Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
AngelicPredator
Athena
Level 93
God Stats
3W - 0L
1,879 SR
Queue Stats
7W - 4L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
PHAL1X
Danzaburou
Level 127
God Stats
1W - 0L
1,228 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
RocknRollEv
Bacchus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,480 Elo+
Solo
Thor
Thor
flam14
Thor
Level 159
God Stats
2W - 0L
1,718 SR
Queue Stats
2W - 1L
1,346 Elo+
Party 1
Team Averages
Level 118
1,565 SR
1,475 Elo+

VS

Team Averages
Level 52
1,274 SR
1,354 Elo+
Vamana
Vamana
BeefHotLink1225
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,211 Elo+
Party 2
King Arthur
King Arthur
BlackFallenVeil
King Arthur
Level 66
God Stats
0W - 1L
1,459 SR
Queue Stats
19W - 16L
1,454 Elo+
Party 2
Nu Wa
Nu Wa
Sevchenko_20
Nu Wa
Level 36
God Stats
0W - 11L
1,001 SR
Queue Stats
14W - 25L
1,369 Elo+
Solo
Fenrir
Fenrir
TRUE x ILLA
Fenrir
Level 21
God Stats
0W - 2L
1,264 SR
Queue Stats
1W - 8L
1,349 Elo+
Party 3
Kukulkan
Kukulkan
Yts21
Kukulkan
Level 124
God Stats
0W - 1L
1,145 SR
Queue Stats
4W - 12L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
11 / 0 / 11
12,181
1,218
23,470
11,668
7,331
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 0 / 22
11,676
1,168
8,624
11,825
17,125
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
PHAL1X
Danzaburou
17
8 / 1 / 16
11,873
1,187
19,163
11,125
5,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
RocknRollEv
Bacchus
17
4 / 2 / 17
11,510
1,151
11,880
10,574
15,006
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
flam14
Thor
17
5 / 2 / 16
11,008
1,101
14,917
10,579
5,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

286

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
9,736
974
11,096
21,445
16,939
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
BlackFallenVeil
King Arthur
15
2 / 7 / 2
9,659
966
10,069
18,563
15,294
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 10 / 2
9,193
919
8,540
17,935
6,220
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
0 / 5 / 3
8,881
888
7,229
17,156
8,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
Yts21
Kukulkan
15
1 / 2 / 0
9,642
964
11,330
9,212
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
16
32
Kills
5
5
Deaths
32
82
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
0
11
16.5
W
4
0
22
15
L
1
8
4
0.38
L
King Arthur
BlackFallenVeil
King Arthur
2
7
2
0.43
W
Danzaburou
PHAL1X
Danzaburou
8
1
16
16
W
Bacchus
RocknRollEv
Bacchus
4
2
17
6.25
L
1
10
2
0.2
L
Fenrir
0
5
3
0.3
L
Kukulkan
Yts21
Kukulkan
1
2
0
0.5
W
Thor
flam14
Thor
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,054
Damage
48,264
55,771
Taken
84,311
50,907
Mitigated
50,821
21,037
Healing
4,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
23,470
1,708
841
8,310
11,668
7,331
0
4,132
7,447
51,864
0
W
8,624
1,628
0
3,680
11,825
17,125
0
4,366
7,166
17,899
0
L
11,096
5,600
0
2,146
21,445
16,939
0
14,863
6,582
88
18,951
L
King Arthur
BlackFallenVeil
King Arthur
10,069
781
53
197
18,563
15,294
0
10,810
7,753
0
17,914
W
Danzaburou
PHAL1X
Danzaburou
19,163
10,773
0
5,918
11,125
5,943
0
5,195
5,838
0
44,295
W
Bacchus
RocknRollEv
Bacchus
11,880
1,414
0
1,842
10,574
15,006
0
3,376
6,900
19,138
0
L
8,540
2,840
0
0
17,935
6,220
0
5,734
12,201
24,503
0
L
Fenrir
7,229
146
0
661
17,156
8,679
0
10,311
6,845
0
12,086
L
Kukulkan
Yts21
Kukulkan
11,330
524
58
974
9,212
3,689
0
2,256
6,956
47,622
0
W
Thor
flam14
Thor
14,917
2,467
0
446
10,579
5,502
0
2,884
7,557
0
27,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,248
Gold Earned
47,111
186
Minions Killed
177
10
Camps Cleared
3
896,922
Distance Traveled
896,794
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,181
1,218
66
7
1
168,214
0
W
Athena
11,676
1,168
18
2
0
186,310
0
L
Vamana
9,736
974
14
1
2
178,384
0
L
King Arthur
9,659
966
22
2
0
170,429
0
W
Danzaburou
11,873
1,187
66
7
2
180,618
1
W
Bacchus
11,510
1,151
19
2
2
197,261
0
L
Nu Wa
9,193
919
26
3
0
149,844
0
L
Fenrir
8,881
888
10
1
0
198,690
0
L
Kukulkan
9,642
964
105
11
1
199,447
1
W
Thor
11,008
1,101
17
2
5
164,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role