Player Matchup

Nu Wa
Nu Wa
Silver IV
PilsberyDoeboy
Nu Wa
Silver IV
Level 66
God Stats
21W - 25L
1,461 SR
Queue Stats
174W - 214L
934 MMR
Solo
Artio
Artio
Gold II
Red_HammerTTV
Artio
Gold II
Level 119
God Stats
15W - 12L
1,506 SR
Queue Stats
226W - 246L
1,651 MMR
Party 1
Fenrir
Fenrir
Silver II
taybumm1
Fenrir
Silver II
Level 129
God Stats
3W - 3L
1,485 SR
Queue Stats
166W - 187L
1,147 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,484 SR
1,244 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,303 SR
1,352 MMR
Nike
Nike
Bronze IV
Nalgz34
Nike
Bronze IV
Level 106
God Stats
1W - 5L
1,352 SR
Queue Stats
7W - 18L
907 MMR
Solo
Scylla
Scylla
Silver I
Reactive_Rainn
Scylla
Silver I
Level 81
God Stats
0W - 1L
1,247 SR
Queue Stats
5W - 5L
1,575 MMR
Party 2
Izanami
Izanami
Bronze III
Yurrt2395
Izanami
Bronze III
Level 86
God Stats
0W - 2L
1,310 SR
Queue Stats
5W - 5L
1,575 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 2
12,150
675
22,067
7,957
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 1 / 6
12,351
686
8,615
24,868
39,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
taybumm1
Fenrir
16
2 / 1 / 4
11,409
634
10,803
17,927
17,824
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AchillesHadesMerlinAresMulan

VS

Bans
Cu ChulainnChaacAnubisBacchusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Nalgz34
Nike
16
0 / 0 / 3
11,478
638
8,818
18,282
19,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 3 / 2
11,055
614
9,746
14,842
5,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Yurrt2395
Izanami
17
2 / 3 / 1
11,420
634
15,564
16,860
7,199
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
6
Kills
3
3
Deaths
6
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nike
Nalgz34
Nike
0
0
3
1.5
W
4
1
2
5
L
1
3
2
0.67
W
0
1
6
3
L
Izanami
Yurrt2395
Izanami
2
3
1
0.83
W
Fenrir
taybumm1
Fenrir
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,485
Damage
34,128
50,752
Taken
49,984
60,765
Mitigated
32,434
16,818
Healing
11,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Nalgz34
Nike
8,818
1,018
175
5,647
18,282
19,368
72
11,784
6,498
0
50,334
W
22,067
8,210
1,180
1,152
7,957
3,363
1,885
1,492
6,465
77,494
0
L
9,746
863
0
492
14,842
5,867
62
9,699
5,143
48,501
0
W
8,615
630
3,004
8,974
24,868
39,578
942
4,703
20,165
31,292
0
L
Izanami
Yurrt2395
Izanami
15,564
9,359
0
4,705
16,860
7,199
258
9,264
7,596
0
92,870
W
Fenrir
taybumm1
Fenrir
10,803
1,602
580
1,928
17,927
17,824
839
3,701
14,226
0
33,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,910
Gold Earned
33,953
190
Minions Killed
286
0
Camps Cleared
0
992,275
Distance Traveled
895,508
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,478
638
68
4
0
330,975
1
W
Nu Wa
12,150
675
108
6
0
311,751
6
L
Scylla
11,055
614
91
5
0
309,673
0
W
Artio
12,351
686
31
2
0
338,063
2
L
Izanami
11,420
634
127
7
0
254,860
2
W
Fenrir
11,409
634
51
3
0
342,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role