Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Arkanoide
Cernunnos
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,707 Elo+
Party 1
Medusa
Medusa
DayBr3ak
Medusa
Level 98
God Stats
3W - 2L
1,690 SR
Queue Stats
53W - 76L
1,503 Elo+
Solo
Ishtar
Ishtar
gagwel
Ishtar
Level 123
God Stats
1W - 1L
1,532 SR
Queue Stats
18W - 18L
1,543 Elo+
Party 1
Ra
Ra
xDrJackal
Ra
Level 57
God Stats
0W - 2L
1,324 SR
Queue Stats
151W - 152L
1,617 Elo+
Solo
Team Averages
Level 96
1,509 SR
1,574 Elo+

VS

Team Averages
Level 112
1,463 SR
1,547 Elo+
Hachiman
Hachiman
EagleFlorian
Hachiman
Level 110
God Stats
3W - 1L
1,520 SR
Queue Stats
121W - 98L
1,580 Elo+
Party 2
Sylvanus
Sylvanus
Glopen
Sylvanus
Level 126
God Stats
2W - 1L
1,298 SR
Queue Stats
117W - 111L
1,536 Elo+
Solo
Rama
Rama
JOKER3DTHEBEST
Rama
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 133L
1,541 Elo+
Solo
Ah Puch
Ah Puch
Palash91
Ah Puch
Level 129
God Stats
2W - 2L
1,498 SR
Queue Stats
102W - 88L
1,517 Elo+
Solo
Athena
Athena
spacepyro
Athena
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 49L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 6 / 5
6,884
626
4,134
16,251
17,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Arkanoide
Cernunnos
14
3 / 5 / 4
7,542
686
13,468
12,125
6,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
DayBr3ak
Medusa
16
5 / 4 / 4
8,523
775
12,922
13,355
6,946
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
gagwel
Ishtar
15
1 / 4 / 7
7,524
684
9,759
11,099
5,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 4 / 7
7,199
654
7,629
8,118
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EagleFlorian
Hachiman
15
3 / 2 / 16
8,845
804
14,440
10,725
5,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Glopen
Sylvanus
14
2 / 3 / 13
8,437
767
5,611
14,450
17,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
9 / 2 / 12
10,436
949
16,228
8,515
4,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Palash91
Ah Puch
17
7 / 1 / 10
9,809
892
17,503
10,787
7,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Athena
spacepyro
Athena
13
2 / 3 / 13
8,723
793
4,432
16,164
16,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
87
9
Kills
23
23
Deaths
11
27
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
6
5
0.42
L
Cernunnos
Arkanoide
Cernunnos
3
5
4
1
L
Medusa
DayBr3ak
Medusa
5
4
4
1.75
W
Hachiman
EagleFlorian
Hachiman
3
2
16
5.5
W
Sylvanus
Glopen
Sylvanus
2
3
13
2.83
W
9
2
12
7.5
W
Ah Puch
Palash91
Ah Puch
7
1
10
12
L
Ishtar
gagwel
Ishtar
1
4
7
1.13
W
Athena
spacepyro
Athena
2
3
13
2.83
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,912
Damage
58,214
60,948
Taken
60,641
39,806
Mitigated
52,248
16,456
Healing
30,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,134
494
451
3,074
16,251
17,061
0
6,653
9,598
7,770
0
L
Cernunnos
Arkanoide
Cernunnos
13,468
4,459
546
1,595
12,125
6,485
0
6,071
6,054
0
17,092
L
Medusa
DayBr3ak
Medusa
12,922
6,261
473
2,501
13,355
6,946
0
6,905
6,450
0
27,460
W
Hachiman
EagleFlorian
Hachiman
14,440
4,868
915
2,147
10,725
5,815
1,078
2,459
8,266
0
25,628
W
Sylvanus
Glopen
Sylvanus
5,611
895
12,467
5,727
14,450
17,707
355
3,235
11,215
8,008
0
W
16,228
9,276
1,174
1,723
8,515
4,962
2,969
1,565
6,950
0
34,795
W
Ah Puch
Palash91
Ah Puch
17,503
599
2,406
2,440
10,787
7,261
727
1,978
8,809
34,077
0
L
Ishtar
gagwel
Ishtar
9,759
3,904
652
2,369
11,099
5,306
0
4,622
6,477
0
19,909
W
Athena
spacepyro
Athena
4,432
886
0
1,439
16,164
16,503
46
2,526
13,638
6,871
0
L
7,629
193
3,369
1,426
8,118
4,008
0
3,295
4,823
21,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,672
Gold Earned
46,250
165
Minions Killed
120
0
Camps Cleared
0
845,847
Distance Traveled
999,732
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,884
626
17
2
0
133,473
1
L
Cernunnos
7,542
686
18
2
0
155,556
0
L
Medusa
8,523
775
52
5
0
189,413
0
W
Hachiman
8,845
804
18
2
0
190,574
1
W
Sylvanus
8,437
767
6
1
0
195,990
1
W
Rama
10,436
949
51
5
0
193,415
3
W
Ah Puch
9,809
892
41
4
0
197,399
6
L
Ishtar
7,524
684
43
4
0
175,832
2
W
Athena
8,723
793
4
0
0
222,354
0
L
Ra
7,199
654
35
3
0
191,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role