Player Matchup

He Bo
He Bo
DANITO479
He Bo
Level 57
God Stats
1W - 2L
1,088 SR
Queue Stats
10W - 19L
1,205 Elo+
Party 1
Set
Set
Elcrack7000d
Set
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,471 Elo+
Party 1
Neith
Neith
ЯиЧЕТЫРЕпридурка
Neith
Level 103
God Stats
34W - 34L
1,461 SR
Queue Stats
67W - 87L
1,396 Elo+
Solo
Team Averages
Level 56
1,349 SR
1,357 Elo+

VS

Team Averages
Level 58
1,660 SR
1,378 Elo+
Nu Wa
Nu Wa
LyCiShan
Nu Wa
Level 84
God Stats
4W - 2L
1,821 SR
Queue Stats
10W - 10L
1,286 Elo+
Party 2
Fenrir
Fenrir
Severe
Fenrir
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,611 Elo+
Party 2
Ao Kuang
Ao Kuang
UltraKulio
Ao Kuang
Level 27
God Stats
2W - 3L
1,658 SR
Queue Stats
4W - 8L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DANITO479
He Bo
16
3 / 3 / 9
10,152
781
12,143
8,834
3,968
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 3 / 7
10,990
845
14,554
10,273
5,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
5 / 2 / 6
10,532
810
9,873
8,627
3,806
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LyCiShan
Nu Wa
16
1 / 7 / 4
10,375
798
5,452
13,375
4,968
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Severe
Fenrir
12
2 / 3 / 2
8,333
641
4,171
13,942
14,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
UltraKulio
Ao Kuang
12
4 / 6 / 1
8,437
649
9,052
14,637
7,168
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
16
Kills
7
8
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
DANITO479
He Bo
3
3
9
2.5
W
8
3
7
3.83
L
Nu Wa
LyCiShan
Nu Wa
1
7
4
0.43
L
Fenrir
Severe
Fenrir
2
3
2
1
L
Ao Kuang
UltraKulio
Ao Kuang
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,570
Damage
18,675
27,734
Taken
41,954
13,558
Mitigated
26,774
6,895
Healing
4,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
DANITO479
He Bo
12,143
946
0
2,141
8,834
3,968
313
4,532
4,302
38,912
0
W
14,554
6,719
0
1,912
10,273
5,784
1,182
6,573
3,700
0
44,135
L
Nu Wa
LyCiShan
Nu Wa
5,452
1,546
0
0
13,375
4,968
262
2,172
11,203
43,163
0
L
Fenrir
Severe
Fenrir
4,171
1,435
0
520
13,942
14,638
0
5,379
8,563
0
19,336
L
Ao Kuang
UltraKulio
Ao Kuang
9,052
2,377
0
3,588
14,637
7,168
0
4,751
9,886
25,571
0
W
9,873
4,897
0
2,842
8,627
3,806
1,137
3,742
4,885
0
54,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,674
Gold Earned
27,145
207
Minions Killed
137
0
Camps Cleared
0
704,507
Distance Traveled
614,278
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,152
781
57
4
0
234,029
1
W
Set
10,990
845
61
5
0
245,200
1
L
Nu Wa
10,375
798
76
6
0
167,866
2
L
Fenrir
8,333
641
33
3
0
245,724
0
L
Ao Kuang
8,437
649
28
2
0
200,688
2
W
Neith
10,532
810
89
7
0
225,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role