Player Matchup

Artio
Artio
CEHATER
Artio
Level 57
God Stats
2W - 1L
1,657 SR
Queue Stats
5W - 5L
1,470 Elo+
Party 2
Athena
Athena
Etolloll
Athena
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,423 Elo+
Solo
Thanatos
Thanatos
Gachimonster
Thanatos
Level 41
God Stats
2W - 5L
1,262 SR
Queue Stats
81W - 82L
1,424 Elo+
Party 2
Sol
Sol
Zebosha
Sol
Level 89
God Stats
3W - 4L
1,552 SR
Queue Stats
94W - 95L
1,422 Elo+
Party 2
Heimdallr
Heimdallr
virenst
Heimdallr
Level 73
God Stats
3W - 3L
1,528 SR
Queue Stats
93W - 89L
1,423 Elo+
Party 2
Team Averages
Level 59
1,500 SR
1,432 Elo+

VS

Team Averages
Level 117
1,618 SR
1,484 Elo+
Scylla
Scylla
LariReaperDied
Scylla
Level 125
God Stats
9W - 3L
1,543 SR
Queue Stats
118W - 74L
1,513 Elo+
Solo
Fenrir
Fenrir
MadMrMartin
Fenrir
Level 92
God Stats
9W - 2L
1,731 SR
Queue Stats
114W - 117L
1,457 Elo+
Solo
Tyr
Tyr
Otrebaz
Tyr
Level 86
God Stats
8W - 8L
1,488 SR
Queue Stats
63W - 58L
1,473 Elo+
Solo
Atlas
Atlas
Slimiz
Atlas
Level 129
God Stats
6W - 2L
1,681 SR
Queue Stats
99W - 104L
1,473 Elo+
Party 1
Hou Yi
Hou Yi
Vexilor
Hou Yi
Level 155
God Stats
8W - 5L
1,648 SR
Queue Stats
283W - 307L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CEHATER
Artio
13
2 / 8 / 5
9,867
365
8,050
32,541
47,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
Etolloll
Athena
15
2 / 3 / 4
10,177
377
12,594
20,733
23,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Gachimonster
Thanatos
16
4 / 12 / 4
11,821
438
11,482
25,129
14,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
14
0 / 10 / 5
9,442
350
16,278
23,109
8,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
virenst
Heimdallr
15
3 / 12 / 6
10,655
395
22,882
30,205
13,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 17
13,946
517
31,990
13,139
7,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
17
0 / 2 / 10
11,626
431
6,091
21,771
11,402
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tyr
18
5 / 1 / 22
12,945
479
12,971
27,051
33,733
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Atlas
Slimiz
Atlas
17
4 / 1 / 28
13,319
493
14,291
30,662
43,254
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
Vexilor
Hou Yi
20
23 / 4 / 11
16,282
603
38,996
30,736
17,784
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
132
11
Kills
44
45
Deaths
11
24
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Artio
CEHATER
Artio
2
8
5
0.56
L
Athena
Etolloll
Athena
2
3
4
1.33
L
Thanatos
Gachimonster
Thanatos
4
12
4
0.5
W
12
3
17
6.83
W
Fenrir
0
2
10
2.5
W
Tyr
5
1
22
16
W
Atlas
Slimiz
Atlas
4
1
28
18
W
Hou Yi
Vexilor
Hou Yi
23
4
11
7.13
L
Sol
0
10
5
0.25
L
Heimdallr
virenst
Heimdallr
3
12
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,286
Damage
104,339
131,717
Taken
123,359
106,733
Mitigated
113,317
30,015
Healing
42,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
CEHATER
Artio
8,050
2,030
1,881
4,541
32,541
47,663
104
11,472
21,069
21,798
0
L
Athena
Etolloll
Athena
12,594
2,939
0
1,428
20,733
23,225
0
6,558
14,175
49,226
0
L
Thanatos
Gachimonster
Thanatos
11,482
1,826
0
10,899
25,129
14,018
38
7,408
17,721
0
69,547
W
31,990
3,653
0
1,460
13,139
7,144
1,787
6,535
6,562
111,111
0
W
Fenrir
6,091
1,811
644
8,057
21,771
11,402
1,965
3,273
18,449
0
105,194
W
Tyr
12,971
1,651
0
5,852
27,051
33,733
1,045
8,488
18,087
0
71,105
W
Atlas
Slimiz
Atlas
14,291
6,393
0
11,250
30,662
43,254
1,021
12,134
18,055
39,356
0
W
Hou Yi
Vexilor
Hou Yi
38,996
22,734
0
14,940
30,736
17,784
8,033
6,365
24,237
0
171,135
L
Sol
16,278
4,557
0
4,672
23,109
8,632
0
9,854
13,255
78,555
0
L
Heimdallr
virenst
Heimdallr
22,882
10,289
0
6,594
30,205
13,195
357
10,989
19,216
29
72,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,962
Gold Earned
68,118
390
Minions Killed
622
0
Camps Cleared
0
2,329,789
Distance Traveled
2,559,024
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,867
365
19
1
0
466,110
5
L
Athena
10,177
377
79
3
0
515,961
5
L
Thanatos
11,821
438
99
4
0
459,714
3
W
Scylla
13,946
517
160
6
0
535,932
5
W
Fenrir
11,626
431
122
5
0
538,912
0
W
Tyr
12,945
479
106
4
0
514,208
9
W
Atlas
13,319
493
35
1
0
505,673
5
W
Hou Yi
16,282
603
199
7
0
464,299
2
L
Sol
9,442
350
104
4
0
441,114
2
L
Heimdallr
10,655
395
89
3
0
446,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role