Player Matchup

Scylla
Scylla
CheerFullP4anda2
Scylla
Level 49
God Stats
4W - 1L
1,720 SR
Queue Stats
21W - 20L
1,557 Elo+
Party 2
Arachne
Arachne
FS_Tho_
Arachne
Level 153
God Stats
4W - 1L
1,679 SR
Queue Stats
171W - 91L
1,734 Elo+
Party 2
Chang'e
Chang'e
TheQueenToxic44
Chang'e
Level 106
God Stats
4W - 1L
1,640 SR
Queue Stats
51W - 31L
1,690 Elo+
Party 2
Team Averages
Level 103
1,680 SR
1,660 Elo+

VS

Team Averages
Level 57
1,467 SR
1,361 Elo+
Erlang Shen
Erlang Shen
Elmoc01
Erlang Shen
Level 75
God Stats
1W - 3L
1,400 SR
Queue Stats
28W - 37L
1,371 Elo+
Party 1
Agni
Agni
RoblHeredia
Agni
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 15L
1,444 Elo+
Party 1
Hun Batz
Hun Batz
YNicoFULL9
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,610
718
7,834
6,559
2,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
FS_Tho_
Arachne
13
5 / 5 / 5
9,271
773
10,450
16,986
9,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 1 / 5
9,600
800
12,837
11,525
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Elmoc01
Erlang Shen
13
0 / 2 / 6
7,738
645
6,668
14,493
11,807
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 4 / 0
10,060
838
10,600
11,997
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
YNicoFULL9
Hun Batz
12
0 / 5 / 7
8,139
678
2,934
12,312
11,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
11
Kills
7
7
Deaths
11
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Erlang Shen
Elmoc01
Erlang Shen
0
2
6
1.5
W
Arachne
FS_Tho_
Arachne
5
5
5
1.5
L
7
4
0
1.75
W
4
1
5
6.5
L
Hun Batz
YNicoFULL9
Hun Batz
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,121
Damage
20,202
35,070
Taken
38,802
17,010
Mitigated
27,929
15,137
Healing
1,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,834
1,247
0
3,312
6,559
2,828
1,283
2,446
4,113
32,542
0
L
Erlang Shen
Elmoc01
Erlang Shen
6,668
2,964
0
1,039
14,493
11,807
0
6,589
7,904
0
23,697
W
Arachne
FS_Tho_
Arachne
10,450
5,381
0
4,766
16,986
9,100
268
5,357
11,629
0
31,786
L
10,600
1,390
0
497
11,997
4,866
0
6,600
5,397
49,294
0
W
12,837
873
1,217
5,842
11,525
5,082
1,209
2,873
8,652
51,685
0
L
Hun Batz
YNicoFULL9
Hun Batz
2,934
739
0
432
12,312
11,256
0
7,553
4,759
0
9,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,481
Gold Earned
25,937
156
Minions Killed
133
0
Camps Cleared
0
652,573
Distance Traveled
587,401
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,610
718
45
4
0
204,405
3
L
Erlang Shen
7,738
645
26
2
0
216,478
3
W
Arachne
9,271
773
32
3
0
236,427
0
L
Agni
10,060
838
90
8
0
177,588
1
W
Chang'e
9,600
800
79
7
0
211,741
2
L
Hun Batz
8,139
678
17
1
0
193,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role