Player Matchup

Ravana
Ravana
Diamond IV
 
Ravana
Diamond IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum I
 
Awilix
Platinum I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Masters
KookoftheDay
Chaac
Masters
Level 106
God Stats
6W - 14L
1,575 SR
Queue Stats
411W - 394L
2,089 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
MiggsOP
Cu Chulainn
Masters
Level 157
God Stats
171W - 150L
1,667 SR
Queue Stats
568W - 540L
2,079 MMR
Solo
Ymir
Ymir
Diamond I
SuperSmashMobs
Ymir
Diamond I
Level 157
God Stats
10W - 9L
1,695 SR
Queue Stats
146W - 129L
2,512 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,587 SR
1,936 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,709 SR
2,304 MMR
Fenrir
Fenrir
Diamond III
Epicgamer987
Fenrir
Diamond III
Level 155
God Stats
40W - 33L
1,622 SR
Queue Stats
315W - 311L
2,093 MMR
Party 2
Pele
Pele
Masters
KP10
Pele
Masters
Level 160
God Stats
2W - 3L
1,907 SR
Queue Stats
292W - 188L
2,763 MMR
Party 1
Athena
Athena
Platinum I
NotSorry16
Athena
Platinum I
Level 68
God Stats
6W - 2L
1,865 SR
Queue Stats
173W - 158L
1,953 MMR
Solo
Anhur
Anhur
Diamond I
Rexthedoor
Anhur
Diamond I
Level 110
God Stats
1W - 1L
1,600 SR
Queue Stats
137W - 67L
2,851 MMR
Party 1
Guan Yu
Guan Yu
Diamond V
Tenjokenshin
Guan Yu
Diamond V
Level 158
God Stats
12W - 11L
1,550 SR
Queue Stats
205W - 193L
1,862 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
6 / 4 / 3
11,352
541
11,254
15,890
6,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
 
Awilix
17
5 / 5 / 5
10,862
517
10,083
19,417
7,812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 7 / 7
10,479
499
13,570
21,483
12,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
MiggsOP
Cu Chulainn
19
3 / 4 / 5
12,227
582
22,942
24,237
26,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 4 / 8
9,870
470
7,465
20,988
20,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
MauiAtlasLokiThor

VS

Bans
Ne ZhaAo KuangIshtarLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
5 / 4 / 7
12,108
577
16,510
21,021
10,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
KP10
Pele
20
7 / 2 / 4
13,348
636
19,744
17,074
8,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
NotSorry16
Athena
16
2 / 4 / 16
11,502
548
8,952
22,330
23,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
19
5 / 5 / 10
13,002
619
23,612
21,297
8,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Tenjokenshin
Guan Yu
19
5 / 3 / 8
12,595
600
11,261
18,474
25,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
69
18
Kills
24
24
Deaths
18
28
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
4
3
1.88
L
Awilix
 
Awilix
5
5
5
1.5
W
Fenrir
5
4
7
2.13
W
Pele
KP10
Pele
7
2
4
4.5
L
0
7
7
0.5
L
Cu Chulainn
MiggsOP
Cu Chulainn
3
4
5
1.38
W
Athena
NotSorry16
Athena
2
4
16
2.5
W
Anhur
5
5
10
2
L
4
4
8
2
W
Guan Yu
Tenjokenshin
Guan Yu
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,314
Damage
80,079
102,015
Taken
100,196
73,269
Mitigated
76,565
23,806
Healing
38,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
11,254
2,859
0
1,741
15,890
6,912
0
454
15,352
0
103,383
L
Awilix
 
Awilix
10,083
3,986
0
4,221
19,417
7,812
487
2,216
17,149
0
80,304
W
Fenrir
16,510
5,580
0
7,058
21,021
10,317
2,024
1,540
19,304
0
88,203
W
Pele
KP10
Pele
19,744
5,734
0
6,899
17,074
8,715
2,460
1,292
15,782
0
141,052
L
13,570
4,096
0
4,923
21,483
12,125
1,227
1,460
19,918
0
88,679
L
Cu Chulainn
MiggsOP
Cu Chulainn
22,942
4,912
0
10,630
24,237
26,112
0
2,127
21,406
0
123,178
W
Athena
NotSorry16
Athena
8,952
3,077
0
4,760
22,330
23,755
488
2,163
20,027
26,033
0
W
Anhur
23,612
12,865
0
9,216
21,297
8,767
6,358
1,633
19,587
0
121,849
L
7,465
1,505
0
2,291
20,988
20,308
0
2,887
17,791
24,861
1,738
W
Guan Yu
Tenjokenshin
Guan Yu
11,261
1,180
2,573
8,174
18,474
25,011
502
862
17,612
0
87,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,790
Gold Earned
62,555
655
Minions Killed
715
0
Camps Cleared
0
2,079,010
Distance Traveled
2,036,148
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,352
541
154
7
0
463,420
10
L
Awilix
10,862
517
124
6
0
406,263
4
W
Fenrir
12,108
577
119
6
0
442,386
5
W
Pele
13,348
636
207
10
0
433,746
5
L
Chaac
10,479
499
151
7
0
398,603
1
L
Cu Chulainn
12,227
582
203
10
0
374,009
1
W
Athena
11,502
548
39
2
0
417,150
7
W
Anhur
13,002
619
178
8
0
310,245
2
L
Ymir
9,870
470
23
1
0
436,715
6
W
Guan Yu
12,595
600
172
8
0
432,621
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role