Player Matchup

Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
JennieKim3
Neith
Level 44
God Stats
3W - 1L
1,694 SR
Queue Stats
148W - 60L
1,691 Elo+
Party 2
Sol
Sol
supernova2341
Sol
Level 142
God Stats
11W - 4L
1,656 SR
Queue Stats
142W - 53L
1,691 Elo+
Party 2
Team Averages
Level 102
1,617 SR
1,627 Elo+

VS

Team Averages
Level 81
1,382 SR
1,313 Elo+
Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
HaloMiner247
Lancelot
Level 18
God Stats
0W - 2L
1,329 SR
Queue Stats
5W - 22L
1,103 Elo+
Party 1
Cthulhu
Cthulhu
Spector_God
Cthulhu
Level 69
God Stats
4W - 11L
1,318 SR
Queue Stats
51W - 58L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
4 / 0 / 10
7,932
793
6,861
8,227
6,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
14
7 / 0 / 9
8,837
884
12,069
7,541
3,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
5 / 1 / 8
8,154
815
10,051
7,830
3,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 2 / 0
7,016
702
6,955
11,057
4,606
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
HaloMiner247
Lancelot
9
0 / 9 / 1
5,982
598
3,228
12,614
6,507
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
Spector_God
Cthulhu
11
0 / 5 / 1
7,037
704
5,915
10,966
9,726
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
16
Kills
1
1
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
10
9
L
Ullr
 
Ullr
1
2
0
0.5
L
Lancelot
HaloMiner247
Lancelot
0
9
1
0.06
W
Neith
7
0
9
11.5
L
Cthulhu
Spector_God
Cthulhu
0
5
1
0.1
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,981
Damage
16,098
23,598
Taken
34,637
13,672
Mitigated
20,839
7,572
Healing
4,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,861
1,857
0
2,699
8,227
6,812
216
2,270
5,957
0
21,144
L
Ullr
 
Ullr
6,955
3,404
0
2,804
11,057
4,606
304
3,503
7,554
0
26,775
L
Lancelot
HaloMiner247
Lancelot
3,228
416
0
244
12,614
6,507
0
3,454
9,160
0
10,394
W
Neith
12,069
4,290
0
1,784
7,541
3,273
177
873
6,668
0
31,508
L
Cthulhu
Spector_God
Cthulhu
5,915
400
590
1,333
10,966
9,726
0
2,639
8,327
20,518
0
W
10,051
4,226
0
3,089
7,830
3,587
946
2,831
4,999
30,548
3,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,923
Gold Earned
20,035
134
Minions Killed
88
0
Camps Cleared
0
565,220
Distance Traveled
542,334
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,932
793
32
3
0
197,380
3
L
Ullr
7,016
702
44
4
0
188,859
0
L
Lancelot
5,982
598
16
2
0
163,459
0
W
Neith
8,837
884
58
6
0
187,213
1
L
Cthulhu
7,037
704
28
3
0
190,016
1
W
Sol
8,154
815
44
4
0
180,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role