Player Matchup

Neith
Neith
M4RC05 G4MER161
Neith
Level 153
God Stats
265W - 344L
1,438 SR
Queue Stats
265W - 346L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
Manchu Emperor
Baron Samedi
Level 159
God Stats
5W - 2L
1,684 SR
Queue Stats
53W - 43L
1,471 Elo+
Party 2
Bacchus
Bacchus
STONKSxWIZARD
Bacchus
Level 18
God Stats
2W - 1L
1,279 SR
Queue Stats
8W - 10L
1,337 Elo+
Party 2
Team Averages
Level 110
1,467 SR
1,401 Elo+

VS

Team Averages
Level 47
1,481 SR
1,408 Elo+
Da Ji
Da Ji
Edwin0899
Da Ji
Level 82
God Stats
20W - 30L
1,464 SR
Queue Stats
449W - 523L
1,478 Elo+
Solo
Ymir
Ymir
SlattIV
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,362 Elo+
Party 1
Xbalanque
Xbalanque
TFOULKE
Xbalanque
Level 53
God Stats
29W - 29L
1,481 SR
Queue Stats
35W - 41L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
9,035
753
9,951
6,358
2,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
Manchu Emperor
Baron Samedi
15
4 / 1 / 5
9,496
791
8,295
8,448
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
13
3 / 2 / 6
9,519
793
7,513
12,975
16,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Edwin0899
Da Ji
13
2 / 5 / 2
8,744
729
5,398
12,544
5,557
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
SlattIV
Ymir
11
0 / 3 / 1
7,550
629
1,024
10,727
8,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
TFOULKE
Xbalanque
14
2 / 2 / 1
8,598
717
8,804
9,527
3,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
4
4
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Edwin0899
Da Ji
2
5
2
0.6
W
3
1
6
6
W
Baron Samedi
Manchu Emperor
Baron Samedi
4
1
5
6.5
W
Bacchus
3
2
6
3
L
Ymir
SlattIV
Ymir
0
3
1
0.17
L
Xbalanque
TFOULKE
Xbalanque
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,759
Damage
15,226
27,781
Taken
32,798
24,229
Mitigated
17,665
8,601
Healing
2,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Edwin0899
Da Ji
5,398
932
0
395
12,544
5,557
0
5,095
7,449
0
26,495
W
9,951
3,058
0
1,509
6,358
2,796
1,667
88
6,270
0
35,863
W
Baron Samedi
Manchu Emperor
Baron Samedi
8,295
456
1,074
2,609
8,448
4,627
1,104
287
8,161
44,038
0
W
Bacchus
7,513
413
0
3,409
12,975
16,806
236
703
12,272
28,603
0
L
Ymir
SlattIV
Ymir
1,024
46
0
942
10,727
8,145
0
6,642
4,085
7,618
0
L
Xbalanque
TFOULKE
Xbalanque
8,804
3,673
0
779
9,527
3,963
28
4,192
5,335
0
33,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,050
Gold Earned
24,892
150
Minions Killed
111
0
Camps Cleared
0
643,843
Distance Traveled
521,681
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,744
729
49
4
0
194,691
0
W
Neith
9,035
753
49
4
0
182,699
0
W
Baron Samedi
9,496
791
64
5
0
214,859
4
W
Bacchus
9,519
793
37
3
0
246,285
3
L
Ymir
7,550
629
10
1
0
138,087
0
L
Xbalanque
8,598
717
52
4
0
188,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role