Player Matchup

Kukulkan
Kukulkan
GHOSTofLIGHTNING
Kukulkan
Level 29
God Stats
13W - 9L
1,460 SR
Queue Stats
98W - 139L
1,236 Elo+
Party 1
Guan Yu
Guan Yu
JasonCarne
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Thor
Thor
dahabs1909
Thor
Level 83
God Stats
78W - 111L
1,409 SR
Queue Stats
380W - 545L
1,278 Elo+
Party 1
Team Averages
Level 43
1,456 SR
1,338 Elo+

VS

Team Averages
Level 86
1,489 SR
1,414 Elo+
Sol
Sol
 
Sol
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
AlexSañudo
Scylla
Level 141
God Stats
2W - 1L
1,557 SR
Queue Stats
27W - 27L
1,476 Elo+
Solo
Chaac
Chaac
DCSUPREME_
Chaac
Level 38
God Stats
26W - 30L
1,411 SR
Queue Stats
103W - 188L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,991
699
4,151
4,552
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
JasonCarne
Guan Yu
13
2 / 0 / 2
7,306
731
8,683
10,635
7,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
1 / 0 / 2
6,975
698
1,970
5,768
2,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 0
5,803
580
4,313
5,059
1,306
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
11
0 / 2 / 0
6,425
643
4,779
6,771
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
9
0 / 1 / 0
5,540
554
4,732
5,489
3,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
L
Scylla
0
2
0
0
L
Chaac
0
1
0
0
W
1
0
1
1.5
W
Guan Yu
JasonCarne
Guan Yu
2
0
2
3
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,804
Damage
13,824
20,955
Taken
17,319
11,955
Mitigated
6,642
4,499
Healing
1,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,313
490
0
694
5,059
1,306
0
1,554
3,371
13,516
0
L
Scylla
4,779
141
0
657
6,771
1,693
0
1,265
5,120
24,315
0
L
Chaac
4,732
160
0
488
5,489
3,643
0
1,411
3,864
0
12,072
W
4,151
361
0
0
4,552
1,932
231
2,299
2,253
27,598
0
W
Guan Yu
JasonCarne
Guan Yu
8,683
1,257
661
3,471
10,635
7,115
41
4,112
6,523
0
29,568
W
1,970
428
0
367
5,768
2,908
229
2,717
3,051
0
17,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,272
Gold Earned
17,768
138
Minions Killed
89
0
Camps Cleared
0
572,864
Distance Traveled
504,541
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,803
580
26
3
0
144,979
0
L
Scylla
6,425
643
49
5
0
180,393
2
L
Chaac
5,540
554
14
1
0
179,169
1
W
Kukulkan
6,991
699
60
6
0
172,472
0
W
Guan Yu
7,306
731
44
4
0
200,906
2
W
Thor
6,975
698
34
3
0
199,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role