Player Matchup

Jing Wei
Jing Wei
Tulsg
Jing Wei
Level 128
God Stats
5W - 5L
1,536 SR
Queue Stats
383W - 437L
1,507 Elo+
Party 1
Awilix
Awilix
WhatttaBigHEAD
Awilix
Level 153
God Stats
1W - 1L
1,324 SR
Queue Stats
716W - 801L
1,452 Elo+
Party 1
Poseidon
Poseidon
nwith6
Poseidon
Level 76
God Stats
7W - 5L
1,564 SR
Queue Stats
39W - 40L
1,478 Elo+
Solo
Lancelot
Lancelot
shmiddyy
Lancelot
Level 157
God Stats
7W - 15L
1,374 SR
Queue Stats
601W - 493L
1,539 Elo+
Solo
Cerberus
Cerberus
xTooToxic
Cerberus
Level 25
God Stats
2W - 1L
1,627 SR
Queue Stats
32W - 34L
1,450 Elo+
Party 1
Team Averages
Level 108
1,485 SR
1,485 Elo+

VS

Team Averages
Level 134
1,590 SR
1,491 Elo+
Tsukuyomi
Tsukuyomi
DANSH3P
Tsukuyomi
Level 125
God Stats
11W - 8L
1,670 SR
Queue Stats
456W - 364L
1,427 Elo+
Solo
Fenrir
Fenrir
ILuxu
Fenrir
Level 122
God Stats
1W - 1L
1,837 SR
Queue Stats
34W - 23L
1,628 Elo+
Solo
Danzaburou
Danzaburou
JobeWatson2012
Danzaburou
Level 122
God Stats
19W - 26L
1,454 SR
Queue Stats
373W - 457L
1,475 Elo+
Solo
Loki
Loki
Redacteď
Loki
Level 158
God Stats
4W - 6L
1,482 SR
Queue Stats
410W - 406L
1,502 Elo+
Solo
Thor
Thor
ShrimpBoyyyyy
Thor
Level 142
God Stats
5W - 7L
1,509 SR
Queue Stats
370W - 553L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Tulsg
Jing Wei
14
1 / 4 / 3
8,559
535
7,882
14,959
5,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 1 / 2
10,163
635
7,738
12,384
7,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
nwith6
Poseidon
15
5 / 2 / 3
9,108
569
10,885
9,525
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
shmiddyy
Lancelot
16
7 / 1 / 5
9,941
621
11,334
12,396
6,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
xTooToxic
Cerberus
12
1 / 1 / 7
8,441
528
7,420
12,034
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DANSH3P
Tsukuyomi
15
1 / 3 / 0
9,235
577
8,211
14,159
11,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
ILuxu
Fenrir
12
3 / 3 / 2
8,345
522
5,348
15,205
13,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
JobeWatson2012
Danzaburou
14
3 / 4 / 3
8,881
555
12,837
16,780
6,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
9
0 / 1 / 2
6,486
405
2,201
5,721
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 5 / 2
8,259
516
9,530
13,339
5,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
16
Kills
9
9
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DANSH3P
Tsukuyomi
1
3
0
0.33
L
Fenrir
ILuxu
Fenrir
3
3
2
1.33
L
Danzaburou
JobeWatson2012
Danzaburou
3
4
3
1.13
L
Loki
0
1
2
1
L
2
5
2
0.6
W
Jing Wei
Tulsg
Jing Wei
1
4
3
0.63
W
2
1
2
3
W
Poseidon
nwith6
Poseidon
5
2
3
3.25
W
Lancelot
shmiddyy
Lancelot
7
1
5
9.5
W
Cerberus
xTooToxic
Cerberus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,259
Damage
38,127
61,298
Taken
65,204
33,615
Mitigated
38,733
17,487
Healing
18,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DANSH3P
Tsukuyomi
8,211
1,798
0
5,299
14,159
11,584
0
1,787
12,372
0
78,173
L
Fenrir
ILuxu
Fenrir
5,348
1,787
0
2,596
15,205
13,906
0
6,615
8,590
0
20,636
L
Danzaburou
JobeWatson2012
Danzaburou
12,837
7,194
0
7,762
16,780
6,638
0
3,099
13,681
0
85,961
L
Loki
2,201
590
0
2,614
5,721
1,598
0
663
5,058
0
28,598
L
9,530
1,484
0
240
13,339
5,007
0
6,141
7,198
0
68,170
W
Jing Wei
Tulsg
Jing Wei
7,882
6,137
0
6,552
14,959
5,285
0
0
14,959
0
75,132
W
7,738
3,268
0
3,205
12,384
7,025
0
130
11,335
0
87,235
W
Poseidon
nwith6
Poseidon
10,885
1,591
0
3,270
9,525
4,086
702
0
9,473
76,082
0
W
Lancelot
shmiddyy
Lancelot
11,334
3,805
0
725
12,396
6,155
0
0
12,396
0
86,690
W
Cerberus
xTooToxic
Cerberus
7,420
828
41
3,694
12,034
11,064
0
583
11,451
34,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,212
Gold Earned
41,206
596
Minions Killed
493
0
Camps Cleared
0
1,684,067
Distance Traveled
1,429,057
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,235
577
160
10
0
317,529
4
L
Fenrir
8,345
522
24
2
0
304,483
5
L
Danzaburou
8,881
555
114
7
0
268,836
0
L
Loki
6,486
405
73
5
0
233,135
2
L
Thor
8,259
516
122
8
0
305,074
2
W
Jing Wei
8,559
535
112
7
0
278,547
3
W
Awilix
10,163
635
160
10
0
343,085
5
W
Poseidon
9,108
569
121
8
0
352,697
3
W
Lancelot
9,941
621
120
8
0
392,620
2
W
Cerberus
8,441
528
83
5
0
317,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role