Player Matchup

Xing Tian
Xing Tian
Lumpy805
Xing Tian
Level 142
God Stats
3W - 5L
1,417 SR
Queue Stats
205W - 231L
1,460 Elo+
Party 1
Sol
Sol
Morphioso
Sol
Level 126
God Stats
1W - 5L
1,224 SR
Queue Stats
111W - 134L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
NoahsanKujo_
Kukulkan
Level 86
God Stats
2W - 3L
1,473 SR
Queue Stats
222W - 242L
1,447 Elo+
Solo
Achilles
Achilles
Sleepish7336
Achilles
Level 54
God Stats
2W - 3L
1,343 SR
Queue Stats
62W - 95L
1,376 Elo+
Solo
Scylla
Scylla
radtart
Scylla
Level 110
God Stats
4W - 5L
1,405 SR
Queue Stats
153W - 138L
1,371 Elo+
Solo
Team Averages
Level 104
1,373 SR
1,416 Elo+

VS

Team Averages
Level 103
1,644 SR
1,597 Elo+
Hachiman
Hachiman
Rokorath
Hachiman
Level 21
God Stats
1W - 0L
1,321 SR
Queue Stats
13W - 2L
1,623 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Shiifty
Ah Muzen Cab
Level 159
God Stats
2W - 1L
1,577 SR
Queue Stats
27W - 23L
1,534 Elo+
Party 2
Ymir
Ymir
asregin
Ymir
Level 109
God Stats
1W - 0L
1,842 SR
Queue Stats
3W - 0L
1,741 Elo+
Party 2
Nu Wa
Nu Wa
brenthr0
Nu Wa
Level 158
God Stats
3W - 0L
1,807 SR
Queue Stats
81W - 68L
1,612 Elo+
Party 2
Discordia
Discordia
orducka
Discordia
Level 68
God Stats
1W - 0L
1,676 SR
Queue Stats
7W - 7L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lumpy805
Xing Tian
18
5 / 4 / 11
10,139
724
10,212
18,123
24,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 6 / 12
9,503
679
12,658
18,463
10,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
NoahsanKujo_
Kukulkan
15
3 / 8 / 9
9,347
668
11,429
13,310
7,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Sleepish7336
Achilles
18
8 / 5 / 4
11,328
809
14,174
18,225
30,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
radtart
Scylla
15
2 / 8 / 9
9,063
647
10,964
13,980
7,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Rokorath
Hachiman
18
7 / 4 / 11
11,011
787
17,028
14,127
6,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
Shiifty
Ah Muzen Cab
20
12 / 2 / 12
12,891
921
23,972
18,404
9,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ymir
asregin
Ymir
17
3 / 7 / 16
11,057
790
9,901
22,833
30,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
brenthr0
Nu Wa
17
4 / 3 / 13
10,345
739
13,185
9,298
4,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
orducka
Discordia
18
5 / 4 / 15
10,931
781
13,181
12,284
6,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
98
20
Kills
31
31
Deaths
20
45
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Lumpy805
Xing Tian
5
4
11
2.63
L
2
6
12
1.33
L
Kukulkan
NoahsanKujo_
Kukulkan
3
8
9
0.94
W
Hachiman
Rokorath
Hachiman
7
4
11
3.13
W
Ah Muzen Cab
Shiifty
Ah Muzen Cab
12
2
12
9
L
Achilles
Sleepish7336
Achilles
8
5
4
2
W
Ymir
asregin
Ymir
3
7
16
1.57
W
Nu Wa
brenthr0
Nu Wa
4
3
13
3.5
W
Discordia
orducka
Discordia
5
4
15
3.13
L
Scylla
radtart
Scylla
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,437
Damage
77,267
82,101
Taken
76,946
81,008
Mitigated
57,372
19,796
Healing
27,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Lumpy805
Xing Tian
10,212
580
411
2,998
18,123
24,184
0
6,315
11,808
15,495
0
L
12,658
2,508
1,006
7,772
18,463
10,801
0
7,093
11,370
32,408
0
L
Kukulkan
NoahsanKujo_
Kukulkan
11,429
439
981
462
13,310
7,816
0
8,530
4,780
32,071
0
W
Hachiman
Rokorath
Hachiman
17,028
11,551
1,483
4,366
14,127
6,597
2,692
9,135
4,844
0
32,198
W
Ah Muzen Cab
Shiifty
Ah Muzen Cab
23,972
10,898
565
10,814
18,404
9,428
2,399
7,865
10,233
0
53,524
L
Achilles
Sleepish7336
Achilles
14,174
1,871
325
2,532
18,225
30,970
0
6,442
11,783
0
25,852
W
Ymir
asregin
Ymir
9,901
435
2,294
3,487
22,833
30,698
0
14,298
8,073
14,217
0
W
Nu Wa
brenthr0
Nu Wa
13,185
3,103
1,009
1,237
9,298
4,135
2,490
7,186
2,058
26,704
0
W
Discordia
orducka
Discordia
13,181
765
1,287
805
12,284
6,514
0
6,779
5,353
24,609
0
L
Scylla
radtart
Scylla
10,964
458
1,856
1,453
13,980
7,237
0
7,887
6,093
21,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,380
Gold Earned
56,235
159
Minions Killed
140
0
Camps Cleared
0
1,104,296
Distance Traveled
1,189,307
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,139
724
18
1
0
256,883
0
L
Sol
9,503
679
31
2
0
230,219
0
L
Kukulkan
9,347
668
57
4
0
210,609
0
W
Hachiman
11,011
787
29
2
0
233,236
0
W
Ah Muzen Cab
12,891
921
49
4
0
258,515
1
L
Achilles
11,328
809
26
2
0
195,670
0
W
Ymir
11,057
790
6
0
0
221,610
0
W
Nu Wa
10,345
739
26
2
0
253,230
0
W
Discordia
10,931
781
30
2
0
222,716
0
L
Scylla
9,063
647
27
2
0
210,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role