Player Matchup

Gilgamesh
Gilgamesh
DINGLEHORN
Gilgamesh
Level 101
God Stats
19W - 17L
1,508 SR
Queue Stats
123W - 142L
1,413 Elo+
Party 2
Chang'e
Chang'e
PabliuxD
Chang'e
Level 129
God Stats
3W - 3L
1,725 SR
Queue Stats
596W - 660L
1,562 Elo+
Solo
Awilix
Awilix
TheThinPanda
Awilix
Level 126
God Stats
1W - 2L
1,458 SR
Queue Stats
124W - 58L
1,706 Elo+
Party 2
Team Averages
Level 119
1,564 SR
1,560 Elo+

VS

Team Averages
Level 115
1,422 SR
1,591 Elo+
Cabrakan
Cabrakan
IXI WHITE IXI
Cabrakan
Level 123
God Stats
10W - 10L
1,318 SR
Queue Stats
25W - 24L
1,578 Elo+
Party 1
Hercules
Hercules
Jiendia
Hercules
Level 158
God Stats
8W - 7L
1,524 SR
Queue Stats
155W - 147L
1,558 Elo+
Solo
Zeus
Zeus
Koyuri
Zeus
Level 65
God Stats
5W - 4L
1,424 SR
Queue Stats
617W - 268L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DINGLEHORN
Gilgamesh
15
1 / 3 / 2
10,625
664
6,417
19,652
17,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
PabliuxD
Chang'e
15
0 / 5 / 3
10,570
661
10,462
21,272
11,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Awilix
16
4 / 5 / 1
10,743
671
11,982
17,036
7,988
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IXI WHITE IXI
Cabrakan
17
5 / 1 / 7
12,750
797
8,932
12,631
15,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Jiendia
Hercules
17
1 / 3 / 12
11,406
713
13,273
18,717
20,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
Koyuri
Zeus
18
7 / 1 / 6
12,547
784
29,407
10,678
7,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
13
13
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DINGLEHORN
Gilgamesh
1
3
2
0.67
W
Cabrakan
IXI WHITE IXI
Cabrakan
5
1
7
8.5
W
Hercules
Jiendia
Hercules
1
3
12
2.33
W
Zeus
Koyuri
Zeus
7
1
6
10
L
Chang'e
PabliuxD
Chang'e
0
5
3
0.3
L
Awilix
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,861
Damage
51,612
57,960
Taken
42,026
37,203
Mitigated
43,280
14,815
Healing
14,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DINGLEHORN
Gilgamesh
6,417
1,122
1,981
2,516
19,652
17,802
0
12,539
6,500
0
37,997
W
Cabrakan
IXI WHITE IXI
Cabrakan
8,932
894
0
3,320
12,631
15,727
0
3,186
9,445
37,408
0
W
Hercules
Jiendia
Hercules
13,273
4,554
0
8,155
18,717
20,536
333
5,547
13,170
155
38,083
W
Zeus
Koyuri
Zeus
29,407
7,163
0
3,083
10,678
7,017
2,228
1,818
8,860
90,884
0
L
Chang'e
PabliuxD
Chang'e
10,462
914
1,339
6,273
21,272
11,413
0
12,888
7,587
51,557
0
L
Awilix
11,982
4,788
0
2,706
17,036
7,988
0
11,445
5,277
0
39,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,938
Gold Earned
36,703
196
Minions Killed
210
0
Camps Cleared
0
921,960
Distance Traveled
749,468
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,625
664
55
3
0
317,023
1
W
Cabrakan
12,750
797
43
3
0
213,350
4
W
Hercules
11,406
713
47
3
0
271,998
2
W
Zeus
12,547
784
120
8
0
264,120
5
L
Chang'e
10,570
661
84
5
0
285,575
2
L
Awilix
10,743
671
57
4
0
319,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role