Player Matchup

Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
HumatyDamty
Nike
Level 18
God Stats
3W - 2L
1,670 SR
Queue Stats
6W - 8L
1,238 Elo+
Party 2
Izanami
Izanami
Kitomoto
Izanami
Level 25
God Stats
8W - 13L
1,226 SR
Queue Stats
32W - 35L
1,228 Elo+
Party 3
Merlin
Merlin
Oli356k
Merlin
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 65L
1,302 Elo+
Party 3
Ne Zha
Ne Zha
Sedr1kk
Ne Zha
Level 41
God Stats
8W - 11L
1,342 SR
Queue Stats
57W - 80L
1,316 Elo+
Party 3
Team Averages
Level 50
1,448 SR
1,317 Elo+

VS

Team Averages
Level 48
1,299 SR
1,453 Elo+
Mulan
Mulan
Djagger
Mulan
Level 48
God Stats
0W - 2L
1,259 SR
Queue Stats
16W - 17L
1,424 Elo+
Solo
Chang'e
Chang'e
ElCorujo
Chang'e
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,723 Elo+
Solo
Loki
Loki
FooKingJerry
Loki
Level 55
God Stats
8W - 6L
1,148 SR
Queue Stats
85W - 108L
1,358 Elo+
Party 1
Chiron
Chiron
Iagord
Chiron
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 39L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SirTesticleez
Morgan Le Fay
Level 54
God Stats
19W - 14L
1,090 SR
Queue Stats
87W - 111L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
0 / 2 / 15
10,712
428
9,746
20,687
28,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 4 / 5
12,441
498
14,654
26,170
19,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Kitomoto
Izanami
18
4 / 7 / 10
11,998
480
17,031
19,519
8,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Oli356k
Merlin
17
3 / 3 / 13
11,617
465
16,116
18,197
9,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
Sedr1kk
Ne Zha
20
15 / 2 / 8
14,674
587
32,316
31,062
17,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Djagger
Mulan
17
5 / 6 / 4
11,657
466
25,047
29,692
30,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
ElCorujo
Chang'e
17
5 / 6 / 7
11,135
445
12,203
21,219
10,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 8 / 7
11,570
463
13,970
21,939
9,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Iagord
Chiron
17
4 / 3 / 6
10,978
439
19,448
24,087
9,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SirTesticleez
Morgan Le Fay
16
1 / 5 / 4
11,331
453
20,292
21,314
10,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
46
28
Kills
18
18
Deaths
28
51
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
2
15
3.75
L
Mulan
Djagger
Mulan
5
6
4
1.17
L
Chang'e
ElCorujo
Chang'e
5
6
7
1.42
L
3
8
7
0.81
W
6
4
5
2.13
L
Chiron
Iagord
Chiron
4
3
6
2.33
W
Izanami
Kitomoto
Izanami
4
7
10
1.29
W
Merlin
Oli356k
Merlin
3
3
13
3.17
W
Ne Zha
Sedr1kk
Ne Zha
15
2
8
9.5
L
Morgan Le Fay
SirTesticleez
Morgan Le Fay
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,863
Damage
90,960
115,635
Taken
118,251
83,464
Mitigated
70,162
22,770
Healing
35,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
9,746
1,104
0
2,196
20,687
28,925
123
8,296
12,391
22,822
168
L
Mulan
Djagger
Mulan
25,047
2,695
0
7,070
29,692
30,008
767
5,838
23,854
610
75,903
L
Chang'e
ElCorujo
Chang'e
12,203
1,755
8,093
6,292
21,219
10,144
383
5,046
16,173
44,998
0
L
13,970
3,374
0
3,939
21,939
9,342
132
4,034
17,905
0
75,179
W
14,654
2,079
0
4,780
26,170
19,916
1,647
5,696
20,474
224
74,009
L
Chiron
Iagord
Chiron
19,448
7,014
1,405
6,469
24,087
9,899
593
5,040
19,047
0
102,269
W
Izanami
Kitomoto
Izanami
17,031
11,675
0
4,236
19,519
8,211
1,172
5,624
13,895
0
93,822
W
Merlin
Oli356k
Merlin
16,116
2,209
609
2,226
18,197
9,354
1,111
5,812
12,385
84,197
0
W
Ne Zha
Sedr1kk
Ne Zha
32,316
14,650
0
8,723
31,062
17,058
0
8,056
23,006
42
187,266
L
Morgan Le Fay
SirTesticleez
Morgan Le Fay
20,292
941
0
1,763
21,314
10,769
583
6,050
15,264
85,401
2,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,442
Gold Earned
56,671
608
Minions Killed
573
0
Camps Cleared
0
2,386,278
Distance Traveled
2,279,955
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,712
428
20
1
0
501,282
4
L
Mulan
11,657
466
111
4
0
430,399
2
L
Chang'e
11,135
445
61
2
0
441,526
6
L
Loki
11,570
463
107
4
0
495,641
5
W
Nike
12,441
498
111
4
0
464,593
1
L
Chiron
10,978
439
138
6
0
450,016
3
W
Izanami
11,998
480
126
5
0
432,888
3
W
Merlin
11,617
465
139
6
0
458,869
1
W
Ne Zha
14,674
587
212
8
0
528,646
2
L
Morgan Le Fay
11,331
453
156
6
0
462,373
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role