Player Matchup

Ymir
Ymir
DiiscoStew
Ymir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,434 Elo+
Party 1
Loki
Loki
Rattlesnake497
Loki
Level 64
God Stats
0W - 2L
1,339 SR
Queue Stats
70W - 88L
1,339 Elo+
Solo
Medusa
Medusa
Xenvik420
Medusa
Level 2
God Stats
0W - 4L
1,152 SR
Queue Stats
1W - 4L
1,379 Elo+
Party 1
Team Averages
Level 35
1,330 SR
1,384 Elo+

VS

Team Averages
Level 82
1,542 SR
1,683 Elo+
Thor
Thor
Discount Dimi
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,705 Elo+
Party 2
Nox
Nox
Yuriiism
Nox
Level 160
God Stats
18W - 3L
1,826 SR
Queue Stats
1,370W - 286L
1,979 Elo+
Party 2
Maui
Maui
darkso5ama
Maui
Level 62
God Stats
4W - 11L
1,299 SR
Queue Stats
231W - 271L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,655
666
4,616
10,493
7,374
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 1
7,412
741
3,325
9,759
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Xenvik420
Medusa
11
1 / 8 / 1
7,098
710
4,479
11,756
4,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 2 / 5
9,105
911
17,905
12,075
5,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
6 / 1 / 8
8,831
883
7,619
5,245
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 0 / 13
8,309
831
2,133
7,779
8,736
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
18
18
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
11
2
5
6.75
L
2
4
1
0.63
L
Medusa
Xenvik420
Medusa
1
8
1
0.19
W
6
1
8
10
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,420
Damage
27,657
32,008
Taken
25,099
15,293
Mitigated
16,906
489
Healing
8,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,616
625
0
56
10,493
7,374
0
4,360
6,133
11,973
0
W
17,905
5,739
0
3,835
12,075
5,555
533
1,604
10,471
0
33,409
L
3,325
668
0
369
9,759
3,780
0
1,316
8,443
0
17,366
L
Medusa
Xenvik420
Medusa
4,479
1,925
0
64
11,756
4,139
0
4,084
7,672
0
15,434
W
7,619
1,321
0
2,327
5,245
2,615
1,603
1,832
3,413
31,674
0
W
2,133
665
345
2,122
7,779
8,736
355
1,240
6,539
21,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,165
Gold Earned
26,245
59
Minions Killed
103
0
Camps Cleared
0
434,433
Distance Traveled
536,860
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,655
666
15
2
0
126,972
0
W
Thor
9,105
911
7
1
0
177,450
1
L
Loki
7,412
741
25
3
0
159,054
0
L
Medusa
7,098
710
19
2
0
148,407
3
W
Nox
8,831
883
61
6
0
155,441
0
W
Maui
8,309
831
35
4
0
203,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role