Player Matchup

Bacchus
Bacchus
Halq209
Bacchus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,884 Elo+
Party 1
Sobek
Sobek
MissaelMX
Sobek
Level 137
God Stats
0W - 1L
1,613 SR
Queue Stats
6W - 5L
1,640 Elo+
Party 1
Maui
Maui
Ultraman145
Maui
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,559 Elo+
Party 1
Team Averages
Level 129
1,538 SR
1,694 Elo+

VS

Team Averages
Level 86
1,576 SR
1,554 Elo+
Danzaburou
Danzaburou
Iagging out
Danzaburou
Level 107
God Stats
146W - 88L
1,641 SR
Queue Stats
387W - 416L
1,562 Elo+
Party 2
Sylvanus
Sylvanus
blowcain
Sylvanus
Level 69
God Stats
180W - 107L
1,608 SR
Queue Stats
242W - 226L
1,567 Elo+
Party 2
Vamana
Vamana
lilteccaqwert
Vamana
Level 83
God Stats
7W - 9L
1,479 SR
Queue Stats
183W - 201L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Halq209
Bacchus
13
2 / 2 / 2
9,592
685
11,085
21,307
31,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
MissaelMX
Sobek
14
3 / 2 / 3
9,181
656
13,166
18,572
14,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
1 / 4 / 5
8,761
626
8,401
14,745
9,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Iagging out
Danzaburou
16
3 / 4 / 5
10,557
754
19,261
14,014
7,471
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
blowcain
Sylvanus
15
3 / 1 / 4
10,175
727
14,137
17,493
16,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 1 / 4
9,253
661
11,809
16,599
18,398
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
6
Kills
8
8
Deaths
6
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Halq209
Bacchus
2
2
2
1.5
W
Danzaburou
Iagging out
Danzaburou
3
4
5
1.38
L
Sobek
MissaelMX
Sobek
3
2
3
2.25
L
1
4
5
0.88
W
Sylvanus
blowcain
Sylvanus
3
1
4
5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,652
Damage
45,207
54,624
Taken
48,106
55,014
Mitigated
42,706
14,216
Healing
19,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Halq209
Bacchus
11,085
2,047
0
6,822
21,307
31,549
192
4,163
17,144
21,868
0
W
Danzaburou
Iagging out
Danzaburou
19,261
8,617
850
2,776
14,014
7,471
2,743
10,350
3,159
0
68,232
L
Sobek
MissaelMX
Sobek
13,166
1,081
304
6,253
18,572
14,179
196
5,252
13,320
30,318
0
L
8,401
2,749
58
779
14,745
9,286
96
4,752
9,993
26,998
0
W
Sylvanus
blowcain
Sylvanus
14,137
2,872
5,053
6,209
17,493
16,837
248
10,987
5,807
24,438
0
W
11,809
3,863
1,057
3,973
16,599
18,398
245
9,351
6,350
0
34,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,534
Gold Earned
29,985
117
Minions Killed
152
0
Camps Cleared
0
715,920
Distance Traveled
748,864
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,592
685
11
1
0
243,861
0
W
Danzaburou
10,557
754
98
7
0
228,983
0
L
Sobek
9,181
656
48
3
0
250,537
5
L
Maui
8,761
626
58
4
0
221,522
0
W
Sylvanus
10,175
727
22
2
0
231,729
1
W
Vamana
9,253
661
32
2
0
288,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role