Player Matchup

Loki
Loki
Diamond IV
GawrGura
Loki
Diamond IV
Level 157
God Stats
6W - 7L
1,714 SR
Queue Stats
68W - 60L
2,116 MMR
Party 1
Danzaburou
Danzaburou
Masters
HairlessWaffle
Danzaburou
Masters
Level 141
God Stats
11W - 11L
1,645 SR
Queue Stats
261W - 241L
2,384 MMR
Solo
Chang'e
Chang'e
Diamond II
KrashKourseMd
Chang'e
Diamond II
Level 157
God Stats
42W - 16L
1,779 SR
Queue Stats
223W - 221L
2,330 MMR
Party 1
Bacchus
Bacchus
Diamond III
PleasingThony
Bacchus
Diamond III
Level 160
God Stats
37W - 26L
1,652 SR
Queue Stats
264W - 260L
2,204 MMR
Solo
Baba Yaga
Baba Yaga
Masters
V0IVI0V
Baba Yaga
Masters
Level 149
God Stats
4W - 2L
1,684 SR
Queue Stats
626W - 613L
2,387 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,695 SR
2,284 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,700 SR
2,286 MMR
Izanami
Izanami
Platinum I
Ak Nobody
Izanami
Platinum I
Level 55
God Stats
24W - 10L
1,671 SR
Queue Stats
54W - 41L
2,272 MMR
Solo
Nu Wa
Nu Wa
Diamond II
Divicityy
Nu Wa
Diamond II
Level 160
God Stats
5W - 2L
1,804 SR
Queue Stats
125W - 99L
2,522 MMR
Solo
Gilgamesh
Gilgamesh
Masters
FätKidsLagIRL
Gilgamesh
Masters
Level 157
God Stats
11W - 6L
1,740 SR
Queue Stats
177W - 186L
2,139 MMR
Solo
Sylvanus
Sylvanus
Masters
XviciouswhalerX
Sylvanus
Masters
Level 160
God Stats
2W - 1L
1,799 SR
Queue Stats
187W - 170L
2,375 MMR
Solo
Serqet
Serqet
Diamond IV
byCreepZyron
Serqet
Diamond IV
Level 151
God Stats
2W - 4L
1,486 SR
Queue Stats
331W - 323L
2,122 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
4 / 0 / 3
8,297
593
4,091
10,618
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
HairlessWaffle
Danzaburou
14
6 / 1 / 2
9,144
653
11,305
12,243
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
14
2 / 1 / 3
8,960
640
7,422
9,005
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
10
0 / 1 / 7
6,821
487
3,491
12,083
11,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baba Yaga
V0IVI0V
Baba Yaga
15
5 / 0 / 2
8,890
635
8,920
10,440
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
LancelotNe ZhaMauiAo Kuang

VS

Bans
AtlasHadesSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ak Nobody
Izanami
11
0 / 4 / 2
6,714
480
4,878
9,910
3,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Divicityy
Nu Wa
11
0 / 4 / 1
6,557
468
9,795
7,610
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
FätKidsLagIRL
Gilgamesh
10
1 / 4 / 0
6,308
451
7,441
15,520
7,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
11
0 / 2 / 1
6,476
463
3,126
9,565
5,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
11
1 / 3 / 1
6,642
474
3,293
10,232
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
17
Kills
2
3
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ak Nobody
Izanami
0
4
2
0.25
L
Nu Wa
Divicityy
Nu Wa
0
4
1
0.13
L
Gilgamesh
FätKidsLagIRL
Gilgamesh
1
4
0
0.25
W
Loki
4
0
3
5.5
W
Danzaburou
HairlessWaffle
Danzaburou
6
1
2
7
W
Chang'e
2
1
3
3.5
W
Bacchus
0
1
7
3.5
W
Baba Yaga
V0IVI0V
Baba Yaga
5
0
2
6
L
Sylvanus
0
2
1
0.25
L
Serqet
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,229
Damage
28,533
54,389
Taken
52,837
28,103
Mitigated
23,377
24,124
Healing
13,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ak Nobody
Izanami
4,878
4,311
0
2,400
9,910
3,011
0
654
9,256
0
59,828
L
Nu Wa
Divicityy
Nu Wa
9,795
1,432
66
908
7,610
2,774
0
4,306
3,304
64,479
0
L
Gilgamesh
FätKidsLagIRL
Gilgamesh
7,441
2,325
860
2,168
15,520
7,714
0
7,171
8,349
0
31,017
W
Loki
4,091
1,057
0
5,450
10,618
4,067
0
2,612
8,006
0
61,636
W
Danzaburou
HairlessWaffle
Danzaburou
11,305
6,591
0
7,618
12,243
4,579
575
1,503
10,554
0
71,394
W
Chang'e
7,422
914
920
5,236
9,005
3,285
938
2,829
6,176
66,964
0
W
Bacchus
3,491
468
0
2,779
12,083
11,537
0
2,489
9,594
14,530
0
W
Baba Yaga
V0IVI0V
Baba Yaga
8,920
355
0
2,121
10,440
4,635
0
4,021
6,295
79,206
0
L
Sylvanus
3,126
593
0
3,075
9,565
5,974
0
5,217
4,348
35,536
7,698
L
Serqet
3,293
608
0
4,133
10,232
3,904
0
2,485
7,747
0
41,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,112
Gold Earned
32,697
501
Minions Killed
427
0
Camps Cleared
0
1,381,776
Distance Traveled
1,220,981
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,714
480
109
8
0
234,395
2
L
Nu Wa
6,557
468
115
8
0
241,635
3
L
Gilgamesh
6,308
451
40
3
0
276,216
0
W
Loki
8,297
593
103
7
0
303,387
1
W
Danzaburou
9,144
653
115
8
0
245,634
3
W
Chang'e
8,960
640
137
10
0
271,904
2
W
Bacchus
6,821
487
13
1
0
270,712
2
W
Baba Yaga
8,890
635
133
10
0
290,139
6
L
Sylvanus
6,476
463
77
6
0
204,786
2
L
Serqet
6,642
474
86
6
0
263,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role