Player Matchup

Ao Kuang
Ao Kuang
B1ackJesu5
Ao Kuang
Level 120
God Stats
3W - 0L
1,904 SR
Queue Stats
26W - 11L
1,685 Elo+
Solo
Bellona
Bellona
DannySchneids
Bellona
Level 125
God Stats
1W - 1L
1,335 SR
Queue Stats
159W - 143L
1,588 Elo+
Party 2
Baron Samedi
Baron Samedi
Jayluvsu01
Baron Samedi
Level 126
God Stats
1W - 1L
1,478 SR
Queue Stats
49W - 41L
1,513 Elo+
Party 3
Ganesha
Ganesha
Patrick_McGrath
Ganesha
Level 103
God Stats
5W - 2L
1,726 SR
Queue Stats
89W - 93L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
sirmeowsalot101
Danzaburou
Level 49
God Stats
6W - 8L
1,584 SR
Queue Stats
30W - 33L
1,443 Elo+
Party 3
Team Averages
Level 105
1,605 SR
1,548 Elo+

VS

Team Averages
Level 56
1,394 SR
1,272 Elo+
Baron Samedi
Baron Samedi
Ikonisch 822
Baron Samedi
Level 62
God Stats
9W - 13L
1,308 SR
Queue Stats
10W - 13L
1,294 Elo+
Party 1
Bellona
Bellona
JugadorJesus365
Bellona
Level 46
God Stats
7W - 10L
1,262 SR
Queue Stats
7W - 12L
1,194 Elo+
Party 1
Sylvanus
Sylvanus
King Maurice127
Sylvanus
Level 48
God Stats
0W - 1L
1,386 SR
Queue Stats
10W - 15L
1,281 Elo+
Party 1
Mercury
Mercury
Ultimate238
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,294 Elo+
Party 1
Charybdis
Charybdis
zalces
Charybdis
Level 55
God Stats
3W - 3L
1,513 SR
Queue Stats
10W - 13L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
B1ackJesu5
Ao Kuang
20
12 / 3 / 3
15,729
605
14,141
30,149
15,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
20
16 / 1 / 4
15,925
613
33,780
37,924
40,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Jayluvsu01
Baron Samedi
20
14 / 1 / 7
15,213
585
34,295
16,600
12,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 1 / 26
14,055
541
21,026
33,531
45,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
sirmeowsalot101
Danzaburou
19
5 / 1 / 12
14,789
569
16,664
17,560
9,380
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ikonisch 822
Baron Samedi
14
0 / 8 / 3
8,974
345
11,049
27,539
14,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 11 / 1
11,308
435
15,239
32,963
32,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
13
0 / 13 / 4
8,529
328
8,967
32,189
23,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Ultimate238
Mercury
13
1 / 8 / 3
9,237
355
7,815
28,841
10,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
zalces
Charybdis
15
2 / 7 / 2
9,739
375
9,608
21,907
6,963
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
19
47
Kills
6
7
Deaths
47
52
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
B1ackJesu5
Ao Kuang
12
3
3
4.5
W
Bellona
16
1
4
18
L
Baron Samedi
Ikonisch 822
Baron Samedi
0
8
3
0.19
W
Baron Samedi
Jayluvsu01
Baron Samedi
14
1
7
17.5
L
3
11
1
0.32
L
Sylvanus
0
13
4
0.15
W
0
1
26
13
L
Mercury
Ultimate238
Mercury
1
8
3
0.31
W
Danzaburou
sirmeowsalot101
Danzaburou
5
1
12
11
L
Charybdis
zalces
Charybdis
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,906
Damage
52,678
135,764
Taken
143,439
124,066
Mitigated
88,439
71,340
Healing
21,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
B1ackJesu5
Ao Kuang
14,141
4,312
0
18,090
30,149
15,552
4,988
5,811
23,969
147,456
0
W
Bellona
33,780
20,455
0
22,485
37,924
40,551
2,466
6,335
28,494
0
154,782
L
Baron Samedi
Ikonisch 822
Baron Samedi
11,049
123
1,724
6,066
27,539
14,795
0
15,600
11,939
56,405
0
W
Baron Samedi
Jayluvsu01
Baron Samedi
34,295
1,460
2,740
8,173
16,600
12,753
2,414
5,272
11,189
125,447
2,388
L
15,239
4,444
0
3,037
32,963
32,187
0
12,009
20,954
0
60,942
L
Sylvanus
8,967
2,651
1,306
4,680
32,189
23,524
84
20,304
11,885
31,465
6,670
W
21,026
433
876
14,813
33,531
45,830
950
7,387
25,646
58,730
2,535
L
Mercury
Ultimate238
Mercury
7,815
4,181
0
3,280
28,841
10,970
0
10,059
18,782
0
63,474
W
Danzaburou
sirmeowsalot101
Danzaburou
16,664
7,103
0
4,163
17,560
9,380
5,928
3,624
13,880
0
119,406
L
Charybdis
zalces
Charybdis
9,608
3,833
0
1,186
21,907
6,963
0
11,187
10,720
0
51,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,711
Gold Earned
47,787
724
Minions Killed
396
0
Camps Cleared
0
2,416,936
Distance Traveled
2,084,042
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,729
605
184
7
0
494,756
2
W
Bellona
15,925
613
175
7
0
549,740
3
L
Baron Samedi
8,974
345
63
2
0
384,180
6
W
Baron Samedi
15,213
585
168
6
0
427,005
0
L
Bellona
11,308
435
106
4
0
427,803
0
L
Sylvanus
8,529
328
61
2
0
388,353
0
W
Ganesha
14,055
541
12
0
0
478,207
3
L
Mercury
9,237
355
91
4
0
467,828
0
W
Danzaburou
14,789
569
185
7
0
467,228
0
L
Charybdis
9,739
375
75
3
0
415,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role