Player Matchup

Fenrir
Fenrir
Martron1981
Fenrir
Level 46
God Stats
3W - 0L
1,823 SR
Queue Stats
128W - 82L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
MurdaBlack-
Sylvanus
Level 154
God Stats
5W - 4L
1,431 SR
Queue Stats
170W - 132L
1,582 Elo+
Party 1
Thoth
Thoth
Simbabawe
Thoth
Level 157
God Stats
1W - 0L
1,551 SR
Queue Stats
28W - 16L
1,537 Elo+
Party 1
Team Averages
Level 119
1,602 SR
1,553 Elo+

VS

Team Averages
Level 85
1,650 SR
1,255 Elo+
Zhong Kui
Zhong Kui
DarkHunt3rs
Zhong Kui
Level 98
God Stats
0W - 1L
1,960 SR
Queue Stats
2W - 6L
1,183 Elo+
Party 2
Artemis
Artemis
Gokullies
Artemis
Level 61
God Stats
1W - 2L
1,489 SR
Queue Stats
26W - 52L
1,277 Elo+
Party 2
Tyr
Tyr
JayJayTf
Tyr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 56L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 3 / 8
10,309
793
9,504
11,829
6,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
MurdaBlack-
Sylvanus
16
3 / 0 / 12
10,856
835
6,040
9,806
11,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thoth
Simbabawe
Thoth
18
7 / 0 / 10
11,214
863
21,176
8,569
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkHunt3rs
Zhong Kui
13
0 / 5 / 2
8,486
653
10,010
16,058
9,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Gokullies
Artemis
13
1 / 5 / 1
8,409
647
4,856
10,716
3,567
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 7 / 1
8,407
647
3,225
15,534
7,376
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
2
3
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DarkHunt3rs
Zhong Kui
0
5
2
0.2
L
Artemis
Gokullies
Artemis
1
5
1
0.3
L
1
7
1
0.21
W
Fenrir
7
3
8
3.67
W
Sylvanus
MurdaBlack-
Sylvanus
3
0
12
9
W
Thoth
Simbabawe
Thoth
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,720
Damage
18,091
30,204
Taken
42,308
22,425
Mitigated
20,410
10,867
Healing
8,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DarkHunt3rs
Zhong Kui
10,010
605
0
3,415
16,058
9,467
0
9,423
6,635
31,104
0
L
Artemis
Gokullies
Artemis
4,856
1,719
453
1,713
10,716
3,567
0
5,801
4,915
0
26,806
L
3,225
798
202
2,221
15,534
7,376
0
12,000
3,534
0
15,495
W
Fenrir
9,504
3,212
0
3,005
11,829
6,558
1,180
3,923
7,906
0
33,786
W
Sylvanus
MurdaBlack-
Sylvanus
6,040
1,435
2,030
5,177
9,806
11,648
567
4,188
5,618
19,557
0
W
Thoth
Simbabawe
Thoth
21,176
682
0
655
8,569
4,219
873
2,008
6,561
76,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,379
Gold Earned
25,302
179
Minions Killed
128
0
Camps Cleared
0
761,903
Distance Traveled
623,760
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,486
653
49
4
0
219,851
1
L
Artemis
8,409
647
44
3
0
200,885
3
L
Tyr
8,407
647
35
3
0
203,024
0
W
Fenrir
10,309
793
38
3
0
265,247
2
W
Sylvanus
10,856
835
34
3
0
247,053
4
W
Thoth
11,214
863
107
8
0
249,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role