Player Matchup

Terra
Terra
Foxypanda4
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
demiobelisk6
Amaterasu
Level 8
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
shotgunfreed
Thanatos
Level 47
God Stats
1W - 1L
1,631 SR
Queue Stats
5W - 4L
1,511 Elo+
Party 1
Team Averages
Level 21
1,465 SR
1,504 Elo+

VS

Team Averages
Level 102
1,595 SR
1,438 Elo+
Bacchus
Bacchus
Jimp115
Bacchus
Level 116
God Stats
8W - 2L
1,498 SR
Queue Stats
56W - 111L
1,383 Elo+
Party 2
Awilix
Awilix
StreetKnowledge
Awilix
Level 129
God Stats
14W - 16L
1,484 SR
Queue Stats
58W - 98L
1,405 Elo+
Party 2
Baron Samedi
Baron Samedi
jaegerSayain
Baron Samedi
Level 61
God Stats
17W - 5L
1,802 SR
Queue Stats
188W - 192L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
0 / 5 / 3
8,290
691
3,000
13,121
10,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amaterasu
demiobelisk6
Amaterasu
13
2 / 6 / 1
9,038
753
6,758
16,498
13,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
shotgunfreed
Thanatos
13
3 / 11 / 1
8,727
727
4,223
14,004
6,262
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jimp115
Bacchus
14
3 / 0 / 15
10,129
844
8,363
12,301
18,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 3 / 8
10,205
850
13,600
10,186
4,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
jaegerSayain
Baron Samedi
16
9 / 2 / 12
10,797
900
15,870
8,365
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
22
22
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Terra
0
5
3
0.3
W
Bacchus
Jimp115
Bacchus
3
0
15
10.5
W
10
3
8
4.67
L
Amaterasu
demiobelisk6
Amaterasu
2
6
1
0.42
W
Baron Samedi
jaegerSayain
Baron Samedi
9
2
12
7.5
L
Thanatos
shotgunfreed
Thanatos
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,981
Damage
37,833
43,623
Taken
30,852
30,251
Mitigated
27,646
8,361
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
3,000
686
1,288
1,564
13,121
10,732
0
7,070
6,051
12,344
0
W
Bacchus
Jimp115
Bacchus
8,363
1,354
0
2,396
12,301
18,511
66
1,429
10,872
21,745
0
W
13,600
6,372
0
1,891
10,186
4,641
340
1,087
9,099
0
40,571
L
Amaterasu
demiobelisk6
Amaterasu
6,758
2,548
651
2,232
16,498
13,257
0
9,405
7,093
0
23,530
W
Baron Samedi
jaegerSayain
Baron Samedi
15,870
1,051
2,699
2,674
8,365
4,494
1,104
527
7,838
44,999
0
L
Thanatos
shotgunfreed
Thanatos
4,223
468
0
2,626
14,004
6,262
0
7,829
6,175
0
22,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,055
Gold Earned
31,131
90
Minions Killed
125
0
Camps Cleared
0
552,932
Distance Traveled
711,355
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,290
691
19
2
0
194,063
0
W
Bacchus
10,129
844
22
2
0
248,098
4
W
Awilix
10,205
850
42
4
0
251,302
0
L
Amaterasu
9,038
753
35
3
0
185,681
0
W
Baron Samedi
10,797
900
61
5
0
211,955
1
L
Thanatos
8,727
727
36
3
0
173,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role