Player Matchup

Ymir
Ymir
Masters
Hello Alza
Ymir
Masters
Level 137
God Stats
8W - 5L
1,789 SR
Queue Stats
446W - 441L
2,576 MMR
Party 2
Awilix
Awilix
Diamond I
PowerGGs
Awilix
Diamond I
Level 157
God Stats
8W - 5L
1,670 SR
Queue Stats
87W - 58L
2,548 MMR
Party 2
Chang'e
Chang'e
Masters
ProjectEpsylon
Chang'e
Masters
Level 160
God Stats
102W - 82L
1,691 SR
Queue Stats
803W - 805L
2,613 MMR
Solo
Achilles
Achilles
Diamond I
TreCole2Cold
Achilles
Diamond I
Level 128
God Stats
7W - 5L
1,753 SR
Queue Stats
144W - 126L
2,414 MMR
Party 3
Heimdallr
Heimdallr
Diamond IV
ºCold
Heimdallr
Diamond IV
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
2,208 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,681 SR
2,472 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,694 SR
2,596 MMR
Da Ji
Da Ji
Diamond III
Adxan
Da Ji
Diamond III
Level 159
God Stats
4W - 5L
1,606 SR
Queue Stats
217W - 195L
2,241 MMR
Party 1
Hera
Hera
Masters
CombatKill2134
Hera
Masters
Level 160
God Stats
11W - 2L
1,891 SR
Queue Stats
141W - 98L
2,957 MMR
Party 4
Yemoja
Yemoja
Diamond III
DivineGoddessIvy
Yemoja
Diamond III
Level 159
God Stats
5W - 6L
1,574 SR
Queue Stats
254W - 228L
2,340 MMR
Party 1
Ishtar
Ishtar
Masters
DynoK
Ishtar
Masters
Level 155
God Stats
2W - 2L
1,742 SR
Queue Stats
217W - 158L
3,088 MMR
Party 4
Horus
Horus
Masters
RiiveerOo
Horus
Masters
Level 144
God Stats
17W - 11L
1,658 SR
Queue Stats
690W - 703L
2,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
8,419
366
6,363
31,159
34,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
PowerGGs
Awilix
13
2 / 10 / 1
8,948
389
9,147
21,330
8,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
0 / 5 / 1
11,502
500
8,161
21,184
8,965
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
TreCole2Cold
Achilles
17
0 / 4 / 0
9,729
423
9,105
27,621
37,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
ºCold
Heimdallr
17
0 / 3 / 1
10,418
453
8,078
19,037
9,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Ne ZhaFreyaKaliSusano

VS

Bans
CabrakanLokiAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Adxan
Da Ji
20
11 / 0 / 10
14,254
620
18,988
17,904
9,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 0 / 11
15,038
654
30,274
10,659
5,583
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 2 / 17
12,439
541
7,008
20,572
23,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
DynoK
Ishtar
20
5 / 1 / 3
14,194
617
23,897
24,932
13,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Horus
RiiveerOo
Horus
20
3 / 0 / 3
14,506
631
12,862
19,049
22,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
72
3
Kills
28
28
Deaths
3
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Adxan
Da Ji
11
0
10
16
W
8
0
11
13.5
W
1
2
17
4.75
W
Ishtar
DynoK
Ishtar
5
1
3
6.5
L
1
6
1
0.25
L
Awilix
PowerGGs
Awilix
2
10
1
0.25
L
0
5
1
0.1
W
Horus
RiiveerOo
Horus
3
0
3
4.5
L
Achilles
TreCole2Cold
Achilles
0
4
0
0
L
Heimdallr
ºCold
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,854
Damage
93,029
120,331
Taken
93,116
98,341
Mitigated
73,640
29,402
Healing
50,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Adxan
Da Ji
18,988
5,959
0
8,147
17,904
9,177
768
2,149
15,755
0
113,574
W
30,274
6,983
180
4,773
10,659
5,583
2,909
3,038
7,621
180,342
0
W
7,008
1,738
7,579
5,887
20,572
23,652
911
4,616
15,956
24,790
0
W
Ishtar
DynoK
Ishtar
23,897
15,424
0
16,244
24,932
13,004
10,396
3,967
20,965
0
171,344
L
6,363
819
0
2,817
31,159
34,383
0
13,926
17,233
21,721
5,461
L
Awilix
PowerGGs
Awilix
9,147
4,012
0
470
21,330
8,091
0
6,296
15,034
0
71,896
L
8,161
489
795
11,125
21,184
8,965
0
8,734
12,450
134,513
0
W
Horus
RiiveerOo
Horus
12,862
5,693
380
7,392
19,049
22,224
1,580
638
18,411
0
99,609
L
Achilles
TreCole2Cold
Achilles
9,105
1,522
0
8,428
27,621
37,856
0
5,217
22,404
0
79,385
L
Heimdallr
ºCold
Heimdallr
8,078
3,948
0
5,767
19,037
9,046
2,227
3,109
15,928
0
96,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,016
Gold Earned
70,431
671
Minions Killed
795
0
Camps Cleared
0
2,054,134
Distance Traveled
2,309,453
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,254
620
122
5
0
534,531
3
W
Hera
15,038
654
279
12
0
476,422
8
W
Yemoja
12,439
541
18
1
0
441,229
7
W
Ishtar
14,194
617
194
8
0
406,155
4
L
Ymir
8,419
366
42
2
0
412,794
11
L
Awilix
8,948
389
105
5
0
436,825
4
L
Chang'e
11,502
500
217
9
0
423,029
2
W
Horus
14,506
631
182
8
0
451,116
12
L
Achilles
9,729
423
137
6
0
383,898
4
L
Heimdallr
10,418
453
170
7
0
397,588
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role