Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CEHATER
Artio
Level 56
God Stats
2W - 1L
1,520 SR
Queue Stats
5W - 5L
1,418 Elo+
Party 1
Zeus
Zeus
Gachimonster
Zeus
Level 41
God Stats
3W - 3L
1,308 SR
Queue Stats
81W - 82L
1,412 Elo+
Party 1
Ishtar
Ishtar
Zebosha
Ishtar
Level 89
God Stats
3W - 4L
1,427 SR
Queue Stats
94W - 95L
1,409 Elo+
Party 1
Shiva
Shiva
virenst
Shiva
Level 72
God Stats
13W - 12L
1,404 SR
Queue Stats
93W - 89L
1,411 Elo+
Party 1
Team Averages
Level 77
1,432 SR
1,430 Elo+

VS

Team Averages
Level 87
1,562 SR
1,462 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
KillerZA065
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,436 Elo+
Party 2
Da Ji
Da Ji
MotorMax32
Da Ji
Level 39
God Stats
1W - 2L
1,468 SR
Queue Stats
46W - 57L
1,416 Elo+
Party 2
Hades
Hades
Otrebaz
Hades
Level 86
God Stats
10W - 5L
1,780 SR
Queue Stats
63W - 58L
1,485 Elo+
Solo
Izanami
Izanami
SwearImNotAnElk
Izanami
Level 160
God Stats
0W - 1L
1,562 SR
Queue Stats
86W - 97L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
2 / 0 / 2
4,461
744
2,450
4,543
1,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
CEHATER
Artio
5
0 / 0 / 4
3,854
642
1,508
4,579
2,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
3 / 0 / 1
4,654
776
2,809
859
195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Zebosha
Ishtar
5
0 / 1 / 3
3,602
600
1,172
2,600
751
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
virenst
Shiva
9
3 / 1 / 1
5,331
889
4,848
5,368
1,893
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
1
0 / 0 / 0
2,691
449
0
0
0
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 4 / 0
3,779
630
1,999
6,146
1,583
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
6
0 / 0 / 0
3,629
605
2,019
5,551
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Otrebaz
Hades
6
1 / 2 / 0
3,792
632
1,889
4,828
1,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 2 / 1
3,432
572
2,136
3,399
949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
2
2
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
2
3
L
Anubis
 
Anubis
0
0
0
0
W
Artio
CEHATER
Artio
0
0
4
2
W
3
0
1
3.5
L
1
4
0
0.25
L
Da Ji
0
0
0
0
L
Hades
Otrebaz
Hades
1
2
0
0.5
L
0
2
1
0.25
W
Ishtar
Zebosha
Ishtar
0
1
3
1.5
W
Shiva
virenst
Shiva
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,787
Damage
8,043
17,949
Taken
19,924
6,397
Mitigated
6,261
5,116
Healing
5,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,450
2,038
0
1,219
4,543
1,431
0
0
4,543
0
20,961
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Artio
CEHATER
Artio
1,508
414
240
1,310
4,579
2,127
0
1,261
3,318
5,063
0
W
2,809
381
0
155
859
195
714
0
859
21,155
0
L
1,999
499
0
965
6,146
1,583
0
0
6,086
0
13,425
L
Da Ji
2,019
239
0
1,901
5,551
1,878
0
1,385
4,083
0
15,032
L
Hades
Otrebaz
Hades
1,889
728
545
1,606
4,828
1,851
0
1,797
2,931
12,836
0
L
2,136
1,238
0
645
3,399
949
96
1,135
2,189
0
17,776
W
Ishtar
Zebosha
Ishtar
1,172
901
0
293
2,600
751
0
628
1,972
0
11,757
W
Shiva
virenst
Shiva
4,848
1,312
0
1,899
5,368
1,893
498
0
5,368
0
30,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,902
Gold Earned
17,323
171
Minions Killed
108
0
Camps Cleared
0
669,325
Distance Traveled
448,966
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,461
744
51
9
0
148,558
1
L
Anubis
2,691
449
0
0
0
220
0
W
Artio
3,854
642
2
0
0
131,234
2
W
Zeus
4,654
776
41
7
0
129,383
1
L
Pele
3,779
630
28
5
0
108,154
1
L
Da Ji
3,629
605
33
6
0
126,367
1
L
Hades
3,792
632
19
3
0
92,939
2
L
Izanami
3,432
572
28
5
0
121,286
4
W
Ishtar
3,602
600
19
3
0
115,889
0
W
Shiva
5,331
889
58
10
0
144,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role