Player Matchup

Hun Batz
Hun Batz
KINOXXX
Hun Batz
Level 100
God Stats
8W - 10L
1,410 SR
Queue Stats
125W - 134L
1,474 Elo+
Party 2
Amaterasu
Amaterasu
Luucc
Amaterasu
Level 66
God Stats
2W - 2L
1,342 SR
Queue Stats
6W - 12L
1,264 Elo+
Solo
Ra
Ra
astroevixx
Ra
Level 89
God Stats
6W - 8L
1,558 SR
Queue Stats
179W - 180L
1,449 Elo+
Party 2
Team Averages
Level 85
1,437 SR
1,396 Elo+

VS

Team Averages
Level 87
1,512 SR
1,337 Elo+
Tiamat
Tiamat
 
Tiamat
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ken4564260
Loki
Level 129
God Stats
2W - 8L
1,397 SR
Queue Stats
179W - 202L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
колобок05
Gilgamesh
Level 49
God Stats
2W - 4L
1,638 SR
Queue Stats
6W - 34L
930 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KINOXXX
Hun Batz
16
2 / 2 / 7
10,193
680
10,827
7,955
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Luucc
Amaterasu
17
6 / 1 / 5
11,546
770
9,451
14,325
11,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

17
3 / 1 / 7
11,199
747
10,110
6,460
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
1 / 5 / 2
10,102
673
6,245
12,585
8,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 3 / 0
10,263
684
5,778
8,947
5,482
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
14
1 / 3 / 3
10,467
698
10,784
14,976
18,145
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
4
4
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
2
0.4
W
Hun Batz
KINOXXX
Hun Batz
2
2
7
2.75
W
Amaterasu
Luucc
Amaterasu
6
1
5
8.5
W
3
1
7
6.5
L
2
3
0
0.67
L
Gilgamesh
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,388
Damage
22,807
28,740
Taken
36,508
19,755
Mitigated
31,848
11,394
Healing
5,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,245
688
0
1,557
12,585
8,221
0
2,681
9,653
35,608
0
W
Hun Batz
KINOXXX
Hun Batz
10,827
3,580
0
1,728
7,955
4,233
376
1,573
6,382
0
42,402
W
Amaterasu
Luucc
Amaterasu
9,451
4,375
0
3,791
14,325
11,598
821
4,981
9,344
536
36,229
W
10,110
1,275
2,995
2,880
6,460
3,924
216
1,423
5,037
60,810
0
L
5,778
658
0
302
8,947
5,482
0
2,590
6,244
0
61,475
L
Gilgamesh
10,784
2,585
2,090
1,302
14,976
18,145
0
5,144
9,526
868
15,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,938
Gold Earned
30,832
206
Minions Killed
191
0
Camps Cleared
0
947,023
Distance Traveled
818,525
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,102
673
79
5
0
266,400
0
W
Hun Batz
10,193
680
53
4
0
308,414
4
W
Amaterasu
11,546
770
39
3
0
339,463
4
W
Ra
11,199
747
114
8
0
299,146
3
L
Loki
10,263
684
99
7
0
269,254
5
L
Gilgamesh
10,467
698
13
1
0
282,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role