu Wa
MaCac1234
Nu Wa
18,023
5,460
0
2,067
11,344
5,446
3,783
3,755
7,401
63,177
0
W
Mulan
Pazzi
Mulan
15,168
826
0
2,421
20,746
24,009
302
6,475
13,997
0
38,550
W
Thor
Sapje
Thor
15,051
1,084
0
1,306
13,866
6,072
876
5,120
8,550
0
27,655
W
23,976
4,668
0
10,929
25,332
30,636
111
8,507
16,523
0
59,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,277
Gold Earned
65,087
317
Minions Killed
381
0
Camps Cleared
0
1,677,214
Distance Traveled
1,812,628
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,225
719
114
7
0
306,207
4
L
Sobek
11,192
658
59
3
0
346,700
0
L
Gilgamesh
10,967
645
23
1
0
388,015
2
L
King Arthur
12,053
709
45
3
0
334,556
0
W
Janus
14,168
833
125
7
0
388,548
1
L
Artemis
10,840
638
76
4
0
301,736
4
W
Nu Wa
13,329
784
114
7
0
342,576
0
W
Mulan
11,757
692
41
2
0
366,951
2
W
Thor
12,271
722
27
2
0
326,354
0
W
Chaac
13,562
798
74
4
0
388,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role