Player Matchup

Vulcan
Vulcan
El Bloodys
Vulcan
Level 156
God Stats
2W - 1L
1,565 SR
Queue Stats
40W - 37L
1,521 Elo+
Party 1
Thanatos
Thanatos
Fragmentery7245
Thanatos
Level 7
God Stats
3W - 4L
1,214 SR
Queue Stats
3W - 6L
1,095 Elo+
Party 1
Horus
Horus
Sorioc
Horus
Level 122
God Stats
3W - 0L
1,509 SR
Queue Stats
33W - 17L
1,645 Elo+
Party 1
Arachne
Arachne
soulpup36
Arachne
Level 40
God Stats
4W - 0L
1,584 SR
Queue Stats
8W - 3L
1,499 Elo+
Solo
Cthulhu
Cthulhu
xXtacoosxX22
Cthulhu
Level 145
God Stats
3W - 1L
1,516 SR
Queue Stats
38W - 18L
1,646 Elo+
Party 1
Team Averages
Level 94
1,477 SR
1,481 Elo+

VS

Team Averages
Level 59
1,452 SR
1,481 Elo+
Neith
Neith
King Spyos
Neith
Level 46
God Stats
0W - 4L
1,478 SR
Queue Stats
3W - 6L
1,304 Elo+
Party 2
Ao Kuang
Ao Kuang
Mtn Dew HD
Ao Kuang
Level 62
God Stats
2W - 4L
1,281 SR
Queue Stats
7W - 12L
1,323 Elo+
Party 2
Guan Yu
Guan Yu
Shadowwolf78363
Guan Yu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,499 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheAlphaDark
Kumbhakarna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,572 Elo+
Party 3
Scylla
Scylla
kurtzz7
Scylla
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,710 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
El Bloodys
Vulcan
17
3 / 0 / 11
11,444
1,144
23,261
5,820
2,487
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
16
1 / 1 / 9
9,736
974
8,961
7,017
2,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Sorioc
Horus
17
5 / 2 / 9
11,984
1,198
17,879
14,564
15,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
soulpup36
Arachne
16
6 / 3 / 8
11,224
1,122
16,946
21,753
10,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
xXtacoosxX22
Cthulhu
17
5 / 0 / 10
11,354
1,135
22,706
8,650
8,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

279

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 1 / 3
10,159
1,016
8,524
12,407
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Mtn Dew HD
Ao Kuang
15
1 / 4 / 5
9,954
995
8,637
19,762
9,046
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 9 / 3
9,687
969
14,513
26,453
27,407
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
TheAlphaDark
Kumbhakarna
15
0 / 1 / 5
10,566
1,057
7,262
22,987
27,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
kurtzz7
Scylla
15
3 / 5 / 3
10,486
1,049
14,544
12,672
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
20
Kills
6
6
Deaths
20
47
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vulcan
El Bloodys
Vulcan
3
0
11
8.5
W
Thanatos
1
1
9
5.5
L
Neith
1
1
3
2.5
L
Ao Kuang
Mtn Dew HD
Ao Kuang
1
4
5
0.88
L
1
9
3
0.28
W
Horus
Sorioc
Horus
5
2
9
4.75
L
Kumbhakarna
TheAlphaDark
Kumbhakarna
0
1
5
2.5
L
Scylla
kurtzz7
Scylla
3
5
3
0.9
W
Arachne
soulpup36
Arachne
6
3
8
3.33
W
Cthulhu
xXtacoosxX22
Cthulhu
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,753
Damage
53,480
57,804
Taken
94,281
40,614
Mitigated
72,511
21,388
Healing
15,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
El Bloodys
Vulcan
23,261
9,692
0
822
5,820
2,487
0
2,378
3,442
57,222
0
W
Thanatos
8,961
3,120
0
2,662
7,017
2,826
0
3,257
3,760
0
15,810
L
Neith
8,524
5,346
123
2,307
12,407
4,252
0
4,958
7,285
0
38,214
L
Ao Kuang
Mtn Dew HD
Ao Kuang
8,637
3,563
115
3,910
19,762
9,046
0
10,955
8,535
18,870
0
L
14,513
2,356
2,374
4,177
26,453
27,407
0
12,594
13,347
0
31,991
W
Horus
Sorioc
Horus
17,879
6,631
4,196
4,539
14,564
15,799
0
7,462
7,102
0
23,918
L
Kumbhakarna
TheAlphaDark
Kumbhakarna
7,262
1,623
0
1,957
22,987
27,215
0
10,765
11,636
14,649
0
L
Scylla
kurtzz7
Scylla
14,544
2,676
0
863
12,672
4,591
0
4,959
7,511
31,457
0
W
Arachne
soulpup36
Arachne
16,946
11,897
0
7,564
21,753
10,594
0
11,893
9,860
0
28,094
W
Cthulhu
xXtacoosxX22
Cthulhu
22,706
433
1,105
500
8,650
8,908
0
5,453
3,197
39,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,742
Gold Earned
50,852
190
Minions Killed
231
7
Camps Cleared
5
1,026,992
Distance Traveled
1,015,999
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,444
1,144
88
9
1
228,695
1
W
Thanatos
9,736
974
20
2
0
176,597
0
L
Neith
10,159
1,016
81
8
1
189,168
0
L
Ao Kuang
9,954
995
31
3
4
192,967
0
L
Guan Yu
9,687
969
42
4
0
213,251
0
W
Horus
11,984
1,198
14
1
0
209,261
0
L
Kumbhakarna
10,566
1,057
17
2
0
218,336
1
L
Scylla
10,486
1,049
60
6
0
202,277
0
W
Arachne
11,224
1,122
17
2
6
201,233
1
W
Cthulhu
11,354
1,135
51
5
0
211,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role